Player Matchup

Fenrir
Fenrir
Bananerinx
Fenrir
Level 17
God Stats
0W - 8L
1,301 SR
Queue Stats
16W - 38L
1,326 Elo+
Solo
Bellona
Bellona
Dank4200
Bellona
Level 12
God Stats
5W - 3L
1,647 SR
Queue Stats
19W - 18L
1,527 Elo+
Solo
Yemoja
Yemoja
HyItsMeLo
Yemoja
Level 7
God Stats
20W - 41L
1,515 SR
Queue Stats
62W - 92L
1,446 Elo+
Solo
Zeus
Zeus
Jose Ale 125098
Zeus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Solo
Cernunnos
Cernunnos
Texamurai
Cernunnos
Level 26
God Stats
28W - 27L
1,486 SR
Queue Stats
129W - 144L
1,471 Elo+
Solo
Team Averages
Level 13
1,490 SR
1,404 Elo+

VS

Team Averages
Level 24
1,527 SR
1,500 Elo+
Thanatos
Thanatos
Darehegos
Thanatos
Level 27
God Stats
4W - 5L
1,508 SR
Queue Stats
90W - 95L
1,476 Elo+
Party 1
Loki
Loki
FinFan2
Loki
Level 29
God Stats
9W - 4L
1,752 SR
Queue Stats
137W - 166L
1,523 Elo+
Party 1
Izanami
Izanami
MelloJello___
Izanami
Level 23
God Stats
13W - 11L
1,607 SR
Queue Stats
36W - 39L
1,457 Elo+
Solo
Agni
Agni
WhereDaHolyWater
Agni
Level 23
God Stats
13W - 5L
1,267 SR
Queue Stats
80W - 65L
1,534 Elo+
Solo
Yemoja
Yemoja
cheery-dribbleUW
Yemoja
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 92L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bananerinx
Fenrir
13
5 / 7 / 1
8,104
540
7,309
14,448
6,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Dank4200
Bellona
8
3 / 3 / 1
6,283
419
4,875
7,259
3,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yemoja
HyItsMeLo
Yemoja
7
0 / 8 / 0
5,214
348
1,343
9,127
2,826
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 9 / 1
4,860
324
360
5,869
889
Cernunnos
Texamurai
Cernunnos
11
2 / 7 / 2
7,154
477
4,167
12,309
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Darehegos
Thanatos
13
8 / 4 / 2
8,687
579
8,490
8,373
3,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
FinFan2
Loki
15
12 / 0 / 6
9,609
641
7,441
6,940
2,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
12
2 / 2 / 6
7,816
521
5,385
8,190
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 4 / 1
9,215
614
7,090
9,003
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 0 / 7
8,804
587
5,523
7,585
6,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
53
10
Kills
31
34
Deaths
10
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bananerinx
Fenrir
5
7
1
0.79
L
Bellona
Dank4200
Bellona
3
3
1
1.17
W
Thanatos
Darehegos
Thanatos
8
4
2
2.25
W
Loki
FinFan2
Loki
12
0
6
15
L
Yemoja
HyItsMeLo
Yemoja
0
8
0
0
L
0
9
1
0.06
W
Izanami
2
2
6
2.5
L
Cernunnos
Texamurai
Cernunnos
2
7
2
0.43
W
6
4
1
1.63
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,054
Damage
33,929
49,012
Taken
40,091
17,557
Mitigated
18,515
9,633
Healing
15,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bananerinx
Fenrir
7,309
2,747
249
4,851
14,448
6,200
130
2,919
11,529
0
43,151
L
Bellona
Dank4200
Bellona
4,875
1,606
0
2,009
7,259
3,982
232
2,317
4,942
0
19,773
W
Thanatos
Darehegos
Thanatos
8,490
3,436
0
5,171
8,373
3,772
1,489
767
7,606
0
33,585
W
Loki
FinFan2
Loki
7,441
2,094
0
2,505
6,940
2,325
0
228
6,712
0
44,748
L
Yemoja
HyItsMeLo
Yemoja
1,343
639
715
195
9,127
2,826
243
1,557
7,570
9,794
0
L
360
186
0
0
5,869
889
0
400
5,469
6,035
0
W
Izanami
5,385
3,488
0
1,870
8,190
2,780
1,287
0
8,190
0
45,232
L
Cernunnos
Texamurai
Cernunnos
4,167
1,783
0
1,614
12,309
3,660
0
5,420
6,889
0
23,898
W
7,090
584
0
2,045
9,003
3,303
4,764
392
8,611
58,890
0
W
5,523
1,759
2,107
2,148
7,585
6,335
564
316
7,269
27,453
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
44,131
197
Minions Killed
384
0
Camps Cleared
0
1,010,146
Distance Traveled
1,436,893
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,104
540
75
5
0
244,203
0
L
Bellona
6,283
419
33
2
0
198,983
1
W
Thanatos
8,687
579
71
5
0
304,417
0
W
Loki
9,609
641
81
5
0
306,167
1
L
Yemoja
5,214
348
24
2
0
174,973
1
L
Zeus
4,860
324
18
1
0
185,635
2
W
Izanami
7,816
521
84
6
0
263,154
0
L
Cernunnos
7,154
477
47
3
0
206,352
0
W
Agni
9,215
614
108
7
0
296,360
5
W
Yemoja
8,804
587
40
3
0
266,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role