Player Matchup

Anubis
Anubis
Easter1999
Anubis
Level 106
God Stats
4W - 1L
1,777 SR
Queue Stats
232W - 220L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
LVGOD6
Gilgamesh
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 40L
1,600 Elo+
Party 1
Apollo
Apollo
PozzessedPotato
Apollo
Level 82
God Stats
11W - 9L
1,493 SR
Queue Stats
201W - 156L
1,619 Elo+
Party 1
Khepri
Khepri
TwitchSinister
Khepri
Level 97
God Stats
7W - 3L
1,514 SR
Queue Stats
162W - 142L
1,554 Elo+
Party 1
Fenrir
Fenrir
Ukueal
Fenrir
Level 27
God Stats
3W - 0L
1,826 SR
Queue Stats
194W - 163L
1,605 Elo+
Party 1
Team Averages
Level 68
1,622 SR
1,572 Elo+

VS

Team Averages
Level 33
1,452 SR
1,513 Elo+
Nike
Nike
LentesFrijol
Nike
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 6L
1,755 Elo+
Party 3
Tiamat
Tiamat
Rivers1263
Tiamat
Level 48
God Stats
6W - 11L
1,371 SR
Queue Stats
137W - 134L
1,460 Elo+
Party 3
Anubis
Anubis
SealOfEclipse
Anubis
Level 55
God Stats
19W - 13L
1,612 SR
Queue Stats
55W - 42L
1,405 Elo+
Party 2
Neith
Neith
SmellyTheSeal
Neith
Level 12
God Stats
0W - 3L
1,278 SR
Queue Stats
35W - 34L
1,541 Elo+
Party 2
Izanami
Izanami
yaya51o-_-
Izanami
Level 43
God Stats
26W - 24L
1,500 SR
Queue Stats
126W - 155L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Easter1999
Anubis
16
4 / 4 / 5
9,602
505
9,574
13,001
7,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
LVGOD6
Gilgamesh
14
1 / 1 / 4
8,651
455
2,957
9,153
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
6 / 1 / 2
11,491
605
9,729
8,766
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
3 / 0 / 9
10,260
540
5,873
12,081
12,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Ukueal
Fenrir
18
8 / 2 / 5
10,787
568
11,916
13,953
8,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,672
456
7,704
13,204
8,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Rivers1263
Tiamat
13
1 / 4 / 2
8,309
437
9,539
11,002
6,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 6 / 3
8,227
433
4,778
10,679
5,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 5 / 2
9,127
480
6,002
11,343
3,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
yaya51o-_-
Izanami
16
1 / 2 / 1
9,584
504
7,891
12,963
4,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
22
Kills
8
8
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Easter1999
Anubis
4
4
5
1.63
W
Gilgamesh
LVGOD6
Gilgamesh
1
1
4
3
L
2
5
1
0.5
W
6
1
2
7
L
Tiamat
Rivers1263
Tiamat
1
4
2
0.5
L
0
6
3
0.25
L
4
5
2
1
W
3
0
9
7.5
W
Fenrir
Ukueal
Fenrir
8
2
5
5.25
L
Izanami
yaya51o-_-
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,049
Damage
35,914
56,954
Taken
59,191
35,514
Mitigated
28,352
18,427
Healing
12,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Easter1999
Anubis
9,574
350
0
4,669
13,001
7,234
903
5,020
7,533
53,588
0
W
Gilgamesh
LVGOD6
Gilgamesh
2,957
443
0
195
9,153
4,302
1,713
856
7,933
0
28,943
L
7,704
1,415
0
1,594
13,204
8,797
89
4,289
8,915
6,274
36,100
W
9,729
5,901
0
4,072
8,766
2,772
0
2,361
6,371
0
92,052
L
Tiamat
Rivers1263
Tiamat
9,539
751
0
2,338
11,002
6,208
0
5,519
5,483
51,531
0
L
4,778
308
375
3,049
10,679
5,331
0
770
9,909
46,099
0
L
6,002
2,875
0
1,285
11,343
3,998
87
2,655
8,688
0
53,686
W
5,873
297
911
4,462
12,081
12,821
467
3,976
7,765
34,859
0
W
Fenrir
Ukueal
Fenrir
11,916
2,559
0
4,118
13,953
8,385
1,523
2,763
10,846
0
83,747
L
Izanami
yaya51o-_-
Izanami
7,891
5,391
0
3,366
12,963
4,018
0
2,214
10,749
0
73,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,791
Gold Earned
43,919
511
Minions Killed
484
0
Camps Cleared
0
1,752,323
Distance Traveled
1,558,359
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,602
505
100
5
0
316,071
13
W
Gilgamesh
8,651
455
54
3
0
383,695
3
L
Nike
8,672
456
73
4
0
274,689
0
W
Apollo
11,491
605
158
8
0
346,356
5
L
Tiamat
8,309
437
106
6
0
343,589
2
L
Anubis
8,227
433
90
5
0
318,852
8
L
Neith
9,127
480
85
4
0
299,101
2
W
Khepri
10,260
540
69
4
0
347,988
1
W
Fenrir
10,787
568
130
7
0
358,213
3
L
Izanami
9,584
504
130
7
0
322,128
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role