Player Matchup

Achilles
Achilles
Brusmior Powers
Achilles
Level 160
God Stats
3W - 0L
1,837 SR
Queue Stats
170W - 181L
1,557 Elo+
Party 2
Discordia
Discordia
Chordaeum
Discordia
Level 147
God Stats
2W - 1L
1,686 SR
Queue Stats
34W - 26L
1,618 Elo+
Solo
Thoth
Thoth
EdserLM
Thoth
Level 149
God Stats
13W - 18L
1,493 SR
Queue Stats
629W - 633L
1,588 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
OG Soni S
Ah Muzen Cab
Level 160
God Stats
5W - 1L
1,786 SR
Queue Stats
165W - 180L
1,552 Elo+
Party 2
Kuzenbo
Kuzenbo
OjCroft
Kuzenbo
Level 148
God Stats
1W - 2L
1,412 SR
Queue Stats
27W - 28L
1,580 Elo+
Solo
Team Averages
Level 153
1,643 SR
1,579 Elo+

VS

Team Averages
Level 116
1,584 SR
1,595 Elo+
Jing Wei
Jing Wei
BrightBox
Jing Wei
Level 82
God Stats
4W - 3L
1,626 SR
Queue Stats
89W - 66L
1,601 Elo+
Party 1
Vulcan
Vulcan
Dannydlcy
Vulcan
Level 160
God Stats
18W - 16L
1,545 SR
Queue Stats
104W - 115L
1,538 Elo+
Solo
Nu Wa
Nu Wa
LethalDamage
Nu Wa
Level 122
God Stats
9W - 8L
1,586 SR
Queue Stats
726W - 669L
1,615 Elo+
Solo
Bastet
Bastet
Swat x OFWGKTA
Bastet
Level 140
God Stats
5W - 12L
1,523 SR
Queue Stats
509W - 487L
1,579 Elo+
Solo
Cerberus
Cerberus
ThKing27
Cerberus
Level 77
God Stats
4W - 5L
1,640 SR
Queue Stats
37W - 25L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
3 / 1 / 15
12,924
808
12,364
14,424
13,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Discordia
Chordaeum
Discordia
18
8 / 2 / 12
12,583
786
20,536
8,698
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
EdserLM
Thoth
20
5 / 1 / 7
12,993
812
15,777
9,367
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
OG Soni S
Ah Muzen Cab
20
6 / 3 / 8
13,118
820
14,667
12,938
5,451
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
OjCroft
Kuzenbo
16
2 / 1 / 9
11,543
721
10,332
20,289
18,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BrightBox
Jing Wei
20
6 / 5 / 2
13,256
829
11,716
20,525
9,007
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Dannydlcy
Vulcan
14
0 / 0 / 0
8,280
518
1,318
3,270
1,048
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 9 / 1
9,105
569
14,924
20,430
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 7 / 3
9,210
576
10,400
15,746
8,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ThKing27
Cerberus
18
1 / 3 / 7
11,460
716
10,883
24,961
27,633
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
21
24
Kills
8
8
Deaths
24
51
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BrightBox
Jing Wei
6
5
2
1.4
W
Achilles
3
1
15
10.5
W
Discordia
Chordaeum
Discordia
8
2
12
7
L
Vulcan
Dannydlcy
Vulcan
0
0
0
0
W
Thoth
EdserLM
Thoth
5
1
7
8.5
L
1
9
1
0.17
W
Ah Muzen Cab
OG Soni S
Ah Muzen Cab
6
3
8
3.33
W
Kuzenbo
OjCroft
Kuzenbo
2
1
9
6.5
L
0
7
3
0.21
L
Cerberus
ThKing27
Cerberus
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,676
Damage
49,241
65,716
Taken
84,932
44,456
Mitigated
52,858
20,095
Healing
12,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BrightBox
Jing Wei
11,716
9,973
0
5,525
20,525
9,007
438
10,441
9,904
0
52,311
W
Achilles
12,364
2,920
0
1,581
14,424
13,131
672
5,323
9,101
0
29,912
W
Discordia
Chordaeum
Discordia
20,536
871
0
925
8,698
2,993
185
4,482
4,216
37,426
0
L
Vulcan
Dannydlcy
Vulcan
1,318
533
0
250
3,270
1,048
0
1,631
1,621
21,963
0
W
Thoth
EdserLM
Thoth
15,777
282
345
3,432
9,367
3,978
1,553
3,119
6,248
69,161
0
L
14,924
3,287
76
1,037
20,430
6,773
229
11,460
8,516
43,975
0
W
Ah Muzen Cab
OG Soni S
Ah Muzen Cab
14,667
3,239
0
3,897
12,938
5,451
6,723
7,546
5,392
0
72,063
W
Kuzenbo
OjCroft
Kuzenbo
10,332
3,736
0
9,915
20,289
18,903
0
7,172
13,117
25,816
0
L
10,400
2,711
0
1,413
15,746
8,397
0
8,495
7,021
0
36,487
L
Cerberus
ThKing27
Cerberus
10,883
212
416
3,846
24,961
27,633
1
13,480
11,084
33,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,161
Gold Earned
51,311
412
Minions Killed
359
11
Camps Cleared
6
1,515,020
Distance Traveled
1,182,941
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,256
829
96
6
1
275,001
1
W
Achilles
12,924
808
38
2
3
328,763
0
W
Discordia
12,583
786
49
3
1
291,890
2
L
Vulcan
8,280
518
65
4
2
126,481
4
W
Thoth
12,993
812
139
9
0
292,944
1
L
Nu Wa
9,105
569
72
5
0
231,801
0
W
Ah Muzen Cab
13,118
820
158
10
6
283,583
3
W
Kuzenbo
11,543
721
28
2
1
317,840
6
L
Bastet
9,210
576
64
4
3
282,600
0
L
Cerberus
11,460
716
62
4
0
267,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role