Player Matchup

Persephone
Persephone
GLNYMVH
Persephone
Level 12
God Stats
15W - 9L
1,971 SR
Queue Stats
45W - 65L
1,952 Elo+
Party 1
Jing Wei
Jing Wei
MellowMellon420
Jing Wei
Level 26
God Stats
20W - 11L
1,582 SR
Queue Stats
43W - 38L
1,547 Elo+
Party 1
Gilgamesh
Gilgamesh
N3grxian
Gilgamesh
Level 26
God Stats
3W - 3L
1,764 SR
Queue Stats
53W - 38L
1,574 Elo+
Solo
Hercules
Hercules
Reborn00
Hercules
Level 21
God Stats
3W - 3L
1,784 SR
Queue Stats
49W - 58L
1,858 Elo+
Party 1
Ah Puch
Ah Puch
jeoism
Ah Puch
Level 114
God Stats
13W - 4L
1,861 SR
Queue Stats
294W - 292L
1,565 Elo+
Party 1
Team Averages
Level 40
1,792 SR
1,699 Elo+

VS

Team Averages
Level 45
1,523 SR
1,481 Elo+
Ra
Ra
KooKooCachuu
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
OClam
Nemesis
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
27W - 33L
1,735 Elo+
Solo
Chang'e
Chang'e
TheRigster2
Chang'e
Level 83
God Stats
2W - 1L
1,570 SR
Queue Stats
22W - 45L
1,385 Elo+
Party 2
Olorun
Olorun
VexedNova
Olorun
Level 16
God Stats
3W - 5L
1,502 SR
Queue Stats
10W - 27L
1,332 Elo+
Party 2
Neith
Neith
askinner1119
Neith
Level 116
God Stats
3W - 2L
1,540 SR
Queue Stats
22W - 21L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GLNYMVH
Persephone
18
0 / 3 / 15
11,629
969
4,721
7,386
3,935
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
20
17 / 7 / 10
13,688
1,141
23,217
18,831
8,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
N3grxian
Gilgamesh
20
11 / 2 / 18
14,321
1,193
24,072
18,463
20,781
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Reborn00
Hercules
20
6 / 2 / 24
13,501
1,125
11,232
19,209
18,025
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
jeoism
Ah Puch
19
6 / 3 / 18
12,928
1,077
22,609
9,964
4,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

164

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 18 / 4
10,132
844
3,381
20,367
7,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
OClam
Nemesis
19
5 / 3 / 6
13,150
1,096
12,622
14,467
8,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
TheRigster2
Chang'e
19
4 / 3 / 6
12,645
1,054
17,106
16,508
6,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
VexedNova
Olorun
19
2 / 11 / 7
12,037
1,003
13,228
21,494
9,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
6 / 5 / 6
13,421
1,118
17,548
17,700
9,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
46
40
Kills
17
17
Deaths
40
85
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Persephone
GLNYMVH
Persephone
0
3
15
2.5
L
0
18
4
0.11
W
Jing Wei
17
7
10
3.14
W
Gilgamesh
N3grxian
Gilgamesh
11
2
18
10
L
Nemesis
OClam
Nemesis
5
3
6
2.67
W
Hercules
Reborn00
Hercules
6
2
24
9
L
Chang'e
TheRigster2
Chang'e
4
3
6
2.33
L
Olorun
VexedNova
Olorun
2
11
7
0.5
L
6
5
6
1.8
W
Ah Puch
jeoism
Ah Puch
6
3
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,851
Damage
63,885
73,853
Taken
90,536
55,244
Mitigated
41,663
17,954
Healing
11,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
GLNYMVH
Persephone
4,721
878
146
756
7,386
3,935
0
2,338
5,015
27,336
0
L
3,381
1,755
130
0
20,367
7,390
0
6,884
13,483
11,401
0
W
Jing Wei
23,217
20,691
0
3,902
18,831
8,494
0
8,074
10,569
0
45,649
W
Gilgamesh
N3grxian
Gilgamesh
24,072
6,364
0
2,557
18,463
20,781
0
7,695
10,344
10,855
38,943
L
Nemesis
OClam
Nemesis
12,622
6,860
0
2,225
14,467
8,570
0
5,144
9,323
0
24,305
W
Hercules
Reborn00
Hercules
11,232
4,603
0
7,221
19,209
18,025
0
9,467
9,472
0
22,189
L
Chang'e
TheRigster2
Chang'e
17,106
1,286
1,366
3,417
16,508
6,732
0
5,363
11,145
44,902
0
L
Olorun
VexedNova
Olorun
13,228
9,050
265
1,942
21,494
9,756
0
8,691
12,803
30,319
0
L
17,548
6,989
0
1,755
17,700
9,215
0
5,258
12,442
0
55,517
W
Ah Puch
jeoism
Ah Puch
22,609
2,024
0
3,372
9,964
4,009
0
5,072
4,736
48,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,067
Gold Earned
61,385
253
Minions Killed
259
12
Camps Cleared
5
1,109,638
Distance Traveled
964,924
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,629
969
69
6
0
194,334
0
L
Ra
10,132
844
14
1
0
114,506
0
W
Jing Wei
13,688
1,141
47
4
6
234,267
1
W
Gilgamesh
14,321
1,193
59
5
2
241,285
0
L
Nemesis
13,150
1,096
26
2
1
234,377
1
W
Hercules
13,501
1,125
30
3
0
241,227
1
L
Chang'e
12,645
1,054
84
7
1
234,088
1
L
Olorun
12,037
1,003
29
2
0
174,986
0
L
Neith
13,421
1,118
106
9
3
206,967
0
W
Ah Puch
12,928
1,077
48
4
4
198,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role