Player Matchup

Khepri
Khepri
GOD Ca1N
Khepri
Level 57
God Stats
10W - 6L
1,575 SR
Queue Stats
110W - 167L
1,331 Elo+
Solo
Sun Wukong
Sun Wukong
Hu5ky6
Sun Wukong
Level 49
God Stats
13W - 12L
1,653 SR
Queue Stats
243W - 251L
1,499 Elo+
Party 2
Hades
Hades
PugLife Gaming
Hades
Level 104
God Stats
2W - 0L
1,876 SR
Queue Stats
287W - 281L
1,498 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
dom0715
Ah Muzen Cab
Level 41
God Stats
26W - 24L
1,627 SR
Queue Stats
108W - 121L
1,493 Elo+
Party 2
Loki
Loki
madhadder2000
Loki
Level 50
God Stats
4W - 1L
1,587 SR
Queue Stats
190W - 208L
1,480 Elo+
Party 2
Team Averages
Level 60
1,663 SR
1,460 Elo+

VS

Team Averages
Level 84
1,532 SR
1,381 Elo+
Pele
Pele
 
Pele
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Hieisfury92
Izanami
Level 26
God Stats
1W - 2L
1,578 SR
Queue Stats
2W - 9L
1,371 Elo+
Party 1
Nu Wa
Nu Wa
IKKI-D-FENIX
Nu Wa
Level 151
God Stats
162W - 186L
1,444 SR
Queue Stats
324W - 359L
1,414 Elo+
Solo
Chaac
Chaac
Monkeyflunky758
Chaac
Level 20
God Stats
0W - 1L
1,237 SR
Queue Stats
0W - 4L
1,126 Elo+
Party 1
Fafnir
Fafnir
Oofen
Fafnir
Level 99
God Stats
2W - 3L
1,901 SR
Queue Stats
82W - 74L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GOD Ca1N
Khepri
13
1 / 2 / 2
10,171
484
1,881
5,353
2,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
Hu5ky6
Sun Wukong
18
9 / 1 / 5
12,943
616
13,841
15,757
13,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
17 / 1 / 6
14,241
678
21,749
17,553
12,430
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
dom0715
Ah Muzen Cab
17
4 / 1 / 10
11,167
532
10,076
8,501
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 1 / 7
12,386
590
7,545
11,844
4,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
2 / 10 / 2
9,927
473
6,297
19,012
6,515
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
Hieisfury92
Izanami
13
2 / 8 / 0
8,188
390
4,035
12,203
4,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 6 / 0
7,373
351
2,669
7,887
2,147
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 9 / 1
9,153
436
5,613
16,654
8,257
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Oofen
Fafnir
9
0 / 6 / 1
7,499
357
4,077
14,240
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
10
39
Kills
6
6
Deaths
39
30
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
10
2
0.3
W
Khepri
GOD Ca1N
Khepri
1
2
2
1
L
Izanami
Hieisfury92
Izanami
2
8
0
0.25
W
Sun Wukong
Hu5ky6
Sun Wukong
9
1
5
11.5
L
1
6
0
0.17
L
1
9
1
0.17
L
Fafnir
Oofen
Fafnir
0
6
1
0.08
W
17
1
6
20
W
Ah Muzen Cab
dom0715
Ah Muzen Cab
4
1
10
9
W
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,092
Damage
22,691
59,008
Taken
69,996
36,665
Mitigated
34,788
28,429
Healing
9,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,297
1,810
0
1,611
19,012
6,515
0
6,749
12,263
0
47,467
W
Khepri
GOD Ca1N
Khepri
1,881
34
0
882
5,353
2,590
529
659
4,678
18,070
0
L
Izanami
Hieisfury92
Izanami
4,035
2,839
0
1,145
12,203
4,112
0
2,719
9,484
0
53,837
W
Sun Wukong
Hu5ky6
Sun Wukong
13,841
5,264
0
5,321
15,757
13,347
1,791
2,147
13,580
0
84,025
L
2,669
550
99
965
7,887
2,147
0
4,211
3,676
19,691
0
L
5,613
1,356
0
2,594
16,654
8,257
0
5,354
11,300
0
40,211
L
Fafnir
Oofen
Fafnir
4,077
905
441
2,472
14,240
13,757
12
4,597
9,643
12,594
0
W
21,749
1,446
739
12,948
17,553
12,430
2,088
2,679
14,350
112,930
0
W
Ah Muzen Cab
dom0715
Ah Muzen Cab
10,076
3,947
0
4,220
8,501
3,592
9,311
1,648
6,783
0
80,418
W
7,545
1,505
0
4,319
11,844
4,706
1,721
2,243
9,545
0
85,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,908
Gold Earned
42,140
663
Minions Killed
345
0
Camps Cleared
0
1,912,983
Distance Traveled
1,596,289
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,927
473
80
4
0
426,397
0
W
Khepri
10,171
484
35
2
0
329,343
1
L
Izanami
8,188
390
130
6
0
337,156
0
W
Sun Wukong
12,943
616
145
7
0
398,553
0
L
Nu Wa
7,373
351
41
2
0
258,196
1
L
Chaac
9,153
436
83
4
0
321,535
0
L
Fafnir
7,499
357
11
1
0
253,005
1
W
Hades
14,241
678
194
9
0
368,772
1
W
Ah Muzen Cab
11,167
532
140
7
0
377,469
2
W
Loki
12,386
590
149
7
0
438,846
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role