Player Matchup

Ne Zha
Ne Zha
Deathdemon4444
Ne Zha
Level 57
God Stats
0W - 2L
1,843 SR
Queue Stats
79W - 79L
1,548 Elo+
Party 2
Bellona
Bellona
Fischboy2514
Bellona
Level 119
God Stats
9W - 10L
1,579 SR
Queue Stats
274W - 241L
1,627 Elo+
Party 2
Hachiman
Hachiman
Intemperiae
Hachiman
Level 124
God Stats
0W - 1L
1,269 SR
Queue Stats
18W - 28L
1,519 Elo+
Party 2
Scylla
Scylla
Jiddlez
Scylla
Level 28
God Stats
23W - 15L
1,706 SR
Queue Stats
93W - 71L
1,621 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PatronSaint
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,483 Elo+
Party 2
Team Averages
Level 71
1,579 SR
1,559 Elo+

VS

Team Averages
Level 102
1,694 SR
1,698 Elo+
Anhur
Anhur
Gawkamesh69
Anhur
Level 46
God Stats
9W - 2L
1,755 SR
Queue Stats
81W - 57L
1,695 Elo+
Party 1
Nemesis
Nemesis
HeroKnight0
Nemesis
Level 99
God Stats
24W - 13L
1,778 SR
Queue Stats
204W - 129L
1,668 Elo+
Party 1
Baron Samedi
Baron Samedi
Jajax0
Baron Samedi
Level 151
God Stats
5W - 3L
1,914 SR
Queue Stats
189W - 165L
1,670 Elo+
Party 1
King Arthur
King Arthur
Kuradal
King Arthur
Level 123
God Stats
15W - 10L
1,465 SR
Queue Stats
549W - 274L
1,736 Elo+
Party 1
Ymir
Ymir
LadyCoom
Ymir
Level 93
God Stats
11W - 6L
1,558 SR
Queue Stats
274W - 187L
1,721 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,600
560
3,595
6,627
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Fischboy2514
Bellona
9
0 / 5 / 1
5,226
523
5,048
10,118
5,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Intemperiae
Hachiman
7
1 / 4 / 1
4,576
458
2,189
6,383
928
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
Jiddlez
Scylla
8
1 / 3 / 2
5,080
508
3,187
4,444
840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kumbhakarna
PatronSaint
Kumbhakarna
7
1 / 3 / 2
4,911
491
434
6,336
2,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 0 / 1
6,552
655
5,886
4,447
1,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
HeroKnight0
Nemesis
9
3 / 2 / 3
5,606
561
2,786
6,811
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
Jajax0
Baron Samedi
9
1 / 2 / 3
5,336
534
3,443
4,310
1,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Kuradal
King Arthur
12
6 / 1 / 0
7,103
710
7,979
8,839
4,083
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
8
1 / 0 / 4
5,514
551
1,795
4,329
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
28
4
Kills
17
17
Deaths
5
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
L
Bellona
Fischboy2514
Bellona
0
5
1
0.1
W
6
0
1
6.5
W
Nemesis
HeroKnight0
Nemesis
3
2
3
2.25
L
Hachiman
Intemperiae
Hachiman
1
4
1
0.38
W
Baron Samedi
Jajax0
Baron Samedi
1
2
3
1.25
L
Scylla
Jiddlez
Scylla
1
3
2
0.67
W
King Arthur
Kuradal
King Arthur
6
1
0
6
W
Ymir
1
0
4
3
L
Kumbhakarna
PatronSaint
Kumbhakarna
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,453
Damage
21,889
33,908
Taken
28,736
11,828
Mitigated
10,615
9,665
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,595
1,650
0
3,157
6,627
2,011
0
1,018
5,609
0
31,338
L
Bellona
Fischboy2514
Bellona
5,048
1,581
0
2,765
10,118
5,825
0
0
10,036
0
30,957
W
5,886
2,895
0
3,460
4,447
1,163
104
403
4,044
0
42,929
W
Nemesis
HeroKnight0
Nemesis
2,786
1,293
0
1,758
6,811
1,769
0
1,306
5,505
0
26,390
L
Hachiman
Intemperiae
Hachiman
2,189
1,136
0
1,899
6,383
928
0
453
5,930
0
18,329
W
Baron Samedi
Jajax0
Baron Samedi
3,443
579
226
1,391
4,310
1,573
0
1,309
3,001
29,675
0
L
Scylla
Jiddlez
Scylla
3,187
383
0
1,124
4,444
840
0
1,013
3,431
24,304
0
W
King Arthur
Kuradal
King Arthur
7,979
972
0
3,413
8,839
4,083
0
0
8,839
0
40,466
W
Ymir
1,795
309
0
1,936
4,329
2,027
0
603
3,726
14,513
0
L
Kumbhakarna
PatronSaint
Kumbhakarna
434
162
0
720
6,336
2,224
0
2,754
3,582
3,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,393
Gold Earned
30,111
225
Minions Killed
297
0
Camps Cleared
0
963,999
Distance Traveled
946,997
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,600
560
66
7
0
211,618
2
L
Bellona
5,226
523
61
6
0
204,039
0
W
Anhur
6,552
655
84
8
0
160,883
1
W
Nemesis
5,606
561
48
5
0
217,267
3
L
Hachiman
4,576
458
34
3
0
169,112
1
W
Baron Samedi
5,336
534
49
5
0
167,832
4
L
Scylla
5,080
508
51
5
0
179,100
5
W
King Arthur
7,103
710
91
9
0
215,900
0
W
Ymir
5,514
551
25
3
0
185,115
2
L
Kumbhakarna
4,911
491
13
1
0
200,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role