Player Matchup

Yemoja
Yemoja
Dizzydude23
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,219 Elo+
Party 2
Sol
Sol
DracoMun
Sol
Level 16
God Stats
8W - 4L
1,413 SR
Queue Stats
12W - 15L
1,219 Elo+
Party 2
Da Ji
Da Ji
Godzillabc
Da Ji
Level 30
God Stats
9W - 12L
1,526 SR
Queue Stats
68W - 75L
1,504 Elo+
Party 2
Susano
Susano
boobeebopboo
Susano
Level 11
God Stats
2W - 4L
1,759 SR
Queue Stats
3W - 11L
1,145 Elo+
Solo
Cernunnos
Cernunnos
xVASTx00001
Cernunnos
Level 29
God Stats
159W - 184L
1,444 SR
Queue Stats
190W - 236L
1,373 Elo+
Solo
Team Averages
Level 20
1,528 SR
1,292 Elo+

VS

Team Averages
Level 10
1,360 SR
1,129 Elo+
Ra
Ra
CalebmonZ
Ra
Level 15
God Stats
12W - 18L
1,349 SR
Queue Stats
170W - 243L
1,119 Elo+
Party 1
Jing Wei
Jing Wei
NahuelDiaz99
Jing Wei
Level 15
God Stats
9W - 5L
1,500 SR
Queue Stats
343W - 408L
1,119 Elo+
Party 1
Sun Wukong
Sun Wukong
Xperia10K
Sun Wukong
Level 7
God Stats
54W - 55L
1,181 SR
Queue Stats
465W - 534L
1,020 Elo+
Party 1
Loki
Loki
ivick2000
Loki
Level 7
God Stats
6W - 11L
1,271 SR
Queue Stats
344W - 394L
1,069 Elo+
Party 1
Kukulkan
Kukulkan
ll Masna ll
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 5 / 9
10,427
434
3,375
14,866
13,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 4 / 6
14,144
589
26,966
23,943
8,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
20
14 / 2 / 7
13,952
581
19,766
14,064
8,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Susano
11
1 / 11 / 3
9,137
381
4,730
12,775
4,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
xVASTx00001
Cernunnos
19
5 / 4 / 3
13,217
551
9,812
12,994
5,807
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 8 / 6
11,700
488
14,007
23,363
12,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
NahuelDiaz99
Jing Wei
15
4 / 9 / 8
10,047
419
6,451
16,134
5,321
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Xperia10K
Sun Wukong
18
9 / 4 / 3
11,252
469
10,627
18,355
11,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
16
4 / 13 / 7
11,330
472
8,602
23,514
10,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kukulkan
ll Masna ll
Kukulkan
9
3 / 3 / 1
7,681
320
4,717
6,265
2,239
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
51
34
Kills
26
26
Deaths
37
28
Assists
25
Player
Kills
Deaths
Assists
KDA
L
6
8
6
1.13
W
Yemoja
1
5
9
1.1
W
13
4
6
4
W
Da Ji
14
2
7
8.75
L
Jing Wei
NahuelDiaz99
Jing Wei
4
9
8
0.89
L
Sun Wukong
Xperia10K
Sun Wukong
9
4
3
2.63
W
Susano
1
11
3
0.23
L
Loki
4
13
7
0.58
L
Kukulkan
ll Masna ll
Kukulkan
3
3
1
1.17
W
Cernunnos
xVASTx00001
Cernunnos
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,649
Damage
44,404
78,642
Taken
87,631
40,373
Mitigated
41,723
22,258
Healing
16,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,007
1,527
478
7,693
23,363
12,572
0
13,722
9,641
73,087
0
W
Yemoja
3,375
774
1,399
230
14,866
13,135
422
4,089
10,687
30,182
0
W
26,966
9,293
0
11,614
23,943
8,703
5,522
8,436
14,433
114,723
0
W
Da Ji
19,766
6,014
0
3,900
14,064
8,398
228
559
13,415
0
80,561
L
Jing Wei
NahuelDiaz99
Jing Wei
6,451
4,412
219
1,933
16,134
5,321
612
3,542
12,592
0
23,739
L
Sun Wukong
Xperia10K
Sun Wukong
10,627
2,811
0
3,378
18,355
11,445
874
5,609
12,746
0
64,516
W
Susano
4,730
1,429
0
249
12,775
4,330
906
3,105
9,610
0
22,899
L
Loki
8,602
2,553
0
1,638
23,514
10,146
166
6,995
16,519
0
51,724
L
Kukulkan
ll Masna ll
Kukulkan
4,717
483
542
634
6,265
2,239
458
473
5,792
20,282
0
W
Cernunnos
xVASTx00001
Cernunnos
9,812
4,075
441
4,425
12,994
5,807
8,739
1,485
11,509
0
90,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,877
Gold Earned
52,010
494
Minions Killed
366
0
Camps Cleared
0
2,005,130
Distance Traveled
1,853,540
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,700
488
96
4
0
390,709
6
W
Yemoja
10,427
434
39
2
0
368,550
0
W
Sol
14,144
589
150
6
0
419,078
0
W
Da Ji
13,952
581
127
5
0
472,526
0
L
Jing Wei
10,047
419
43
2
0
445,235
3
L
Sun Wukong
11,252
469
113
5
0
468,991
0
W
Susano
9,137
381
41
2
0
390,848
0
L
Loki
11,330
472
82
3
0
383,891
1
L
Kukulkan
7,681
320
32
1
0
164,714
2
W
Cernunnos
13,217
551
137
6
0
354,128
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role