Player Matchup

King Arthur
King Arthur
DuelTooEasy
King Arthur
Level 29
God Stats
4W - 1L
1,996 SR
Queue Stats
71W - 15L
1,934 Elo+
Party 1
Bacchus
Bacchus
ForeverNaDay
Bacchus
Level 54
God Stats
4W - 1L
1,894 SR
Queue Stats
159W - 87L
1,652 Elo+
Party 1
Pele
Pele
TacoElite32
Pele
Level 127
God Stats
18W - 5L
1,925 SR
Queue Stats
257W - 59L
1,908 Elo+
Party 1
Sol
Sol
llSplice
Sol
Level 80
God Stats
24W - 27L
1,603 SR
Queue Stats
472W - 462L
1,507 Elo+
Solo
Medusa
Medusa
xXBahamutsRageXx
Medusa
Level 113
God Stats
4W - 2L
1,516 SR
Queue Stats
372W - 366L
1,605 Elo+
Party 1
Team Averages
Level 81
1,787 SR
1,721 Elo+

VS

Team Averages
Level 33
1,545 SR
1,419 Elo+
Athena
Athena
Peteremixed
Athena
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,363 Elo+
Party 2
Ganesha
Ganesha
Sifercifer
Ganesha
Level 56
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 104L
1,457 Elo+
Party 3
Bellona
Bellona
ThePhoenix007
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 59L
1,403 Elo+
Party 2
Merlin
Merlin
erfende
Merlin
Level 39
God Stats
1W - 2L
1,701 SR
Queue Stats
30W - 41L
1,398 Elo+
Party 2
Neith
Neith
knokfirst
Neith
Level 16
God Stats
4W - 7L
1,523 SR
Queue Stats
75W - 83L
1,476 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DuelTooEasy
King Arthur
19
20 / 1 / 18
13,249
1,325
27,763
22,746
16,511
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
ForeverNaDay
Bacchus
17
5 / 2 / 24
10,390
1,039
11,199
8,677
10,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 0 / 23
11,046
1,105
11,519
9,092
3,449
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

17
7 / 1 / 25
11,138
1,114
21,604
6,150
2,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
10 / 1 / 23
11,799
1,180
16,465
8,574
3,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

352

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 11 / 1
10,255
1,026
7,604
25,582
24,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ganesha
Sifercifer
Ganesha
15
0 / 9 / 4
9,442
944
9,567
26,580
23,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
14
1 / 9 / 2
8,755
876
7,309
12,758
7,300
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
erfende
Merlin
14
0 / 10 / 2
8,559
856
11,902
13,418
4,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
knokfirst
Neith
15
0 / 7 / 2
8,881
888
9,662
14,805
6,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

159
Kill Participation
16
46
Kills
5
5
Deaths
46
113
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DuelTooEasy
King Arthur
20
1
18
29
W
Bacchus
ForeverNaDay
Bacchus
5
2
24
8.5
L
Athena
4
11
1
0.41
L
Ganesha
Sifercifer
Ganesha
0
9
4
0.22
W
4
0
23
15.5
L
Bellona
1
9
2
0.22
L
Merlin
erfende
Merlin
0
10
2
0.1
L
Neith
knokfirst
Neith
0
7
2
0.14
W
7
1
25
19.5
W
10
1
23
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,550
Damage
46,044
55,239
Taken
93,143
36,040
Mitigated
66,756
14,234
Healing
1,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DuelTooEasy
King Arthur
27,763
4,959
0
7,369
22,746
16,511
0
13,729
9,017
6,339
37,453
W
Bacchus
ForeverNaDay
Bacchus
11,199
935
0
989
8,677
10,203
0
4,486
4,191
15,590
0
L
Athena
7,604
2,624
0
0
25,582
24,816
0
10,756
14,180
14,997
0
L
Ganesha
Sifercifer
Ganesha
9,567
991
0
469
26,580
23,620
0
11,519
14,181
13,901
0
W
11,519
2,683
0
2,435
9,092
3,449
0
2,870
6,222
0
26,168
L
Bellona
7,309
1,472
0
451
12,758
7,300
0
2,552
9,967
0
16,178
L
Merlin
erfende
Merlin
11,902
745
0
104
13,418
4,830
0
4,839
8,371
23,703
0
L
Neith
knokfirst
Neith
9,662
4,087
0
925
14,805
6,190
0
4,568
10,041
0
34,127
W
21,604
6,288
1,302
1,764
6,150
2,073
0
4,102
2,048
35,834
0
W
16,465
7,977
0
375
8,574
3,804
0
3,886
4,688
0
33,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,622
Gold Earned
45,892
151
Minions Killed
112
9
Camps Cleared
4
994,773
Distance Traveled
816,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,249
1,325
31
3
2
203,104
0
W
Bacchus
10,390
1,039
13
1
0
208,093
0
L
Athena
10,255
1,026
16
2
0
175,789
0
L
Ganesha
9,442
944
1
0
1
171,956
0
W
Pele
11,046
1,105
36
4
3
226,868
0
L
Bellona
8,755
876
24
2
2
133,228
0
L
Merlin
8,559
856
29
3
1
152,443
0
L
Neith
8,881
888
42
4
0
183,384
0
W
Sol
11,138
1,114
40
4
0
190,579
0
W
Medusa
11,799
1,180
31
3
4
166,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role