Player Matchup

Gilgamesh
Gilgamesh
MBogeyman
Gilgamesh
Level 147
God Stats
6W - 3L
1,522 SR
Queue Stats
46W - 43L
1,441 Elo+
Party 1
Zeus
Zeus
OliverTheLaw
Zeus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,711 Elo+
Party 1
Cerberus
Cerberus
loiq
Cerberus
Level 26
God Stats
11W - 5L
1,666 SR
Queue Stats
45W - 45L
1,436 Elo+
Party 1
Team Averages
Level 60
1,563 SR
1,529 Elo+

VS

Team Averages
Level 105
1,542 SR
1,515 Elo+
Jormungandr
Jormungandr
BIGVAI
Jormungandr
Level 149
God Stats
0W - 3L
1,398 SR
Queue Stats
254W - 258L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
ISugarI
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
iAmKaZi
Bastet
Level 17
God Stats
5W - 2L
1,727 SR
Queue Stats
99W - 68L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MBogeyman
Gilgamesh
20
8 / 7 / 8
19,341
774
18,563
30,072
23,361
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 12 / 9
16,440
658
19,688
20,008
8,704
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
loiq
Cerberus
20
8 / 3 / 12
17,489
700
8,272
24,791
39,458
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BIGVAI
Jormungandr
20
13 / 6 / 8
18,442
738
29,684
31,376
46,310
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Puch
ISugarI
Ah Puch
9
3 / 3 / 2
12,703
508
3,415
3,935
1,014
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
iAmKaZi
Bastet
19
6 / 14 / 7
16,820
673
21,162
25,208
9,871
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
23
Kills
22
22
Deaths
23
29
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BIGVAI
Jormungandr
13
6
8
2.83
L
Ah Puch
ISugarI
Ah Puch
3
3
2
1.33
W
Gilgamesh
MBogeyman
Gilgamesh
8
7
8
1.71
W
7
12
9
0.96
L
Bastet
iAmKaZi
Bastet
6
14
7
0.68
W
Cerberus
loiq
Cerberus
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,523
Damage
54,261
74,871
Taken
60,519
71,523
Mitigated
57,195
10,774
Healing
675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BIGVAI
Jormungandr
29,684
7,143
0
510
31,376
46,310
330
12,762
17,847
112,464
0
L
Ah Puch
ISugarI
Ah Puch
3,415
41
0
165
3,935
1,014
0
2,876
1,059
17,006
0
W
Gilgamesh
MBogeyman
Gilgamesh
18,563
6,355
992
4,856
30,072
23,361
342
12,326
17,358
5,586
80,603
W
19,688
3,041
0
3,052
20,008
8,704
1,641
12,158
7,850
63,911
0
L
Bastet
iAmKaZi
Bastet
21,162
8,300
0
0
25,208
9,871
0
12,942
12,266
0
81,865
W
Cerberus
loiq
Cerberus
8,272
1,204
632
1,242
24,791
39,458
972
8,912
15,879
46,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,270
Gold Earned
47,965
242
Minions Killed
254
0
Camps Cleared
0
1,071,293
Distance Traveled
821,025
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
18,442
738
139
6
0
354,100
2
L
Ah Puch
12,703
508
38
2
0
86,766
1
W
Gilgamesh
19,341
774
68
3
0
419,731
1
W
Zeus
16,440
658
90
4
0
293,672
0
L
Bastet
16,820
673
77
3
0
380,159
0
W
Cerberus
17,489
700
84
3
0
357,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role