Player Matchup

Mercury
Mercury
Platinum I
ThØRinEscudoDkrl
Mercury
Platinum I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
Voknos
Khepri
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chernobog
Chernobog
Platinum I
ºRiz
Chernobog
Platinum I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,884 MMR
Party 1
Eset
Eset
Diamond III
Αzure
Eset
Diamond III
Level 160
God Stats
28W - 13L
1,888 SR
Queue Stats
141W - 124L
2,393 MMR
Party 3
Janus
Janus
Diamond III
ѕuperman
Janus
Diamond III
Level 160
God Stats
7W - 4L
1,856 SR
Queue Stats
108W - 89L
2,416 MMR
Party 3
Team Averages
Diamond V
Diamond V
Average Tier
Level 153
1,649 SR
1,939 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 137
1,519 SR
1,872 MMR
Heimdallr
Heimdallr
Diamond V
F4nt
Heimdallr
Diamond V
Level 159
God Stats
9W - 6L
1,731 SR
Queue Stats
90W - 73L
2,145 MMR
Party 2
Nox
Nox
Platinum IV
LegacyHearTT
Nox
Platinum IV
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
689W - 723L
1,871 MMR
Solo
Ymir
Ymir
Masters
MonoMotoLoc0
Ymir
Masters
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold I
Rulka
Bakasura
Gold I
Level 158
God Stats
0W - 1L
1,344 SR
Queue Stats
113W - 107L
1,729 MMR
Solo
Cthulhu
Cthulhu
Platinum I
futuram19
Cthulhu
Platinum I
Level 159
God Stats
0W - 1L
1,519 SR
Queue Stats
77W - 61L
2,116 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
6,334
633
3,492
7,526
2,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Voknos
Khepri
8
1 / 1 / 5
5,585
559
2,162
4,267
1,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chernobog
ºRiz
Chernobog
11
1 / 0 / 2
6,344
634
2,748
3,440
972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Αzure
Eset
10
3 / 2 / 5
6,242
624
8,173
3,809
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
ѕuperman
Janus
11
0 / 0 / 0
6,304
630
2,332
4,407
1,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bans
AthenaSetKing ArthurGilgameshTiamat

VS

Bans
ApolloGebSun WukongFafnirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
F4nt
Heimdallr
11
3 / 0 / 0
6,133
613
4,086
4,471
1,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 4
5,070
507
1,541
5,563
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 2 / 3
5,654
565
3,745
6,617
2,613
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Rulka
Bakasura
9
0 / 3 / 4
5,156
516
2,768
8,488
2,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
futuram19
Cthulhu
10
0 / 0 / 0
5,528
553
2,110
5,158
2,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
10
Kills
4
4
Deaths
10
16
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
F4nt
Heimdallr
3
0
0
3
L
0
5
4
0.4
L
1
2
3
1.25
L
Bakasura
Rulka
Bakasura
0
3
4
0.67
W
5
1
4
7
W
Khepri
Voknos
Khepri
1
1
5
3.5
L
Cthulhu
futuram19
Cthulhu
0
0
0
0
W
Chernobog
ºRiz
Chernobog
1
0
2
2
W
Eset
Αzure
Eset
3
2
5
2.75
W
Janus
ѕuperman
Janus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,907
Damage
14,250
23,449
Taken
30,297
7,785
Mitigated
11,210
7,966
Healing
8,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
F4nt
Heimdallr
4,086
1,671
0
2,302
4,471
1,307
0
1,078
3,359
0
34,797
L
1,541
327
0
890
5,563
1,753
0
2,417
2,894
23,183
0
L
3,745
720
0
1,000
6,617
2,613
0
2,697
3,824
23,456
0
L
Bakasura
Rulka
Bakasura
2,768
2,086
0
1,995
8,488
2,717
0
2,771
5,487
0
22,569
W
3,492
1,527
0
2,041
7,526
2,460
0
2,495
5,021
0
30,427
W
Khepri
Voknos
Khepri
2,162
397
0
1,070
4,267
1,725
0
1,555
2,492
9,703
0
L
Cthulhu
futuram19
Cthulhu
2,110
158
0
2,535
5,158
2,820
0
3,048
2,066
28,337
0
W
Chernobog
ºRiz
Chernobog
2,748
1,760
0
1,576
3,440
972
594
137
3,193
0
45,208
W
Eset
Αzure
Eset
8,173
1,190
0
1,082
3,809
1,192
91
1,017
2,655
34,915
0
W
Janus
ѕuperman
Janus
2,332
587
0
2,197
4,407
1,436
0
2,192
2,215
41,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,809
Gold Earned
27,541
365
Minions Killed
289
0
Camps Cleared
0
1,064,903
Distance Traveled
1,030,155
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,133
613
76
8
0
197,139
2
L
Nox
5,070
507
53
5
0
190,849
2
L
Ymir
5,654
565
37
4
0
200,728
3
L
Bakasura
5,156
516
57
6
0
226,301
3
W
Mercury
6,334
633
62
6
0
253,114
4
W
Khepri
5,585
559
25
3
0
217,997
4
L
Cthulhu
5,528
553
66
7
0
215,138
3
W
Chernobog
6,344
634
97
10
0
200,973
4
W
Eset
6,242
624
80
8
0
195,501
6
W
Janus
6,304
630
101
10
0
197,318
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role