Player Matchup

Hercules
Hercules
BildoSagginz
Hercules
Level 29
God Stats
5W - 4L
1,601 SR
Queue Stats
182W - 202L
1,451 Elo+
Party 1
Ullr
Ullr
Filthy__Ningen
Ullr
Level 89
God Stats
24W - 26L
1,540 SR
Queue Stats
578W - 536L
1,536 Elo+
Party 1
Susano
Susano
akaCasprr
Susano
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sol
Sol
leviathan182
Sol
Level 134
God Stats
0W - 1L
1,523 SR
Queue Stats
10W - 12L
1,898 Elo+
Party 3
Ganesha
Ganesha
taegann
Ganesha
Level 17
God Stats
0W - 1L
1,704 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 70
1,574 SR
1,577 Elo+

VS

Team Averages
Level 72
1,592 SR
1,476 Elo+
Neith
Neith
Iwontgankyourmom
Neith
Level 3
God Stats
2W - 0L
1,682 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2
Pele
Pele
JisunF9
Pele
Level 42
God Stats
2W - 5L
1,309 SR
Queue Stats
84W - 87L
1,483 Elo+
Solo
Fenrir
Fenrir
XiiTzzDomiiniC
Fenrir
Level 102
God Stats
48W - 35L
1,566 SR
Queue Stats
554W - 504L
1,490 Elo+
Party 2
Nu Wa
Nu Wa
aka_yona
Nu Wa
Level 108
God Stats
31W - 12L
1,757 SR
Queue Stats
261W - 234L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
xiTzLaxuS
Gilgamesh
Level 105
God Stats
27W - 12L
1,649 SR
Queue Stats
531W - 482L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BildoSagginz
Hercules
14
1 / 2 / 1
7,578
446
3,893
11,176
9,886
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 5 / 0
9,471
557
4,578
12,256
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Susano
akaCasprr
Susano
11
2 / 6 / 3
8,038
473
5,389
12,363
3,955
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

12
3 / 7 / 0
7,818
460
5,588
12,951
3,466
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
taegann
Ganesha
11
0 / 6 / 2
7,101
418
1,946
9,024
4,493
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 10
9,912
583
7,259
7,713
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
JisunF9
Pele
17
6 / 1 / 3
9,960
586
5,290
10,749
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
8 / 4 / 10
9,659
568
10,348
16,353
17,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
aka_yona
Nu Wa
17
3 / 1 / 7
10,204
600
13,522
5,285
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xiTzLaxuS
Gilgamesh
17
4 / 2 / 1
10,550
621
8,343
11,331
9,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
9
Kills
26
26
Deaths
9
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
BildoSagginz
Hercules
1
2
1
0.75
L
3
5
0
0.6
W
5
1
10
10
W
Pele
JisunF9
Pele
6
1
3
7.5
W
8
4
10
3.25
L
Susano
akaCasprr
Susano
2
6
3
0.58
W
Nu Wa
aka_yona
Nu Wa
3
1
7
6.5
L
3
7
0
0.43
L
Ganesha
taegann
Ganesha
0
6
2
0.17
W
Gilgamesh
xiTzLaxuS
Gilgamesh
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,394
Damage
44,762
57,770
Taken
51,431
25,715
Mitigated
36,483
9,845
Healing
15,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BildoSagginz
Hercules
3,893
1,360
0
2,226
11,176
9,886
0
1,883
9,057
0
32,888
L
4,578
1,372
0
843
12,256
3,915
0
5,011
6,879
0
56,185
W
7,259
3,607
0
3,594
7,713
2,855
1,065
2,661
5,052
0
56,605
W
Pele
JisunF9
Pele
5,290
1,719
0
393
10,749
4,208
57
391
10,358
0
79,205
W
10,348
1,235
0
4,928
16,353
17,536
0
4,482
11,871
0
38,585
L
Susano
akaCasprr
Susano
5,389
1,282
0
1,870
12,363
3,955
0
2,528
9,563
0
29,897
W
Nu Wa
aka_yona
Nu Wa
13,522
2,290
0
2,030
5,285
1,928
1,861
0
5,285
62,370
0
L
5,588
2,104
0
4,404
12,951
3,466
840
1,388
11,369
53,968
0
L
Ganesha
taegann
Ganesha
1,946
238
0
502
9,024
4,493
0
1,438
7,380
12,519
0
W
Gilgamesh
xiTzLaxuS
Gilgamesh
8,343
2,461
0
4,538
11,331
9,956
862
0
10,971
0
64,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,006
Gold Earned
50,285
352
Minions Killed
555
0
Camps Cleared
0
1,479,323
Distance Traveled
1,676,741
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,578
446
63
4
0
277,969
0
L
Ullr
9,471
557
124
7
0
291,200
8
W
Neith
9,912
583
121
7
0
296,662
0
W
Pele
9,960
586
133
8
0
396,317
2
W
Fenrir
9,659
568
48
3
0
340,529
2
L
Susano
8,038
473
51
3
0
339,328
0
W
Nu Wa
10,204
600
122
7
0
301,988
4
L
Sol
7,818
460
113
7
0
281,348
0
L
Ganesha
7,101
418
1
0
0
289,478
0
W
Gilgamesh
10,550
621
131
8
0
341,245
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role