Player Matchup

Hercules
Hercules
Omnione4U
Hercules
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,177 Elo+
Party 1
Anhur
Anhur
PrelawSplash676
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 91L
1,390 Elo+
Solo
Tiamat
Tiamat
TDR HellsEnd
Tiamat
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Merlin
Merlin
XxxBIGSULUxxX
Merlin
Level 18
God Stats
0W - 4L
1,191 SR
Queue Stats
62W - 42L
1,265 Elo+
Solo
Sol
Sol
xxLucciano513xx
Sol
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 51L
1,402 Elo+
Solo
Team Averages
Level 42
1,438 SR
1,347 Elo+

VS

Team Averages
Level 23
1,526 SR
1,351 Elo+
Bellona
Bellona
DeviI-N-Pink
Bellona
Level 78
God Stats
3W - 8L
1,099 SR
Queue Stats
1,120W - 1,199L
1,441 Elo+
Party 2
Zeus
Zeus
SubShield
Zeus
Level 8
God Stats
47W - 21L
1,805 SR
Queue Stats
221W - 197L
1,296 Elo+
Party 2
Loki
Loki
farmer_321-Gule
Loki
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 31L
1,356 Elo+
Solo
Thor
Thor
igRsccp7
Thor
Level 12
God Stats
2W - 0L
1,727 SR
Queue Stats
25W - 26L
1,321 Elo+
Solo
Agni
Agni
sp4gh3tt1
Agni
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Omnione4U
Hercules
20
10 / 11 / 13
14,952
997
26,130
32,974
17,406
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
23 / 10 / 7
18,522
1,235
45,573
27,688
9,941
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
20
1 / 11 / 14
13,193
880
4,734
18,426
14,752
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
3 / 8 / 17
14,467
964
11,329
19,715
5,486
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 7 / 13
13,953
930
5,930
19,732
5,315
Team 1 Tickets

0

VS

Team 2 Tickets

20

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeviI-N-Pink
Bellona
20
2 / 4 / 27
15,794
1,053
15,416
28,771
26,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zeus
20
41 / 6 / 3
23,643
1,576
74,147
20,199
6,442
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
2 / 10 / 14
13,139
876
2,548
14,666
4,990
Thor
20
2 / 11 / 20
13,793
920
5,905
21,269
7,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Agni
19
0 / 9 / 12
12,568
838
11,000
15,057
4,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
123
40
Kills
47
47
Deaths
40
64
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Bellona
DeviI-N-Pink
Bellona
2
4
27
3.88
L
Hercules
Omnione4U
Hercules
10
11
13
1.5
L
23
10
7
2.65
W
Zeus
41
6
3
7.08
L
Tiamat
1
11
14
0.73
L
3
8
17
1.44
W
2
10
14
0.9
W
Thor
2
11
20
1.09
W
Agni
0
9
12
0.67
L
3
7
13
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,696
Damage
109,016
118,535
Taken
99,962
52,900
Mitigated
49,819
19,179
Healing
4,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DeviI-N-Pink
Bellona
15,416
5,632
0
484
28,771
26,365
0
6,823
21,948
0
36,608
L
Hercules
Omnione4U
Hercules
26,130
10,176
0
10,101
32,974
17,406
0
18,892
14,082
0
49,363
L
45,573
27,117
0
6,114
27,688
9,941
0
20,030
7,658
0
71,687
W
Zeus
74,147
7,888
0
2,555
20,199
6,442
0
4,491
15,708
121,648
0
L
Tiamat
4,734
1,653
0
702
18,426
14,752
0
13,063
5,363
23,175
0
L
11,329
784
0
616
19,715
5,486
0
15,526
4,189
46,096
0
W
2,548
580
0
0
14,666
4,990
0
2,009
12,657
0
10,250
W
Thor
5,905
372
0
0
21,269
7,331
0
4,533
16,736
0
8,883
W
Agni
11,000
1,287
0
1,366
15,057
4,691
0
4,137
10,920
27,310
0
L
5,930
1,833
0
1,646
19,732
5,315
0
17,636
2,096
12,193
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,087
Gold Earned
78,937
208
Minions Killed
203
10
Camps Cleared
5
1,154,360
Distance Traveled
1,130,378
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,794
1,053
51
3
2
302,061
0
L
Hercules
14,952
997
43
3
1
255,789
0
L
Anhur
18,522
1,235
40
3
6
250,323
0
W
Zeus
23,643
1,576
94
6
1
245,719
0
L
Tiamat
13,193
880
42
3
0
164,743
1
L
Merlin
14,467
964
73
5
2
236,227
0
W
Loki
13,139
876
18
1
2
175,774
0
W
Thor
13,793
920
6
0
0
217,709
0
W
Agni
12,568
838
34
2
0
189,115
1
L
Sol
13,953
930
10
1
1
247,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role