Player Matchup

Apollo
Apollo
Lukazmania
Apollo
Level 18
God Stats
16W - 23L
1,440 SR
Queue Stats
145W - 175L
1,380 Elo+
Solo
Anhur
Anhur
Oscar6359
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
andreferrari77
Ymir
Level 29
God Stats
126W - 133L
1,522 SR
Queue Stats
208W - 253L
1,443 Elo+
Solo
Neith
Neith
kevinMagnussen
Neith
Level 29
God Stats
34W - 34L
1,493 SR
Queue Stats
83W - 83L
1,493 Elo+
Solo
Nemesis
Nemesis
peperrz
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,491 SR
1,463 Elo+

VS

Team Averages
Level 26
1,491 SR
1,385 Elo+
Poseidon
Poseidon
BielDpsDaJanta
Poseidon
Level 29
God Stats
17W - 27L
1,293 SR
Queue Stats
283W - 387L
1,313 Elo+
Party 2
Mercury
Mercury
INV BRYAN S2
Mercury
Level 29
God Stats
1W - 2L
1,759 SR
Queue Stats
530W - 624L
1,452 Elo+
Party 1
Cerberus
Cerberus
ItachiSenpai273
Cerberus
Level 29
God Stats
15W - 9L
1,464 SR
Queue Stats
480W - 627L
1,411 Elo+
Party 1
Fenrir
Fenrir
NelipeFetoSR
Fenrir
Level 27
God Stats
11W - 14L
1,453 SR
Queue Stats
115W - 165L
1,324 Elo+
Party 2
Skadi
Skadi
RodrickzZz
Skadi
Level 16
God Stats
47W - 56L
1,484 SR
Queue Stats
109W - 121L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Lukazmania
Apollo
8
4 / 3 / 0
5,398
491
2,753
4,196
1,107
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Oscar6359
Anhur
6
0 / 5 / 0
4,283
389
658
6,429
1,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 2
5,291
481
2,371
6,898
2,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
4 / 0 / 1
6,217
565
5,559
5,334
2,123
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
peperrz
Nemesis
7
0 / 3 / 1
4,806
437
1,473
5,677
1,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
3 / 2 / 2
6,318
574
5,619
4,207
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mercury
INV BRYAN S2
Mercury
9
2 / 2 / 3
5,744
522
1,898
6,898
2,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
9
4 / 1 / 1
5,853
532
4,005
5,624
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
9
4 / 2 / 0
5,822
529
2,094
5,455
1,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
10
0 / 2 / 3
5,483
498
3,051
4,199
1,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
9
Kills
13
13
Deaths
9
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
3
2
2
2
W
Mercury
INV BRYAN S2
Mercury
2
2
3
1.75
W
Cerberus
4
1
1
4.5
L
Apollo
Lukazmania
Apollo
4
3
0
1.33
W
Fenrir
4
2
0
2
L
Anhur
Oscar6359
Anhur
0
5
0
0
W
Skadi
0
2
3
0.75
L
1
2
2
1
L
4
0
1
4.5
L
Nemesis
peperrz
Nemesis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,814
Damage
16,667
28,534
Taken
26,383
8,917
Mitigated
7,931
5,370
Healing
6,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
5,619
1,179
0
876
4,207
992
144
0
4,147
35,358
0
W
Mercury
INV BRYAN S2
Mercury
1,898
778
0
1,954
6,898
2,103
0
638
6,170
0
25,232
W
Cerberus
4,005
363
0
1,288
5,624
2,259
0
923
4,671
14,326
0
L
Apollo
Lukazmania
Apollo
2,753
1,287
0
0
4,196
1,107
0
1,548
2,648
0
14,577
W
Fenrir
2,094
384
0
1,117
5,455
1,542
0
0
5,215
0
12,574
L
Anhur
Oscar6359
Anhur
658
524
0
296
6,429
1,727
296
2,463
3,966
0
9,139
W
Skadi
3,051
1,024
0
1,242
4,199
1,035
750
810
3,389
0
30,887
L
2,371
128
0
1,443
6,898
2,488
165
1,993
4,905
17,178
0
L
5,559
1,129
0
2,209
5,334
2,123
184
2,637
2,697
0
29,452
L
Nemesis
peperrz
Nemesis
1,473
550
0
1,422
5,677
1,472
0
983
4,694
0
16,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,995
Gold Earned
29,220
177
Minions Killed
208
0
Camps Cleared
0
887,287
Distance Traveled
965,516
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,318
574
53
5
0
202,171
2
W
Mercury
5,744
522
58
5
0
199,203
0
W
Cerberus
5,853
532
15
1
0
206,529
0
L
Apollo
5,398
491
29
3
0
174,649
0
W
Fenrir
5,822
529
28
3
0
200,141
0
L
Anhur
4,283
389
9
1
0
163,082
0
W
Skadi
5,483
498
54
5
0
157,472
0
L
Ymir
5,291
481
32
3
0
175,198
1
L
Neith
6,217
565
60
5
0
172,480
1
L
Nemesis
4,806
437
47
4
0
201,878
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role