Player Matchup

Hercules
Hercules
AimLessKenny
Hercules
Level 89
God Stats
7W - 13L
1,465 SR
Queue Stats
492W - 494L
1,459 Elo+
Solo
Sol
Sol
ITSEvilestDruid
Sol
Level 106
God Stats
12W - 7L
1,500 SR
Queue Stats
395W - 346L
1,499 Elo+
Solo
Ymir
Ymir
Pubzee
Ymir
Level 67
God Stats
11W - 11L
1,472 SR
Queue Stats
21W - 23L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
ShaWooM
Cernunnos
Level 154
God Stats
2W - 7L
1,491 SR
Queue Stats
60W - 70L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
Velkorax
Ao Kuang
Level 79
God Stats
1W - 1L
1,521 SR
Queue Stats
85W - 71L
1,431 Elo+
Party 2
Team Averages
Level 99
1,490 SR
1,458 Elo+

VS

Team Averages
Level 92
1,634 SR
1,409 Elo+
Aphrodite
Aphrodite
AceOfHearts_91
Aphrodite
Level 51
God Stats
34W - 25L
1,570 SR
Queue Stats
267W - 273L
1,419 Elo+
Party 3
Baron Samedi
Baron Samedi
CitifiedHook422
Baron Samedi
Level 115
God Stats
20W - 6L
1,676 SR
Queue Stats
225W - 243L
1,364 Elo+
Party 1
Cerberus
Cerberus
Lucariofan
Cerberus
Level 147
God Stats
3W - 5L
1,622 SR
Queue Stats
41W - 50L
1,445 Elo+
Party 1
Chiron
Chiron
SPICY_BAKON805
Chiron
Level 60
God Stats
44W - 23L
1,690 SR
Queue Stats
283W - 285L
1,420 Elo+
Party 3
Set
Set
TKE Kami
Set
Level 85
God Stats
30W - 25L
1,612 SR
Queue Stats
218W - 222L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AimLessKenny
Hercules
17
2 / 4 / 1
10,675
508
8,302
16,709
11,238
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
8 / 5 / 3
11,206
534
20,830
16,091
8,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Pubzee
Ymir
13
1 / 8 / 5
8,980
428
8,089
18,268
10,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
ShaWooM
Cernunnos
13
0 / 6 / 6
8,316
396
7,749
14,110
5,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
Velkorax
Ao Kuang
15
6 / 7 / 4
10,233
487
13,041
20,001
8,050
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AceOfHearts_91
Aphrodite
15
2 / 1 / 13
10,464
498
5,503
8,862
5,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
CitifiedHook422
Baron Samedi
14
4 / 5 / 12
9,262
441
16,366
19,137
14,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Lucariofan
Cerberus
16
2 / 4 / 11
10,171
484
11,558
17,064
17,903
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
9 / 2 / 5
11,298
538
13,039
12,872
6,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
13 / 5 / 7
11,958
569
19,302
24,339
12,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
78
17
Kills
30
30
Deaths
17
19
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
AceOfHearts_91
Aphrodite
2
1
13
8.5
L
Hercules
AimLessKenny
Hercules
2
4
1
0.63
W
Baron Samedi
CitifiedHook422
Baron Samedi
4
5
12
2
L
8
5
3
1.9
W
Cerberus
Lucariofan
Cerberus
2
4
11
1.88
L
Ymir
Pubzee
Ymir
1
8
5
0.44
W
9
2
5
5.75
L
Cernunnos
ShaWooM
Cernunnos
0
6
6
0.5
W
13
5
7
3.3
L
Ao Kuang
Velkorax
Ao Kuang
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,011
Damage
65,768
85,179
Taken
82,274
43,573
Mitigated
56,464
24,205
Healing
35,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
AceOfHearts_91
Aphrodite
5,503
414
10,407
6,215
8,862
5,784
980
6,215
2,647
24,930
0
L
Hercules
AimLessKenny
Hercules
8,302
2,795
0
4,998
16,709
11,238
0
4,870
11,839
0
68,886
W
Baron Samedi
CitifiedHook422
Baron Samedi
16,366
1,591
2,774
3,286
19,137
14,143
173
12,227
6,910
44,152
0
L
20,830
3,540
0
4,703
16,091
8,178
981
7,466
8,625
64,805
0
W
Cerberus
Lucariofan
Cerberus
11,558
121
0
5,090
17,064
17,903
420
6,991
10,073
59,731
0
L
Ymir
Pubzee
Ymir
8,089
1,401
96
2,793
18,268
10,481
0
8,295
9,973
30,581
0
W
13,039
5,607
688
3,031
12,872
6,060
3,269
7,041
5,831
0
61,267
L
Cernunnos
ShaWooM
Cernunnos
7,749
2,652
349
3,045
14,110
5,626
1,286
6,011
8,099
0
33,725
W
19,302
11,469
0
4,378
24,339
12,574
1,682
9,486
14,853
0
106,605
L
Ao Kuang
Velkorax
Ao Kuang
13,041
2,999
0
8,221
20,001
8,050
75
6,785
13,216
41,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,410
Gold Earned
53,153
396
Minions Killed
537
0
Camps Cleared
0
1,713,683
Distance Traveled
1,822,707
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,464
498
53
3
0
389,913
3
L
Hercules
10,675
508
149
7
0
365,185
4
W
Baron Samedi
9,262
441
37
2
0
322,653
0
L
Sol
11,206
534
103
5
0
348,274
2
W
Cerberus
10,171
484
168
8
0
380,286
5
L
Ymir
8,980
428
41
2
0
311,058
2
W
Chiron
11,298
538
136
6
0
347,652
3
L
Cernunnos
8,316
396
54
3
0
322,593
6
W
Set
11,958
569
143
7
0
382,203
2
L
Ao Kuang
10,233
487
49
2
0
366,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role