Player Matchup

Janus
Janus
 
Janus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Kanine109
Set
Level 89
God Stats
5W - 2L
1,704 SR
Queue Stats
57W - 54L
1,396 Elo+
Party 3
Horus
Horus
Meterstick21
Horus
Level 69
God Stats
0W - 1L
1,299 SR
Queue Stats
19W - 21L
1,401 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Packetloss
Ah Muzen Cab
Level 79
God Stats
1W - 4L
1,523 SR
Queue Stats
1W - 5L
1,361 Elo+
Party 1
Khepri
Khepri
tafltafl
Khepri
Level 27
God Stats
1W - 5L
1,487 SR
Queue Stats
2W - 6L
1,361 Elo+
Party 1
Team Averages
Level 74
1,503 SR
1,404 Elo+

VS

Team Averages
Level 96
1,468 SR
1,565 Elo+
Kuzenbo
Kuzenbo
DancingFlame
Kuzenbo
Level 17
God Stats
4W - 0L
1,867 SR
Queue Stats
6W - 4L
1,602 Elo+
Party 2
Sol
Sol
Fable3Addict
Sol
Level 46
God Stats
30W - 17L
1,616 SR
Queue Stats
134W - 107L
1,436 Elo+
Solo
Jing Wei
Jing Wei
Spartacus294
Jing Wei
Level 145
God Stats
6W - 2L
1,163 SR
Queue Stats
126W - 95L
1,580 Elo+
Party 2
Vamana
Vamana
Studdle
Vamana
Level 148
God Stats
1W - 0L
1,197 SR
Queue Stats
114W - 86L
1,629 Elo+
Party 2
Chang'e
Chang'e
SunkenAnubis
Chang'e
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 65L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 5 / 2
9,029
695
17,427
8,804
3,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 3 / 4
9,665
743
8,111
11,996
6,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 3
7,388
568
2,704
16,027
9,549
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Packetloss
Ah Muzen Cab
15
1 / 4 / 2
8,975
690
10,252
11,497
4,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
tafltafl
Khepri
14
0 / 3 / 4
8,428
648
3,895
9,392
7,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DancingFlame
Kuzenbo
15
2 / 2 / 10
9,342
719
6,909
13,314
12,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 1 / 9
9,888
761
10,267
12,049
4,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Spartacus294
Jing Wei
18
2 / 0 / 7
10,497
807
6,981
6,547
2,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Studdle
Vamana
17
10 / 2 / 7
11,885
914
14,898
16,054
10,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
SunkenAnubis
Chang'e
16
2 / 3 / 7
9,445
727
10,696
11,112
3,736
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
58
8
Kills
18
18
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
5
2
0.8
W
Kuzenbo
DancingFlame
Kuzenbo
2
2
10
3.5
W
2
1
9
6.5
L
4
3
4
2
L
0
3
3
0.5
L
Ah Muzen Cab
Packetloss
Ah Muzen Cab
1
4
2
0.5
W
Jing Wei
Spartacus294
Jing Wei
2
0
7
5.5
W
Vamana
Studdle
Vamana
10
2
7
6.75
W
Chang'e
SunkenAnubis
Chang'e
2
3
7
1.83
L
Khepri
tafltafl
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,389
Damage
49,751
57,716
Taken
59,076
31,461
Mitigated
33,541
14,556
Healing
25,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
17,427
393
0
95
8,804
3,840
1
5,237
3,567
47,001
0
W
Kuzenbo
DancingFlame
Kuzenbo
6,909
2,166
1,185
641
13,314
12,669
19
5,159
8,155
13,442
0
W
10,267
2,036
0
4,470
12,049
4,325
1,852
5,485
6,564
45,199
0
L
8,111
3,162
0
2,153
11,996
6,066
0
3,869
8,127
0
38,467
L
2,704
1,452
3,732
3,777
16,027
9,549
0
7,268
8,759
97
9,237
L
Ah Muzen Cab
Packetloss
Ah Muzen Cab
10,252
1,532
0
2,946
11,497
4,840
62
7,490
4,007
0
42,866
W
Jing Wei
Spartacus294
Jing Wei
6,981
6,336
0
2,496
6,547
2,538
1,649
2,635
3,912
0
50,748
W
Vamana
Studdle
Vamana
14,898
7,905
0
7,566
16,054
10,273
204
4,169
11,885
0
36,445
W
Chang'e
SunkenAnubis
Chang'e
10,696
1,109
4,085
5,388
11,112
3,736
780
4,558
6,554
33,577
0
L
Khepri
tafltafl
Khepri
3,895
146
467
1,386
9,392
7,166
0
4,296
5,096
10,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,485
Gold Earned
51,057
258
Minions Killed
359
5
Camps Cleared
12
1,270,407
Distance Traveled
1,352,265
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,029
695
84
6
1
249,665
1
W
Kuzenbo
9,342
719
11
1
0
272,333
1
W
Sol
9,888
761
91
7
4
244,546
3
L
Set
9,665
743
70
5
0
236,801
2
L
Horus
7,388
568
16
1
2
248,895
5
L
Ah Muzen Cab
8,975
690
80
6
2
257,774
3
W
Jing Wei
10,497
807
131
10
2
268,751
1
W
Vamana
11,885
914
53
4
5
301,877
1
W
Chang'e
9,445
727
73
6
1
264,758
4
L
Khepri
8,428
648
8
1
0
277,272
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role