Player Matchup

Anhur
Anhur
EdOLED
Anhur
Level 26
God Stats
1W - 2L
1,388 SR
Queue Stats
39W - 23L
1,680 Elo+
Party 2
Bacchus
Bacchus
Hackhaddock4
Bacchus
Level 44
God Stats
0W - 5L
1,570 SR
Queue Stats
30W - 36L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
masoncurtis
Gilgamesh
Level 76
God Stats
3W - 2L
1,625 SR
Queue Stats
25W - 24L
1,541 Elo+
Party 2
Team Averages
Level 49
1,528 SR
1,555 Elo+

VS

Team Averages
Level 61
1,559 SR
1,465 Elo+
Achilles
Achilles
SpamLaughersSuck
Achilles
Level 140
God Stats
13W - 12L
1,500 SR
Queue Stats
378W - 306L
1,545 Elo+
Party 1
Cthulhu
Cthulhu
VexUnlimited
Cthulhu
Level 26
God Stats
8W - 8L
1,567 SR
Queue Stats
225W - 335L
1,333 Elo+
Solo
Tiamat
Tiamat
cesqu
Tiamat
Level 18
God Stats
34W - 22L
1,610 SR
Queue Stats
408W - 340L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EdOLED
Anhur
20
9 / 5 / 9
18,680
667
30,702
28,779
16,023
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Hackhaddock4
Bacchus
20
6 / 4 / 11
18,368
656
14,456
37,114
67,413
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
masoncurtis
Gilgamesh
18
3 / 12 / 9
16,145
577
13,742
32,287
26,042
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 11
17,393
621
21,098
32,472
42,605
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cthulhu
VexUnlimited
Cthulhu
19
3 / 4 / 16
16,641
594
21,895
25,009
34,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tiamat
cesqu
Tiamat
20
11 / 8 / 7
18,072
645
38,614
23,719
22,879
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
55
18
Kills
21
21
Deaths
18
29
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Anhur
EdOLED
Anhur
9
5
9
2.7
L
Bacchus
Hackhaddock4
Bacchus
6
4
11
2.88
W
7
6
11
2.08
W
Cthulhu
VexUnlimited
Cthulhu
3
4
16
2.75
W
Tiamat
cesqu
Tiamat
11
8
7
1.81
L
Gilgamesh
masoncurtis
Gilgamesh
3
12
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,900
Damage
81,607
98,180
Taken
81,200
109,478
Mitigated
100,335
19,248
Healing
16,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
EdOLED
Anhur
30,702
25,539
0
7,466
28,779
16,023
886
17,303
10,742
0
151,124
L
Bacchus
Hackhaddock4
Bacchus
14,456
2,358
1,885
6,914
37,114
67,413
120
20,365
14,705
41,862
0
W
21,098
7,797
0
3,716
32,472
42,605
827
7,752
24,720
0
88,117
W
Cthulhu
VexUnlimited
Cthulhu
21,895
1,472
0
3,144
25,009
34,851
945
3,059
21,950
60,318
0
W
Tiamat
cesqu
Tiamat
38,614
4,888
1,858
7,452
23,719
22,879
1,009
3,741
19,978
99,317
0
L
Gilgamesh
masoncurtis
Gilgamesh
13,742
3,449
219
2,764
32,287
26,042
0
19,071
12,156
0
56,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,193
Gold Earned
52,106
277
Minions Killed
254
0
Camps Cleared
0
1,369,151
Distance Traveled
1,353,568
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
18,680
667
188
7
0
437,879
0
L
Bacchus
18,368
656
36
1
0
501,404
3
W
Achilles
17,393
621
99
4
0
459,065
6
W
Cthulhu
16,641
594
58
2
0
476,064
1
W
Tiamat
18,072
645
97
3
0
418,439
1
L
Gilgamesh
16,145
577
53
2
0
429,868
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role