Player Matchup

Arachne
Arachne
DethDispenser
Arachne
Level 17
God Stats
13W - 20L
1,396 SR
Queue Stats
22W - 37L
1,390 Elo+
Party 1
Medusa
Medusa
cthuhludpc18
Medusa
Level 68
God Stats
10W - 21L
1,314 SR
Queue Stats
55W - 113L
1,367 Elo+
Party 1
Ganesha
Ganesha
kangaruwu
Ganesha
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 100L
1,358 Elo+
Party 1
Vamana
Vamana
nakedmango3
Vamana
Level 22
God Stats
4W - 2L
1,222 SR
Queue Stats
48W - 106L
1,350 Elo+
Party 1
Ra
Ra
uwushi
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 27
1,386 SR
1,393 Elo+

VS

Team Averages
Level 14
1,474 SR
1,145 Elo+
Artemis
Artemis
Dolofonos0311
Artemis
Level 18
God Stats
5W - 6L
1,536 SR
Queue Stats
199W - 221L
1,332 Elo+
Solo
Cu Chulainn
Cu Chulainn
LukaV89
Cu Chulainn
Level 27
God Stats
6W - 6L
1,524 SR
Queue Stats
189W - 215L
1,381 Elo+
Solo
Ganesha
Ganesha
Nexo2008633
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
864 Elo+
Party 2
Ra
Ra
PudinoMaster
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,285 Elo+
Solo
Bellona
Bellona
chupAmedias
Bellona
Level 6
God Stats
1W - 3L
1,309 SR
Queue Stats
2W - 7L
864 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
14 / 1 / 6
9,849
657
9,948
8,957
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
14
2 / 1 / 1
8,134
542
5,406
8,744
2,917
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
kangaruwu
Ganesha
12
0 / 2 / 9
8,034
536
1,110
8,457
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Vamana
14
6 / 1 / 9
8,994
600
8,770
9,661
7,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ra
14
8 / 1 / 3
8,623
575
6,770
5,362
1,858
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
2 / 3 / 0
7,022
468
6,439
7,427
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
LukaV89
Cu Chulainn
10
4 / 5 / 0
6,938
463
7,608
13,056
6,815
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
Nexo2008633
Ganesha
9
0 / 8 / 1
5,611
374
2,939
9,547
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 3 / 1
6,315
421
1,663
4,344
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bellona
chupAmedias
Bellona
8
0 / 12 / 0
5,690
379
2,813
12,947
7,685
Mace

Mace

+10
Physical Power

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
30
Kills
6
6
Deaths
31
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
14
1
6
17
L
Artemis
2
3
0
0.67
L
Cu Chulainn
LukaV89
Cu Chulainn
4
5
0
0.8
L
Ganesha
Nexo2008633
Ganesha
0
8
1
0.06
L
0
3
1
0.17
L
Bellona
chupAmedias
Bellona
0
12
0
0
W
Medusa
2
1
1
2.5
W
Ganesha
kangaruwu
Ganesha
0
2
9
2.25
W
Vamana
6
1
9
10.5
W
Ra
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
21,462
41,181
Taken
47,321
19,685
Mitigated
22,130
15,923
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
9,948
8,846
0
2,039
8,957
3,242
1,865
433
8,426
0
43,970
L
Artemis
6,439
1,893
0
2,248
7,427
2,479
0
167
7,260
0
34,261
L
Cu Chulainn
LukaV89
Cu Chulainn
7,608
1,719
0
2,363
13,056
6,815
0
552
12,504
0
35,716
L
Ganesha
Nexo2008633
Ganesha
2,939
401
0
311
9,547
3,794
73
2,876
6,671
15,769
0
L
1,663
84
0
735
4,344
1,357
427
1,830
2,514
25,686
0
L
Bellona
chupAmedias
Bellona
2,813
1,916
0
400
12,947
7,685
665
2,455
10,492
0
28,534
W
Medusa
5,406
1,977
528
4,398
8,744
2,917
2,961
0
8,744
0
51,254
W
Ganesha
kangaruwu
Ganesha
1,110
198
453
3,285
8,457
4,474
1,577
656
7,801
12,891
0
W
Vamana
8,770
5,150
0
2,296
9,661
7,194
1,801
1,588
8,073
0
38,827
W
Ra
6,770
1,731
1,444
1,480
5,362
1,858
1,887
1,561
3,535
44,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,634
Gold Earned
31,576
347
Minions Killed
278
0
Camps Cleared
0
1,414,854
Distance Traveled
1,018,326
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,849
657
73
5
0
314,453
3
L
Artemis
7,022
468
75
5
0
165,583
1
L
Cu Chulainn
6,938
463
72
5
0
233,291
1
L
Ganesha
5,611
374
9
1
0
226,473
0
L
Ra
6,315
421
52
3
0
181,507
0
L
Bellona
5,690
379
70
5
0
211,472
1
W
Medusa
8,134
542
109
7
0
260,983
5
W
Ganesha
8,034
536
4
0
0
275,544
4
W
Vamana
8,994
600
68
5
0
303,877
2
W
Ra
8,623
575
93
6
0
259,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role