Player Matchup

Thanatos
Thanatos
Bruno_UNI28
Thanatos
Level 25
God Stats
25W - 26L
1,383 SR
Queue Stats
153W - 243L
1,294 Elo+
Party 2
Medusa
Medusa
Eviler Llyon76
Medusa
Level 65
God Stats
10W - 4L
1,661 SR
Queue Stats
443W - 471L
1,402 Elo+
Party 1
Nike
Nike
SKZ_BENJA_SKERE
Nike
Level 28
God Stats
13W - 20L
1,392 SR
Queue Stats
130W - 170L
1,370 Elo+
Party 2
Persephone
Persephone
Shippy46
Persephone
Level 8
God Stats
6W - 8L
1,500 SR
Queue Stats
67W - 86L
1,394 Elo+
Party 1
Guan Yu
Guan Yu
isa_0911_union
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,379 Elo+
Party 2
Team Averages
Level 26
1,487 SR
1,368 Elo+

VS

Team Averages
Level 30
1,414 SR
1,378 Elo+
Artemis
Artemis
DragonKillerz777
Artemis
Level 7
God Stats
0W - 1L
1,201 SR
Queue Stats
2W - 4L
1,491 Elo+
Party 3
Fenrir
Fenrir
Juancito0387
Fenrir
Level 27
God Stats
20W - 34L
1,363 SR
Queue Stats
82W - 127L
1,310 Elo+
Solo
Medusa
Medusa
TJ00008fire
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,342 Elo+
Solo
Guan Yu
Guan Yu
TiltedBeyond
Guan Yu
Level 80
God Stats
1W - 1L
1,723 SR
Queue Stats
94W - 84L
1,470 Elo+
Party 3
Cerberus
Cerberus
WolfKingz_7771
Cerberus
Level 18
God Stats
3W - 7L
1,285 SR
Queue Stats
7W - 18L
1,276 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bruno_UNI28
Thanatos
20
9 / 2 / 5
12,492
595
10,059
16,208
5,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
14 / 3 / 9
12,477
594
21,048
20,715
7,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
3 / 4 / 5
9,842
469
8,549
11,921
3,559
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
Shippy46
Persephone
18
10 / 2 / 10
12,070
575
16,788
10,740
3,487
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 6 / 6
8,514
405
2,678
11,291
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,584
361
7,996
15,254
3,623
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
6 / 9 / 1
9,646
459
10,795
19,076
7,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
10
0 / 8 / 0
6,829
325
2,680
11,071
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
TiltedBeyond
Guan Yu
17
10 / 4 / 0
11,543
550
17,760
18,507
20,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
13
1 / 9 / 1
9,093
433
7,735
20,243
15,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
21
37
Kills
17
17
Deaths
39
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Bruno_UNI28
Thanatos
9
2
5
5.75
L
0
9
2
0.11
W
14
3
9
6.17
L
Fenrir
6
9
1
0.72
W
3
4
5
1.38
W
Persephone
Shippy46
Persephone
10
2
10
7.5
L
Medusa
0
8
0
0
L
Guan Yu
TiltedBeyond
Guan Yu
10
4
0
2.5
L
Cerberus
1
9
1
0.17
W
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,122
Damage
46,966
70,875
Taken
84,151
28,927
Mitigated
50,671
31,784
Healing
16,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Bruno_UNI28
Thanatos
10,059
4,174
0
14,315
16,208
5,882
1,146
1,217
14,751
0
90,685
L
7,996
4,150
0
2,009
15,254
3,623
0
3,588
11,666
0
30,499
W
21,048
11,095
166
10,830
20,715
7,389
2,241
5,262
15,363
0
95,276
L
Fenrir
10,795
1,606
0
3,960
19,076
7,729
0
3,728
15,258
0
68,718
W
8,549
1,452
0
1,425
11,921
3,559
3,421
0
11,591
0
50,421
W
Persephone
Shippy46
Persephone
16,788
1,899
0
3,843
10,740
3,487
167
1,256
9,422
64,877
0
L
Medusa
2,680
1,324
0
874
11,071
3,168
851
2,769
8,242
0
18,535
L
Guan Yu
TiltedBeyond
Guan Yu
17,760
3,827
214
5,984
18,507
20,529
374
2,022
16,095
0
59,790
L
Cerberus
7,735
715
0
3,804
20,243
15,622
262
4,681
15,562
34,531
0
W
2,678
1,315
160
1,045
11,291
8,610
654
0
10,811
0
16,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,395
Gold Earned
44,695
511
Minions Killed
335
0
Camps Cleared
0
1,998,351
Distance Traveled
1,804,679
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,492
595
151
7
0
432,533
1
L
Artemis
7,584
361
49
2
0
296,175
0
W
Medusa
12,477
594
125
6
0
366,101
6
L
Fenrir
9,646
459
100
5
0
361,519
0
W
Nike
9,842
469
95
5
0
383,742
0
W
Persephone
12,070
575
113
5
0
405,805
1
L
Medusa
6,829
325
28
1
0
359,727
0
L
Guan Yu
11,543
550
101
5
0
424,570
1
L
Cerberus
9,093
433
57
3
0
362,688
4
W
Guan Yu
8,514
405
27
1
0
410,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role