Player Matchup

Amaterasu
Amaterasu
FluffyBork
Amaterasu
Level 27
God Stats
8W - 9L
1,537 SR
Queue Stats
47W - 66L
1,310 Elo+
Party 2
Loki
Loki
FoodChainer
Loki
Level 29
God Stats
1W - 3L
1,340 SR
Queue Stats
80W - 89L
1,388 Elo+
Party 2
Yemoja
Yemoja
Marie21
Yemoja
Level 17
God Stats
7W - 10L
1,618 SR
Queue Stats
21W - 36L
1,297 Elo+
Party 4
Olorun
Olorun
chapshenshaka
Olorun
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 28L
1,302 Elo+
Solo
Neith
Neith
sellymas
Neith
Level 25
God Stats
10W - 15L
1,397 SR
Queue Stats
48W - 62L
1,320 Elo+
Party 4
Team Averages
Level 24
1,478 SR
1,324 Elo+

VS

Team Averages
Level 36
1,361 SR
1,268 Elo+
Jormungandr
Jormungandr
BorealisAurora
Jormungandr
Level 14
God Stats
1W - 1L
1,105 SR
Queue Stats
55W - 59L
1,002 Elo+
Party 1
Cthulhu
Cthulhu
Culbreth78
Cthulhu
Level 24
God Stats
4W - 3L
1,088 SR
Queue Stats
36W - 54L
1,279 Elo+
Solo
Ra
Ra
DrakenTooman
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
Hilian69
Danzaburou
Level 127
God Stats
32W - 25L
1,620 SR
Queue Stats
208W - 173L
1,558 Elo+
Party 3
Loki
Loki
σχηματισμού
Loki
Level 14
God Stats
1W - 0L
1,492 SR
Queue Stats
1W - 6L
1,002 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FluffyBork
Amaterasu
10
0 / 4 / 0
6,507
407
2,333
10,118
4,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 3 / 1
8,487
530
6,992
10,423
3,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Marie21
Yemoja
12
4 / 9 / 1
8,354
522
4,002
12,800
8,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
0 / 7 / 1
6,476
405
2,378
11,258
3,585
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
sellymas
Neith
11
2 / 8 / 0
7,090
443
7,620
12,204
3,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BorealisAurora
Jormungandr
12
6 / 3 / 10
9,067
567
7,013
10,509
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Culbreth78
Cthulhu
14
3 / 1 / 1
8,354
522
6,277
7,008
6,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 2 / 1
10,099
631
9,605
8,941
3,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Hilian69
Danzaburou
14
14 / 3 / 7
10,040
628
15,457
13,331
4,932
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 3 / 3
6,789
424
1,069
7,101
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
10
Kills
31
31
Deaths
12
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BorealisAurora
Jormungandr
6
3
10
3.67
W
Cthulhu
Culbreth78
Cthulhu
3
1
1
3.5
W
7
2
1
3.75
L
Amaterasu
FluffyBork
Amaterasu
0
4
0
0
L
4
3
1
1.5
W
Danzaburou
Hilian69
Danzaburou
14
3
7
5.83
L
Yemoja
Marie21
Yemoja
4
9
1
0.5
L
0
7
1
0.07
L
Neith
sellymas
Neith
2
8
0
0.25
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,325
Damage
39,421
56,803
Taken
46,890
23,651
Mitigated
24,775
11,259
Healing
16,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BorealisAurora
Jormungandr
7,013
3,166
0
1,490
10,509
7,343
110
1,823
8,686
32,152
0
W
Cthulhu
Culbreth78
Cthulhu
6,277
1,387
103
2,435
7,008
6,762
161
435
6,573
37,821
0
W
9,605
964
728
4,042
8,941
3,864
362
1,887
7,054
70,351
0
L
Amaterasu
FluffyBork
Amaterasu
2,333
1,038
0
2,186
10,118
4,526
554
4,654
4,980
0
23,701
L
6,992
1,669
0
3,552
10,423
3,412
0
4,808
5,410
0
47,798
W
Danzaburou
Hilian69
Danzaburou
15,457
8,484
0
6,274
13,331
4,932
785
1,507
11,824
0
52,170
L
Yemoja
Marie21
Yemoja
4,002
857
117
192
12,800
8,214
0
4,097
8,641
19,332
0
L
2,378
1,226
29
2,928
11,258
3,585
0
4,981
6,009
30,057
0
L
Neith
sellymas
Neith
7,620
4,137
0
2,255
12,204
3,914
0
3,268
8,868
0
45,378
W
1,069
361
0
1,589
7,101
1,874
190
728
6,373
0
24,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,914
Gold Earned
44,349
307
Minions Killed
392
0
Camps Cleared
0
1,338,821
Distance Traveled
1,511,457
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,067
567
57
4
0
285,862
0
W
Cthulhu
8,354
522
76
5
0
287,289
3
W
Ra
10,099
631
148
9
0
346,819
6
L
Amaterasu
6,507
407
52
3
0
285,160
1
L
Loki
8,487
530
90
6
0
291,562
2
W
Danzaburou
10,040
628
64
4
0
280,872
2
L
Yemoja
8,354
522
23
1
0
243,500
0
L
Olorun
6,476
405
60
4
0
248,430
0
L
Neith
7,090
443
82
5
0
270,169
1
W
Loki
6,789
424
47
3
0
310,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role