Player Matchup

Tsukuyomi
Tsukuyomi
HyuugaBTK
Tsukuyomi
Level 16
God Stats
15W - 19L
1,366 SR
Queue Stats
239W - 295L
1,302 Elo+
Party 1
Neith
Neith
JeoStronda
Neith
Level 59
God Stats
19W - 17L
1,626 SR
Queue Stats
83W - 146L
1,236 Elo+
Party 1
Cthulhu
Cthulhu
LOucurasDEMAIO
Cthulhu
Level 14
God Stats
6W - 6L
1,342 SR
Queue Stats
26W - 40L
1,345 Elo+
Solo
Ra
Ra
WalterBragaNG
Ra
Level 28
God Stats
6W - 7L
1,885 SR
Queue Stats
59W - 120L
1,247 Elo+
Party 1
Nu Wa
Nu Wa
caduh10
Nu Wa
Level 29
God Stats
5W - 4L
1,433 SR
Queue Stats
17W - 27L
1,256 Elo+
Party 1
Team Averages
Level 29
1,531 SR
1,277 Elo+

VS

Team Averages
Level 14
1,469 SR
1,191 Elo+
Ra
Ra
CalebmonZ
Ra
Level 15
God Stats
12W - 18L
1,413 SR
Queue Stats
170W - 243L
1,156 Elo+
Party 2
Nemesis
Nemesis
NahuelDiaz99
Nemesis
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
343W - 408L
1,156 Elo+
Party 2
Cthulhu
Cthulhu
Xperia10K
Cthulhu
Level 7
God Stats
1W - 3L
1,291 SR
Queue Stats
465W - 534L
1,064 Elo+
Party 2
Odin
Odin
ivick2000
Odin
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
344W - 394L
1,095 Elo+
Party 2
Anhur
Anhur
rodripc2001
Anhur
Level 27
God Stats
4W - 4L
1,639 SR
Queue Stats
77W - 62L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HyuugaBTK
Tsukuyomi
19
9 / 5 / 5
13,046
522
18,127
18,277
6,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
19
3 / 5 / 8
11,125
445
8,939
14,869
5,454
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

19
3 / 1 / 3
12,043
482
7,711
14,501
10,432
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
6 / 5 / 5
12,127
485
14,941
8,708
2,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
caduh10
Nu Wa
20
9 / 3 / 10
13,870
555
21,612
12,837
4,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 10 / 5
10,842
434
6,661
17,518
8,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
NahuelDiaz99
Nemesis
15
2 / 7 / 4
9,485
379
7,151
16,293
4,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
Xperia10K
Cthulhu
15
0 / 3 / 8
9,454
378
5,458
17,840
11,549
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
17
1 / 6 / 2
10,519
421
3,652
17,328
13,323
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

20
15 / 4 / 2
13,520
541
20,874
22,507
7,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
40
30
Kills
19
19
Deaths
30
31
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
Tsukuyomi
HyuugaBTK
Tsukuyomi
9
5
5
2.3
W
Neith
3
5
8
1.4
W
3
1
3
4.5
L
Nemesis
NahuelDiaz99
Nemesis
2
7
4
0.57
W
6
5
5
1.7
L
Cthulhu
Xperia10K
Cthulhu
0
3
8
1.33
W
Nu Wa
caduh10
Nu Wa
9
3
10
4.67
L
Odin
1
6
2
0.33
L
15
4
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,330
Damage
43,796
69,192
Taken
91,486
29,416
Mitigated
45,369
26,614
Healing
23,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,661
830
286
3,069
17,518
8,195
432
7,790
9,694
61,869
0
W
Tsukuyomi
HyuugaBTK
Tsukuyomi
18,127
3,457
111
5,752
18,277
6,507
627
2,534
15,509
0
72,097
W
Neith
8,939
3,944
535
5,252
14,869
5,454
2,760
3,071
11,768
0
65,856
W
7,711
477
619
6,559
14,501
10,432
1,418
0
14,501
54,959
0
L
Nemesis
NahuelDiaz99
Nemesis
7,151
2,884
342
3,246
16,293
4,683
0
7,071
9,118
0
46,028
W
14,941
1,026
2,874
1,727
8,708
2,376
751
2,267
6,441
64,512
0
L
Cthulhu
Xperia10K
Cthulhu
5,458
216
124
4,312
17,840
11,549
0
8,319
9,098
34,321
0
W
Nu Wa
caduh10
Nu Wa
21,612
5,231
506
2,679
12,837
4,647
1,799
3,773
8,764
85,440
0
L
Odin
3,652
1,192
0
1,047
17,328
13,323
495
9,766
7,506
0
41,431
L
20,874
12,373
0
10,711
22,507
7,619
3,284
10,341
11,806
0
101,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,211
Gold Earned
53,820
544
Minions Killed
473
0
Camps Cleared
0
2,212,394
Distance Traveled
2,289,755
27
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,842
434
102
4
0
405,456
9
W
Tsukuyomi
13,046
522
105
4
0
472,250
1
W
Neith
11,125
445
105
4
0
411,395
7
W
Cthulhu
12,043
482
91
4
0
423,314
9
L
Nemesis
9,485
379
72
3
0
519,661
6
W
Ra
12,127
485
112
4
0
463,207
7
L
Cthulhu
9,454
378
65
3
0
445,048
0
W
Nu Wa
13,870
555
131
5
0
442,228
3
L
Odin
10,519
421
92
4
0
469,553
2
L
Anhur
13,520
541
142
6
0
450,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role