Player Matchup

Ao Kuang
Ao Kuang
JMNY2243
Ao Kuang
Level 70
God Stats
20W - 16L
1,519 SR
Queue Stats
160W - 185L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
ThumpyPK616
Danzaburou
Level 27
God Stats
32W - 40L
1,526 SR
Queue Stats
68W - 83L
1,353 Elo+
Party 2
Ymir
Ymir
TuRbOxCrAcKeR
Ymir
Level 8
God Stats
8W - 13L
1,307 SR
Queue Stats
8W - 14L
1,213 Elo+
Party 2
Hera
Hera
chuckycheeserton
Hera
Level 50
God Stats
16W - 17L
1,544 SR
Queue Stats
241W - 249L
1,424 Elo+
Party 2
Guan Yu
Guan Yu
not_Freeman828
Guan Yu
Level 32
God Stats
12W - 17L
1,412 SR
Queue Stats
57W - 69L
1,335 Elo+
Party 2
Team Averages
Level 37
1,462 SR
1,347 Elo+

VS

Team Averages
Level 42
1,354 SR
1,209 Elo+
Artemis
Artemis
ACBennett
Artemis
Level 41
God Stats
25W - 33L
1,380 SR
Queue Stats
62W - 119L
1,163 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ASTROLONEZ
Cu Chulainn
Level 42
God Stats
39W - 78L
1,226 SR
Queue Stats
66W - 137L
1,216 Elo+
Party 1
Arachne
Arachne
OSO 2 LEGIT
Arachne
Level 26
God Stats
2W - 9L
1,341 SR
Queue Stats
23W - 65L
1,189 Elo+
Party 1
Sol
Sol
QBoogie11
Sol
Level 49
God Stats
88W - 89L
1,480 SR
Queue Stats
111W - 165L
1,264 Elo+
Party 1
Ymir
Ymir
WyattBeQuiet
Ymir
Level 54
God Stats
10W - 16L
1,345 SR
Queue Stats
120W - 190L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JMNY2243
Ao Kuang
15
5 / 1 / 0
9,429
524
5,451
15,605
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
ThumpyPK616
Danzaburou
13
7 / 4 / 6
9,901
550
11,830
11,155
4,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 6 / 6
7,870
437
1,746
10,283
7,126
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
8 / 2 / 3
10,417
579
13,329
8,898
3,441
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 2 / 4
8,653
481
5,702
9,350
6,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ACBennett
Artemis
13
0 / 5 / 10
8,299
461
6,531
8,503
2,483
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
ASTROLONEZ
Cu Chulainn
14
4 / 1 / 1
8,692
483
5,403
9,409
4,784
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Arachne
OSO 2 LEGIT
Arachne
13
0 / 3 / 7
7,994
444
3,414
9,975
4,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
9 / 2 / 2
9,751
542
11,360
10,282
3,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 9 / 7
7,231
402
4,213
17,159
7,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
42
20
Kills
15
15
Deaths
20
19
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Artemis
ACBennett
Artemis
0
5
10
1
L
Cu Chulainn
ASTROLONEZ
Cu Chulainn
4
1
1
4.5
W
Ao Kuang
JMNY2243
Ao Kuang
5
1
0
5
L
Arachne
OSO 2 LEGIT
Arachne
0
3
7
1.17
L
9
2
2
5
W
Danzaburou
ThumpyPK616
Danzaburou
7
4
6
2.5
W
0
6
6
0.5
L
2
9
7
0.61
W
8
2
3
4.75
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,058
Damage
30,921
55,291
Taken
55,328
26,114
Mitigated
22,138
14,974
Healing
11,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ACBennett
Artemis
6,531
2,935
294
1,612
8,503
2,483
526
1,320
7,113
0
36,176
L
Cu Chulainn
ASTROLONEZ
Cu Chulainn
5,403
614
0
1,371
9,409
4,784
101
2,226
6,859
2,599
33,295
W
Ao Kuang
JMNY2243
Ao Kuang
5,451
1,387
0
5,876
15,605
5,490
0
2,969
12,636
71,021
0
L
Arachne
OSO 2 LEGIT
Arachne
3,414
2,539
0
403
9,975
4,028
49
3,012
6,853
0
50,620
L
11,360
2,605
303
4,776
10,282
3,484
907
3,752
6,325
53,940
1,549
W
Danzaburou
ThumpyPK616
Danzaburou
11,830
5,287
219
4,310
11,155
4,027
1,846
3,095
8,060
0
54,548
W
1,746
111
0
342
10,283
7,126
880
4,523
5,760
20,268
0
L
4,213
752
271
2,109
17,159
7,359
370
9,655
7,292
17,513
0
W
13,329
2,389
0
1,250
8,898
3,441
1,215
4,455
4,443
60,480
0
W
5,702
233
0
2,977
9,350
6,030
405
936
8,414
0
37,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,270
Gold Earned
41,967
404
Minions Killed
339
0
Camps Cleared
0
1,678,429
Distance Traveled
1,586,069
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,299
461
63
4
0
276,471
2
L
Cu Chulainn
8,692
483
72
4
0
357,879
0
W
Ao Kuang
9,429
524
105
6
0
357,566
0
L
Arachne
7,994
444
90
5
0
353,516
0
L
Sol
9,751
542
86
5
0
328,871
0
W
Danzaburou
9,901
550
64
4
0
314,033
1
W
Ymir
7,870
437
45
3
0
325,744
0
L
Ymir
7,231
402
28
2
0
269,332
2
W
Hera
10,417
579
118
7
0
337,450
0
W
Guan Yu
8,653
481
72
4
0
343,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role