Player Matchup

Cthulhu
Cthulhu
HebrewH4mmer
Cthulhu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,628 Elo+
Party 1
Ratatoskr
Ratatoskr
OozyWizopMane
Ratatoskr
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 77L
1,561 Elo+
Solo
Scylla
Scylla
Salempath
Scylla
Level 20
God Stats
20W - 8L
1,754 SR
Queue Stats
51W - 31L
1,607 Elo+
Party 1
Osiris
Osiris
Y4rdstick
Osiris
Level 65
God Stats
3W - 2L
1,687 SR
Queue Stats
191W - 172L
1,575 Elo+
Party 1
Izanami
Izanami
ZakuDemon
Izanami
Level 16
God Stats
2W - 2L
1,530 SR
Queue Stats
14W - 12L
1,509 Elo+
Solo
Team Averages
Level 28
1,594 SR
1,576 Elo+

VS

Team Averages
Level 11
1,628 SR
1,558 Elo+
Nemesis
Nemesis
AirheadHeals
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,639 Elo+
Solo
Discordia
Discordia
Chichannn
Discordia
Level 6
God Stats
0W - 1L
1,849 SR
Queue Stats
4W - 3L
1,688 Elo+
Solo
Poseidon
Poseidon
Cubanc0ffee
Poseidon
Level 16
God Stats
2W - 4L
1,404 SR
Queue Stats
62W - 91L
1,389 Elo+
Solo
Amaterasu
Amaterasu
Lucifertargaryen
Amaterasu
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,577 Elo+
Solo
Anhur
Anhur
whereurmomat313
Anhur
Level 8
God Stats
4W - 3L
1,889 SR
Queue Stats
26W - 20L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HebrewH4mmer
Cthulhu
11
2 / 3 / 3
8,319
462
2,686
10,555
4,549
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ratatoskr
OozyWizopMane
Ratatoskr
17
4 / 2 / 8
10,996
611
7,792
11,309
4,220
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
Salempath
Scylla
17
14 / 3 / 3
11,813
656
13,389
11,939
3,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
Y4rdstick
Osiris
16
3 / 2 / 2
10,189
566
8,017
10,842
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ZakuDemon
Izanami
17
4 / 3 / 6
10,870
604
8,199
12,925
4,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AirheadHeals
Nemesis
15
1 / 3 / 3
9,271
515
4,594
9,835
4,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Chichannn
Discordia
13
1 / 5 / 2
7,826
435
8,243
9,328
2,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Poseidon
Cubanc0ffee
Poseidon
13
3 / 10 / 3
8,610
478
8,828
9,575
3,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
10
2 / 2 / 1
7,324
407
3,861
7,785
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
6 / 7 / 2
9,874
549
9,545
15,104
4,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
27
Kills
13
13
Deaths
27
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AirheadHeals
Nemesis
1
3
3
0.83
L
Discordia
Chichannn
Discordia
1
5
2
0.4
L
Poseidon
Cubanc0ffee
Poseidon
3
10
3
0.45
W
Cthulhu
HebrewH4mmer
Cthulhu
2
3
3
1.17
L
Amaterasu
2
2
1
1.25
W
Ratatoskr
OozyWizopMane
Ratatoskr
4
2
8
4
W
Scylla
Salempath
Scylla
14
3
3
5.17
W
Osiris
Y4rdstick
Osiris
3
2
2
2
W
Izanami
ZakuDemon
Izanami
4
3
6
2.33
L
6
7
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,083
Damage
35,071
57,570
Taken
51,627
25,189
Mitigated
18,596
13,343
Healing
8,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AirheadHeals
Nemesis
4,594
2,011
0
687
9,835
4,263
394
1,643
8,099
0
58,589
L
Discordia
Chichannn
Discordia
8,243
768
0
1,064
9,328
2,618
0
2,524
6,724
35,180
0
L
Poseidon
Cubanc0ffee
Poseidon
8,828
1,534
0
0
9,575
3,234
218
3,863
5,461
23,636
0
W
Cthulhu
HebrewH4mmer
Cthulhu
2,686
238
0
1,666
10,555
4,549
818
3,709
6,455
6,660
0
L
Amaterasu
3,861
1,930
0
3,262
7,785
4,449
516
951
6,830
0
26,046
W
Ratatoskr
OozyWizopMane
Ratatoskr
7,792
2,369
0
1,182
11,309
4,220
1,118
3,145
7,858
229
64,614
W
Scylla
Salempath
Scylla
13,389
2,390
0
1,035
11,939
3,757
45
3,940
7,713
65,127
0
W
Osiris
Y4rdstick
Osiris
8,017
3,566
0
3,425
10,842
8,614
419
2,188
8,433
0
62,291
W
Izanami
ZakuDemon
Izanami
8,199
5,830
255
5,780
12,925
4,049
3,102
2,439
10,040
0
84,550
L
9,545
4,824
0
3,401
15,104
4,032
0
6,772
8,216
0
47,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,187
Gold Earned
42,905
485
Minions Killed
365
0
Camps Cleared
0
1,733,480
Distance Traveled
1,467,846
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,271
515
113
6
0
385,087
1
L
Discordia
7,826
435
62
3
0
325,651
4
L
Poseidon
8,610
478
49
3
0
279,451
6
W
Cthulhu
8,319
462
10
1
0
344,584
1
L
Amaterasu
7,324
407
57
3
0
218,077
1
W
Ratatoskr
10,996
611
113
6
0
386,165
4
W
Scylla
11,813
656
88
5
0
323,068
4
W
Osiris
10,189
566
125
7
0
355,824
2
W
Izanami
10,870
604
149
8
0
323,839
2
L
Anhur
9,874
549
84
5
0
259,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role