Player Matchup

Artemis
Artemis
FalkorPrime
Artemis
Level 65
God Stats
4W - 5L
1,423 SR
Queue Stats
193W - 183L
1,495 Elo+
Party 2
Merlin
Merlin
Valkyrie87
Merlin
Level 25
God Stats
33W - 21L
1,555 SR
Queue Stats
145W - 138L
1,513 Elo+
Party 2
Chaac
Chaac
trevorfour50
Chaac
Level 121
God Stats
5W - 3L
1,575 SR
Queue Stats
163W - 117L
1,562 Elo+
Party 2
Team Averages
Level 70
1,518 SR
1,523 Elo+

VS

Team Averages
Level 43
1,552 SR
1,138 Elo+
Jormungandr
Jormungandr
A1 NEWB SAUCE
Jormungandr
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 1
Izanami
Izanami
LowJakv3
Izanami
Level 108
God Stats
0W - 1L
1,657 SR
Queue Stats
0W - 3L
1,142 Elo+
Party 1
Nemesis
Nemesis
TokenWhitebreaD
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,135 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FalkorPrime
Artemis
11
6 / 0 / 12
7,436
930
4,918
3,955
1,284
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
Valkyrie87
Merlin
10
7 / 1 / 12
7,674
959
9,999
4,993
2,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 0 / 12
7,884
986
5,561
6,785
3,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
A1 NEWB SAUCE
Jormungandr
7
0 / 9 / 1
5,129
641
3,679
9,943
4,243
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Izanami
LowJakv3
Izanami
9
1 / 4 / 0
6,179
772
3,610
6,865
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 7 / 1
5,317
665
1,162
7,037
2,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
1
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
A1 NEWB SAUCE
Jormungandr
0
9
1
0.06
W
Artemis
FalkorPrime
Artemis
6
0
12
12
L
Izanami
LowJakv3
Izanami
1
4
0
0.25
L
0
7
1
0.07
W
Merlin
Valkyrie87
Merlin
7
1
12
13
W
7
0
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,478
Damage
8,451
15,733
Taken
23,845
6,966
Mitigated
9,325
5,709
Healing
521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
A1 NEWB SAUCE
Jormungandr
3,679
1,235
0
0
9,943
4,243
8
3,688
6,255
7,636
0
W
Artemis
FalkorPrime
Artemis
4,918
2,178
0
1,109
3,955
1,284
1,348
1,676
2,279
0
21,667
L
Izanami
LowJakv3
Izanami
3,610
2,241
0
302
6,865
2,735
0
3,247
3,618
0
25,059
L
1,162
160
0
219
7,037
2,347
0
3,084
3,953
0
3,756
W
Merlin
Valkyrie87
Merlin
9,999
1,225
793
1,117
4,993
2,247
345
1,143
3,850
30,596
0
W
5,561
987
0
2,690
6,785
3,435
1,284
927
5,858
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,994
Gold Earned
16,625
107
Minions Killed
67
0
Camps Cleared
0
479,405
Distance Traveled
378,192
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,129
641
3
0
0
110,652
0
W
Artemis
7,436
930
34
4
0
149,325
0
L
Izanami
6,179
772
55
7
0
135,039
2
L
Nemesis
5,317
665
9
1
0
132,501
0
W
Merlin
7,674
959
42
5
0
148,200
0
W
Chaac
7,884
986
31
4
0
181,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role