Player Matchup

He Bo
He Bo
AkWarling
He Bo
Level 17
God Stats
1W - 1L
1,680 SR
Queue Stats
32W - 37L
1,472 Elo+
Solo
Heimdallr
Heimdallr
CloudofRivia
Heimdallr
Level 27
God Stats
8W - 4L
1,643 SR
Queue Stats
8W - 6L
1,485 Elo+
Party 1
Cthulhu
Cthulhu
DeLaRoasta
Cthulhu
Level 26
God Stats
3W - 2L
1,717 SR
Queue Stats
9W - 9L
1,425 Elo+
Party 1
Loki
Loki
EliWhitneymofo
Loki
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,557 Elo+
Solo
Bellona
Bellona
killer8920
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 20
1,608 SR
1,488 Elo+

VS

Team Averages
Level 30
1,485 SR
1,427 Elo+
Anubis
Anubis
Escapez OG
Anubis
Level 14
God Stats
9W - 7L
1,431 SR
Queue Stats
9W - 8L
1,488 Elo+
Party 2
Sobek
Sobek
JakDuhRipper
Sobek
Level 28
God Stats
7W - 1L
1,801 SR
Queue Stats
112W - 128L
1,498 Elo+
Solo
Vamana
Vamana
MVPVeasna
Vamana
Level 77
God Stats
11W - 8L
1,786 SR
Queue Stats
79W - 70L
1,465 Elo+
Party 2
Thor
Thor
XxJOELxX06
Thor
Level 16
God Stats
1W - 4L
1,183 SR
Queue Stats
7W - 10L
1,325 Elo+
Solo
Danzaburou
Danzaburou
mtmarler
Danzaburou
Level 17
God Stats
3W - 0L
1,225 SR
Queue Stats
16W - 15L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AkWarling
He Bo
14
2 / 7 / 3
9,388
447
8,768
14,787
4,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
CloudofRivia
Heimdallr
13
3 / 6 / 4
8,614
410
8,912
12,649
5,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
DeLaRoasta
Cthulhu
16
5 / 5 / 5
9,967
475
19,695
20,832
13,994
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 11 / 2
8,797
419
2,326
16,351
4,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
killer8920
Bellona
13
2 / 6 / 2
8,566
408
9,657
17,879
12,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Escapez OG
Anubis
19
9 / 3 / 4
12,526
596
18,454
15,425
8,867
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 3 / 10
9,848
469
6,335
19,959
18,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
MVPVeasna
Vamana
19
14 / 1 / 6
12,790
609
18,076
20,156
20,008
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 5 / 7
11,169
532
10,323
16,357
6,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
mtmarler
Danzaburou
15
5 / 1 / 9
10,658
508
6,567
8,307
3,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
70
13
Kills
34
35
Deaths
13
16
Assists
36
Player
Kills
Deaths
Assists
KDA
L
He Bo
AkWarling
He Bo
2
7
3
0.5
L
Heimdallr
CloudofRivia
Heimdallr
3
6
4
0.83
L
Cthulhu
DeLaRoasta
Cthulhu
5
5
5
1.5
L
1
11
2
0.18
W
Anubis
Escapez OG
Anubis
9
3
4
3.67
W
1
3
10
2
W
Vamana
MVPVeasna
Vamana
14
1
6
17
W
5
5
7
1.7
L
Bellona
killer8920
Bellona
2
6
2
0.5
W
Danzaburou
mtmarler
Danzaburou
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,358
Damage
59,755
82,498
Taken
80,204
41,179
Mitigated
56,677
15,950
Healing
31,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AkWarling
He Bo
8,768
742
0
3,158
14,787
4,190
0
4,780
10,007
36,998
0
L
Heimdallr
CloudofRivia
Heimdallr
8,912
4,596
0
1,647
12,649
5,477
170
3,870
8,779
0
29,724
L
Cthulhu
DeLaRoasta
Cthulhu
19,695
2,530
1,715
4,926
20,832
13,994
252
8,742
12,090
59,033
0
L
2,326
323
0
1,992
16,351
4,658
381
4,799
11,552
0
31,973
W
Anubis
Escapez OG
Anubis
18,454
584
0
8,998
15,425
8,867
3,117
8,685
6,346
96,377
0
W
6,335
700
0
5,703
19,959
18,010
0
8,401
11,080
31,772
0
W
Vamana
MVPVeasna
Vamana
18,076
7,312
0
7,614
20,156
20,008
1,719
3,886
15,955
0
86,087
W
10,323
2,388
0
5,499
16,357
6,718
1,347
2,492
13,643
0
75,035
L
Bellona
killer8920
Bellona
9,657
4,006
0
2,512
17,879
12,860
0
2,598
15,281
0
41,768
W
Danzaburou
mtmarler
Danzaburou
6,567
3,068
0
3,352
8,307
3,074
680
4,316
3,783
0
41,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,332
Gold Earned
56,991
321
Minions Killed
546
0
Camps Cleared
0
1,902,612
Distance Traveled
2,075,831
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,388
447
72
3
0
349,514
5
L
Heimdallr
8,614
410
47
2
0
370,788
0
L
Cthulhu
9,967
475
82
4
0
411,064
0
L
Loki
8,797
419
60
3
0
361,016
5
W
Anubis
12,526
596
170
8
0
371,239
0
W
Sobek
9,848
469
29
1
0
448,249
7
W
Vamana
12,790
609
149
7
0
426,172
0
W
Thor
11,169
532
126
6
0
417,862
3
L
Bellona
8,566
408
60
3
0
410,230
1
W
Danzaburou
10,658
508
72
3
0
412,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role