Player Matchup

Awilix
Awilix
 
Awilix
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Buggsthebear31
Ra
Level 55
God Stats
16W - 25L
1,434 SR
Queue Stats
76W - 71L
1,441 Elo+
Party 1
Hercules
Hercules
ThePerfectSize
Hercules
Level 71
God Stats
16W - 22L
1,494 SR
Queue Stats
270W - 297L
1,540 Elo+
Party 1
Team Averages
Level 70
1,476 SR
1,494 Elo+

VS

Team Averages
Level 72
1,676 SR
1,880 Elo+
Guan Yu
Guan Yu
ASKING4114EPI
Guan Yu
Level 142
God Stats
19W - 3L
1,954 SR
Queue Stats
571W - 139L
1,849 Elo+
Party 2
Osiris
Osiris
LR10
Osiris
Level 56
God Stats
3W - 2L
1,539 SR
Queue Stats
62W - 29L
1,806 Elo+
Party 2
Ra
Ra
MUNANO8766
Ra
Level 17
God Stats
2W - 0L
1,534 SR
Queue Stats
69W - 8L
1,985 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
11
5 / 5 / 4
9,804
700
10,638
11,614
4,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 7 / 8
8,837
631
7,975
10,040
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
4 / 3 / 6
9,314
665
10,010
16,250
18,103
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
5 / 4 / 9
10,362
740
8,954
14,505
14,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
LR10
Osiris
14
7 / 2 / 7
11,588
828
10,471
17,047
20,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 4 / 10
9,728
695
11,255
8,263
6,098
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
41
10
Kills
15
15
Deaths
10
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
5
5
4
1.4
W
Guan Yu
5
4
9
2.38
L
1
7
8
0.71
W
Osiris
LR10
Osiris
7
2
7
5.25
W
3
4
10
2
L
Hercules
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,623
Damage
30,680
37,904
Taken
39,815
26,052
Mitigated
40,462
7,820
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
10,638
4,100
0
1,304
11,614
4,819
0
3,436
8,178
0
24,427
W
Guan Yu
8,954
1,493
1,360
1,584
14,505
14,001
377
2,257
12,248
0
34,837
L
7,975
490
1,292
845
10,040
3,130
0
3,356
6,684
32,915
0
W
Osiris
LR10
Osiris
10,471
3,256
0
2,692
17,047
20,363
455
4,011
13,036
0
41,483
W
11,255
683
1,433
2,025
8,263
6,098
234
1,812
6,451
41,847
0
L
Hercules
10,010
3,718
258
4,121
16,250
18,103
0
4,599
11,651
0
32,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,955
Gold Earned
31,678
124
Minions Killed
155
0
Camps Cleared
0
728,724
Distance Traveled
816,440
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,804
700
21
2
0
253,411
1
W
Guan Yu
10,362
740
45
3
0
297,636
0
L
Ra
8,837
631
54
4
0
218,653
3
W
Osiris
11,588
828
57
4
0
272,037
1
W
Ra
9,728
695
53
4
0
246,767
2
L
Hercules
9,314
665
49
4
0
256,660
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role