Player Matchup

Sobek
Sobek
DanySpXJr
Sobek
Level 29
God Stats
2W - 1L
1,759 SR
Queue Stats
79W - 59L
1,698 Elo+
Party 2
Achilles
Achilles
Gеtial
Achilles
Level 156
God Stats
1W - 0L
1,608 SR
Queue Stats
76W - 85L
1,668 Elo+
Party 2
Loki
Loki
Myhren
Loki
Level 159
God Stats
5W - 2L
1,655 SR
Queue Stats
287W - 250L
1,709 Elo+
Party 2
Ullr
Ullr
Vegetta66
Ullr
Level 29
God Stats
2W - 0L
1,274 SR
Queue Stats
41W - 18L
1,718 Elo+
Party 2
Ymir
Ymir
VochitoTuneado
Ymir
Level 160
God Stats
5W - 2L
1,720 SR
Queue Stats
43W - 40L
1,663 Elo+
Party 2
Team Averages
Level 107
1,604 SR
1,691 Elo+

VS

Team Averages
Level 68
1,485 SR
1,423 Elo+
Khepri
Khepri
Cordel8a11
Khepri
Level 85
God Stats
38W - 29L
1,546 SR
Queue Stats
173W - 196L
1,450 Elo+
Party 1
Scylla
Scylla
DOTADIW
Scylla
Level 76
God Stats
9W - 9L
1,453 SR
Queue Stats
192W - 210L
1,428 Elo+
Party 3
Mulan
Mulan
Demigod2301
Mulan
Level 89
God Stats
1W - 3L
1,446 SR
Queue Stats
246W - 271L
1,397 Elo+
Party 3
Thanatos
Thanatos
RadDadDaKangBoio
Thanatos
Level 82
God Stats
5W - 10L
1,515 SR
Queue Stats
280W - 262L
1,437 Elo+
Party 1
Artemis
Artemis
Schzlack
Artemis
Level 7
God Stats
1W - 3L
1,466 SR
Queue Stats
1W - 4L
1,407 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DanySpXJr
Sobek
11
5 / 1 / 11
7,700
592
6,424
11,040
10,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
Gеtial
Achilles
14
5 / 0 / 6
8,141
626
7,163
8,453
4,239
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
Myhren
Loki
13
7 / 1 / 7
8,039
618
7,820
7,364
2,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
15
11 / 2 / 5
9,082
699
11,386
8,477
3,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 0 / 2
7,969
613
3,130
3,552
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Cordel8a11
Khepri
8
0 / 4 / 2
5,814
447
2,489
7,622
3,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Scylla
DOTADIW
Scylla
10
0 / 6 / 1
5,914
455
3,780
6,998
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 6 / 1
7,198
554
6,359
11,698
8,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 8 / 0
6,073
467
4,820
11,867
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Schzlack
Artemis
9
0 / 8 / 0
5,353
412
1,450
7,341
1,638
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
32
Kills
4
4
Deaths
32
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Khepri
Cordel8a11
Khepri
0
4
2
0.25
L
Scylla
DOTADIW
Scylla
0
6
1
0.08
W
Sobek
DanySpXJr
Sobek
5
1
11
10.5
L
2
6
1
0.42
W
Achilles
Gеtial
Achilles
5
0
6
8
W
Loki
Myhren
Loki
7
1
7
10.5
L
2
8
0
0.25
L
Artemis
Schzlack
Artemis
0
8
0
0
W
Ullr
11
2
5
6.75
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,923
Damage
18,898
38,886
Taken
45,526
21,027
Mitigated
19,369
11,960
Healing
9,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Cordel8a11
Khepri
2,489
101
0
687
7,622
3,522
0
2,728
4,894
11,091
0
L
Scylla
DOTADIW
Scylla
3,780
759
0
0
6,998
2,017
0
2,719
4,279
28,017
0
W
Sobek
DanySpXJr
Sobek
6,424
877
0
2,777
11,040
10,034
0
2,658
8,156
16,380
0
L
6,359
726
0
2,147
11,698
8,503
0
1,436
10,262
0
23,130
W
Achilles
Gеtial
Achilles
7,163
1,750
0
3,005
8,453
4,239
0
0
8,153
0
45,894
W
Loki
Myhren
Loki
7,820
2,787
0
3,184
7,364
2,217
0
358
6,880
0
46,826
L
4,820
1,527
0
5,875
11,867
3,689
0
1,594
10,273
0
23,127
L
Artemis
Schzlack
Artemis
1,450
765
0
340
7,341
1,638
578
1,077
6,264
0
19,187
W
Ullr
11,386
4,752
0
1,285
8,477
3,134
342
1,118
7,309
0
63,833
W
3,130
705
0
1,709
3,552
1,403
0
1,858
1,585
45,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,931
Gold Earned
30,352
403
Minions Killed
207
0
Camps Cleared
0
1,342,674
Distance Traveled
1,107,971
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
5,814
447
17
1
0
215,810
6
L
Scylla
5,914
455
69
5
0
226,006
4
W
Sobek
7,700
592
17
1
0
263,322
4
L
Mulan
7,198
554
37
3
0
219,112
1
W
Achilles
8,141
626
81
6
0
285,852
1
W
Loki
8,039
618
83
6
0
300,719
5
L
Thanatos
6,073
467
49
4
0
262,985
1
L
Artemis
5,353
412
35
3
0
184,058
0
W
Ullr
9,082
699
116
9
0
238,606
6
W
Ymir
7,969
613
106
8
0
254,175
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role