Player Matchup

Gilgamesh
Gilgamesh
Agust1ncabj
Gilgamesh
Level 27
God Stats
19W - 7L
1,845 SR
Queue Stats
120W - 104L
1,583 Elo+
Solo
Ares
Ares
Codex80
Ares
Level 7
God Stats
1W - 2L
1,519 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 1
Neith
Neith
ElMasitaMolvil
Neith
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,567 Elo+
Party 1
Anhur
Anhur
TheKuza
Anhur
Level 14
God Stats
2W - 4L
1,275 SR
Queue Stats
108W - 68L
1,626 Elo+
Solo
Tyr
Tyr
santiiroko99
Tyr
Level 27
God Stats
1W - 1L
1,760 SR
Queue Stats
71W - 34L
1,637 Elo+
Solo
Team Averages
Level 17
1,580 SR
1,575 Elo+

VS

Team Averages
Level 21
1,620 SR
1,503 Elo+
Gilgamesh
Gilgamesh
LloydsBunk
Gilgamesh
Level 15
God Stats
1W - 0L
1,694 SR
Queue Stats
3W - 4L
1,400 Elo+
Solo
Aphrodite
Aphrodite
Luduaver
Aphrodite
Level 28
God Stats
5W - 7L
1,475 SR
Queue Stats
173W - 153L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
MamadoFavorito
Nu Wa
Level 10
God Stats
2W - 0L
1,758 SR
Queue Stats
20W - 12L
1,561 Elo+
Party 2
Chaac
Chaac
Manolo27
Chaac
Level 29
God Stats
41W - 25L
1,672 SR
Queue Stats
141W - 110L
1,494 Elo+
Solo
Pele
Pele
ZOAD0
Pele
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Agust1ncabj
Gilgamesh
14
2 / 6 / 5
9,309
443
10,663
18,698
8,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ares
Codex80
Ares
11
1 / 6 / 1
7,313
348
3,224
14,291
7,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 9 / 0
7,337
349
3,019
12,763
3,013
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Anhur
TheKuza
Anhur
18
3 / 3 / 2
11,218
534
9,014
15,838
4,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 1
10,702
510
8,624
16,542
16,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LloydsBunk
Gilgamesh
17
1 / 3 / 7
10,703
510
5,144
14,265
8,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Luduaver
Aphrodite
15
3 / 1 / 13
11,720
558
6,669
10,579
5,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
5 / 1 / 14
12,616
601
17,849
7,697
2,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Manolo27
Chaac
15
6 / 3 / 7
10,654
507
13,855
19,206
11,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pele
ZOAD0
Pele
20
13 / 3 / 5
13,210
629
17,990
18,557
7,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
74
10
Kills
28
28
Deaths
11
9
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Agust1ncabj
Gilgamesh
2
6
5
0.75
L
Ares
Codex80
Ares
1
6
1
0.25
L
1
9
0
0.11
W
Gilgamesh
LloydsBunk
Gilgamesh
1
3
7
1.5
W
Aphrodite
Luduaver
Aphrodite
3
1
13
9.5
W
5
1
14
12
W
Chaac
Manolo27
Chaac
6
3
7
3.17
L
Anhur
TheKuza
Anhur
3
3
2
1.33
W
Pele
ZOAD0
Pele
13
3
5
5.17
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,544
Damage
61,507
78,132
Taken
70,304
39,689
Mitigated
34,611
12,256
Healing
32,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Agust1ncabj
Gilgamesh
10,663
1,933
0
1,092
18,698
8,040
0
5,210
13,248
0
62,238
L
Ares
Codex80
Ares
3,224
279
0
1,326
14,291
7,430
0
4,515
9,580
19,616
0
L
3,019
1,590
0
1,458
12,763
3,013
0
4,125
8,486
0
30,965
W
Gilgamesh
LloydsBunk
Gilgamesh
5,144
1,470
0
2,446
14,265
8,020
75
1,564
12,701
125
56,276
W
Aphrodite
Luduaver
Aphrodite
6,669
1,592
6,166
6,571
10,579
5,978
976
2,343
8,236
32,104
0
W
17,849
2,984
84
3,987
7,697
2,557
1,971
868
6,829
84,694
0
W
Chaac
Manolo27
Chaac
13,855
3,691
0
8,561
19,206
11,016
1,550
2,824
16,382
0
62,027
L
Anhur
TheKuza
Anhur
9,014
3,948
0
5,113
15,838
4,772
0
5,832
9,604
0
88,121
W
Pele
ZOAD0
Pele
17,990
4,664
0
4,474
18,557
7,040
2,136
2,464
16,093
0
111,281
L
8,624
1,012
0
3,267
16,542
16,434
99
3,773
12,597
0
73,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
58,903
502
Minions Killed
513
0
Camps Cleared
0
1,878,689
Distance Traveled
2,070,635
7
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,309
443
89
4
0
414,719
1
L
Ares
7,313
348
33
2
0
329,858
3
L
Neith
7,337
349
66
3
0
364,978
3
W
Gilgamesh
10,703
510
101
5
0
373,887
2
W
Aphrodite
11,720
558
53
3
0
407,263
7
W
Nu Wa
12,616
601
134
6
0
411,668
8
W
Chaac
10,654
507
72
3
0
424,601
4
L
Anhur
11,218
534
176
8
0
376,777
0
W
Pele
13,210
629
153
7
0
453,216
5
L
Tyr
10,702
510
138
7
0
392,357
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role