Player Matchup

Apollo
Apollo
ASKING4114EPI
Apollo
Level 142
God Stats
5W - 0L
1,500 SR
Queue Stats
571W - 139L
1,846 Elo+
Party 1
Fenrir
Fenrir
LR10
Fenrir
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
62W - 29L
1,803 Elo+
Party 1
Khepri
Khepri
MUNANO8766
Khepri
Level 17
God Stats
4W - 0L
1,672 SR
Queue Stats
69W - 8L
1,982 Elo+
Party 1
Team Averages
Level 71
1,557 SR
1,877 Elo+

VS

Team Averages
Level 63
1,392 SR
1,439 Elo+
Chaac
Chaac
 
Chaac
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Calhare
Artemis
Level 18
God Stats
0W - 2L
1,188 SR
Queue Stats
16W - 27L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
thaoneguyy
Baron Samedi
Level 52
God Stats
17W - 19L
1,489 SR
Queue Stats
73W - 104L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 0 / 3
9,145
831
13,605
8,333
3,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
LR10
Fenrir
12
4 / 0 / 9
9,242
840
10,054
11,798
9,666
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Khepri
MUNANO8766
Khepri
10
1 / 2 / 7
8,027
730
2,819
11,912
8,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 2 / 1
6,656
605
7,624
13,388
10,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Calhare
Artemis
9
0 / 6 / 2
6,534
594
5,075
8,432
2,887
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
thaoneguyy
Baron Samedi
10
2 / 6 / 0
6,992
636
9,337
10,128
4,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
14
Kills
2
2
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
9
0
3
10.5
L
Artemis
Calhare
Artemis
0
6
2
0.17
W
Fenrir
LR10
Fenrir
4
0
9
8.5
W
Khepri
MUNANO8766
Khepri
1
2
7
2.25
L
Baron Samedi
thaoneguyy
Baron Samedi
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,478
Damage
22,036
32,043
Taken
31,948
21,749
Mitigated
17,525
9,828
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,624
2,248
284
5,640
13,388
10,475
0
1,172
12,216
0
28,434
W
13,605
10,916
0
1,061
8,333
3,802
1,955
2,026
6,307
0
48,416
L
Artemis
Calhare
Artemis
5,075
3,166
0
1,146
8,432
2,887
0
1,162
7,270
0
13,248
W
Fenrir
LR10
Fenrir
10,054
2,432
0
4,687
11,798
9,666
56
3,565
8,233
0
24,076
W
Khepri
MUNANO8766
Khepri
2,819
256
0
4,080
11,912
8,281
136
4,240
7,672
10,179
0
L
Baron Samedi
thaoneguyy
Baron Samedi
9,337
794
807
2,430
10,128
4,163
0
631
9,497
30,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,414
Gold Earned
20,182
111
Minions Killed
97
0
Camps Cleared
0
594,103
Distance Traveled
514,917
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,656
605
37
3
0
183,939
4
W
Apollo
9,145
831
71
6
0
196,067
0
L
Artemis
6,534
594
28
3
0
150,722
1
W
Fenrir
9,242
840
27
2
0
203,414
2
W
Khepri
8,027
730
13
1
0
194,622
1
L
Baron Samedi
6,992
636
32
3
0
180,256
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role