Player Matchup

Ares
Ares
Cantusion369
Ares
Level 61
God Stats
3W - 3L
1,618 SR
Queue Stats
11W - 14L
1,549 Elo+
Party 2
Chiron
Chiron
Da_Monkey_Man69
Chiron
Level 59
God Stats
7W - 7L
1,702 SR
Queue Stats
86W - 97L
1,585 Elo+
Party 2
Sun Wukong
Sun Wukong
GlowSkull9
Sun Wukong
Level 98
God Stats
4W - 1L
1,970 SR
Queue Stats
40W - 48L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Jah-Ramen
Kukulkan
Level 116
God Stats
10W - 6L
1,622 SR
Queue Stats
668W - 611L
1,530 Elo+
Party 1
Thanatos
Thanatos
MrMuselk456
Thanatos
Level 52
God Stats
21W - 26L
1,428 SR
Queue Stats
234W - 220L
1,493 Elo+
Party 1
Team Averages
Level 77
1,668 SR
1,543 Elo+

VS

Team Averages
Level 80
1,572 SR
1,503 Elo+
Zhong Kui
Zhong Kui
Alpha_Groundz1
Zhong Kui
Level 67
God Stats
9W - 7L
1,587 SR
Queue Stats
139W - 162L
1,462 Elo+
Party 3
Anhur
Anhur
Spartucus-XIV
Anhur
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 151L
1,475 Elo+
Party 3
Arachne
Arachne
X_AZMODEUZ_X
Arachne
Level 85
God Stats
33W - 21L
1,625 SR
Queue Stats
173W - 164L
1,530 Elo+
Party 3
Mulan
Mulan
lllicit-Rozes
Mulan
Level 81
God Stats
147W - 129L
1,647 SR
Queue Stats
197W - 197L
1,566 Elo+
Party 3
Nu Wa
Nu Wa
topdogstl314
Nu Wa
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
545W - 515L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 0
6,493
309
248
9,787
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 1
8,617
410
4,223
7,928
2,173
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
GlowSkull9
Sun Wukong
11
0 / 7 / 1
7,837
373
2,539
14,629
11,798
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Jah-Ramen
Kukulkan
18
4 / 7 / 2
10,936
521
11,313
13,963
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
MrMuselk456
Thanatos
15
4 / 9 / 1
9,396
447
7,208
17,135
5,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alpha_Groundz1
Zhong Kui
16
8 / 4 / 9
11,627
554
13,175
12,973
9,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 3 / 3
13,001
619
6,573
12,060
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
X_AZMODEUZ_X
Arachne
19
9 / 2 / 6
12,666
603
8,674
13,694
6,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
9 / 0 / 4
14,199
676
12,632
12,322
12,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 11
12,525
596
8,162
7,074
2,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
11
Kills
32
32
Deaths
12
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Alpha_Groundz1
Zhong Kui
8
4
9
3.13
L
0
8
0
0
L
3
1
1
3.5
L
Sun Wukong
GlowSkull9
Sun Wukong
0
7
1
0.07
L
Kukulkan
Jah-Ramen
Kukulkan
4
7
2
0.71
L
Thanatos
MrMuselk456
Thanatos
4
9
1
0.5
W
4
3
3
1.83
W
Arachne
X_AZMODEUZ_X
Arachne
9
2
6
6
W
9
0
4
11
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,531
Damage
49,216
63,442
Taken
58,123
29,582
Mitigated
35,162
15,904
Healing
24,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Alpha_Groundz1
Zhong Kui
13,175
1,902
650
5,547
12,973
9,054
0
3,380
9,593
53,137
0
L
248
112
0
288
9,787
4,256
42
5,412
4,347
2,812
0
L
4,223
1,856
0
1,611
7,928
2,173
1,092
2,641
5,203
0
35,394
L
Sun Wukong
GlowSkull9
Sun Wukong
2,539
278
0
3,759
14,629
11,798
0
3,003
11,536
0
27,579
L
Kukulkan
Jah-Ramen
Kukulkan
11,313
915
0
500
13,963
5,540
0
5,351
8,376
95,548
0
L
Thanatos
MrMuselk456
Thanatos
7,208
2,245
0
9,746
17,135
5,815
0
4,521
12,498
0
45,612
W
6,573
2,249
0
5,486
12,060
4,444
5,810
1,602
10,458
0
99,016
W
Arachne
X_AZMODEUZ_X
Arachne
8,674
5,983
0
4,619
13,694
6,937
156
4,244
9,450
0
114,984
W
12,632
2,926
0
6,651
12,322
12,049
3,575
2,980
9,042
158
100,413
W
8,162
1,639
0
1,308
7,074
2,678
2,254
1,809
5,265
65,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
64,018
401
Minions Killed
685
0
Camps Cleared
0
1,379,261
Distance Traveled
1,957,575
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,627
554
77
4
0
338,838
6
L
Ares
6,493
309
5
0
0
161,868
0
L
Chiron
8,617
410
77
4
0
180,220
1
L
Sun Wukong
7,837
373
53
3
0
343,530
1
L
Kukulkan
10,936
521
180
9
0
324,095
2
L
Thanatos
9,396
447
86
4
0
369,548
2
W
Anhur
13,001
619
155
7
0
406,618
1
W
Arachne
12,666
603
129
6
0
453,708
0
W
Mulan
14,199
676
190
9
0
417,540
5
W
Nu Wa
12,525
596
134
6
0
340,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role