Player Matchup

Baron Samedi
Baron Samedi
Andrewfffff
Baron Samedi
Level 66
God Stats
3W - 1L
1,297 SR
Queue Stats
30W - 28L
1,417 Elo+
Party 3
Ymir
Ymir
CowboyBalls
Ymir
Level 105
God Stats
13W - 7L
1,661 SR
Queue Stats
185W - 187L
1,448 Elo+
Party 3
Bacchus
Bacchus
Gavonkey
Bacchus
Level 86
God Stats
112W - 86L
1,563 SR
Queue Stats
128W - 101L
1,530 Elo+
Party 3
Izanami
Izanami
blamethemonster
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,121 Elo+
Party 3
Gilgamesh
Gilgamesh
xWetTent
Gilgamesh
Level 79
God Stats
10W - 11L
1,406 SR
Queue Stats
110W - 120L
1,393 Elo+
Party 3
Team Averages
Level 70
1,485 SR
1,382 Elo+

VS

Team Averages
Level 72
1,539 SR
1,434 Elo+
Achilles
Achilles
A7XDXH
Achilles
Level 48
God Stats
15W - 27L
1,344 SR
Queue Stats
231W - 244L
1,369 Elo+
Party 2
Bellona
Bellona
CompetingBlaze
Bellona
Level 143
God Stats
9W - 3L
1,680 SR
Queue Stats
51W - 43L
1,490 Elo+
Party 1
Cthulhu
Cthulhu
MagicTricNic
Cthulhu
Level 101
God Stats
9W - 9L
1,544 SR
Queue Stats
139W - 158L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
POST WTERMALON
Kukulkan
Level 25
God Stats
8W - 4L
1,558 SR
Queue Stats
9W - 10L
1,439 Elo+
Party 1
Danzaburou
Danzaburou
xXCozyPenguinXx
Danzaburou
Level 45
God Stats
70W - 42L
1,571 SR
Queue Stats
350W - 364L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Andrewfffff
Baron Samedi
17
11 / 0 / 2
10,505
657
16,176
10,847
5,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 2 / 8
9,270
579
11,523
14,112
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
Gavonkey
Bacchus
12
4 / 3 / 6
8,463
529
13,778
11,833
12,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 3
7,697
481
3,163
7,796
2,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
xWetTent
Gilgamesh
13
9 / 2 / 3
9,213
576
8,726
12,386
7,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
A7XDXH
Achilles
11
1 / 8 / 2
7,504
469
8,924
15,708
7,304
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 9 / 1
6,916
432
4,821
14,237
6,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MagicTricNic
Cthulhu
10
0 / 4 / 5
7,082
443
5,748
11,110
6,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
12
3 / 5 / 0
7,508
469
5,429
11,464
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xXCozyPenguinXx
Danzaburou
11
5 / 7 / 1
7,576
474
6,876
13,724
4,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
32
Kills
10
10
Deaths
33
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Achilles
A7XDXH
Achilles
1
8
2
0.25
W
Baron Samedi
Andrewfffff
Baron Samedi
11
0
2
12
L
1
9
1
0.17
W
6
2
8
5
W
Bacchus
Gavonkey
Bacchus
4
3
6
2.33
L
Cthulhu
MagicTricNic
Cthulhu
0
4
5
0.63
L
Kukulkan
3
5
0
0.6
W
2
3
3
1.17
W
Gilgamesh
xWetTent
Gilgamesh
9
2
3
5.25
L
Danzaburou
xXCozyPenguinXx
Danzaburou
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,366
Damage
31,798
56,974
Taken
66,243
32,140
Mitigated
28,778
22,561
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
A7XDXH
Achilles
8,924
3,257
0
1,307
15,708
7,304
306
6,324
9,384
0
28,727
W
Baron Samedi
Andrewfffff
Baron Samedi
16,176
302
1,603
7,050
10,847
5,346
2,162
990
9,857
74,920
0
L
4,821
859
111
2,734
14,237
6,218
382
8,611
5,626
0
34,037
W
11,523
1,942
0
5,426
14,112
4,983
407
3,353
10,759
54,310
0
W
Bacchus
Gavonkey
Bacchus
13,778
624
210
2,674
11,833
12,193
420
3,040
8,793
37,222
0
L
Cthulhu
MagicTricNic
Cthulhu
5,748
137
793
2,478
11,110
6,231
165
7,729
3,381
28,562
0
L
Kukulkan
5,429
301
0
1,950
11,464
4,586
0
8,194
3,270
37,941
0
W
3,163
1,671
270
2,140
7,796
2,361
2,216
2,123
5,673
0
32,061
W
Gilgamesh
xWetTent
Gilgamesh
8,726
2,235
0
3,188
12,386
7,257
627
1,671
10,715
0
34,501
L
Danzaburou
xXCozyPenguinXx
Danzaburou
6,876
3,749
0
3,081
13,724
4,439
889
10,619
3,105
0
31,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,148
Gold Earned
36,586
411
Minions Killed
293
0
Camps Cleared
0
1,545,431
Distance Traveled
1,435,126
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,504
469
51
3
0
285,121
0
W
Baron Samedi
10,505
657
139
9
0
313,625
0
L
Bellona
6,916
432
70
4
0
267,274
6
W
Ymir
9,270
579
89
6
0
338,394
0
W
Bacchus
8,463
529
41
3
0
303,226
0
L
Cthulhu
7,082
443
34
2
0
318,565
0
L
Kukulkan
7,508
469
77
5
0
305,059
1
W
Izanami
7,697
481
77
5
0
293,100
0
W
Gilgamesh
9,213
576
65
4
0
297,086
1
L
Danzaburou
7,576
474
61
4
0
259,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role