Player Matchup

Danzaburou
Danzaburou
Henderson31
Danzaburou
Level 75
God Stats
4W - 6L
1,484 SR
Queue Stats
37W - 39L
1,482 Elo+
Party 1
Kukulkan
Kukulkan
Restraint Lvl 0
Kukulkan
Level 89
God Stats
18W - 7L
1,795 SR
Queue Stats
334W - 334L
1,489 Elo+
Party 1
Heimdallr
Heimdallr
sn95wolf
Heimdallr
Level 125
God Stats
2W - 2L
1,552 SR
Queue Stats
252W - 221L
1,591 Elo+
Party 1
Team Averages
Level 96
1,610 SR
1,521 Elo+

VS

Team Averages
Level 92
1,568 SR
1,455 Elo+
Zhong Kui
Zhong Kui
Abbsis
Zhong Kui
Level 104
God Stats
14W - 15L
1,530 SR
Queue Stats
189W - 174L
1,581 Elo+
Party 2
Ares
Ares
Saucy Creepa
Ares
Level 85
God Stats
6W - 3L
1,676 SR
Queue Stats
164W - 233L
1,382 Elo+
Party 2
Gilgamesh
Gilgamesh
shoetang09
Gilgamesh
Level 87
God Stats
16W - 18L
1,499 SR
Queue Stats
82W - 103L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Henderson31
Danzaburou
13
1 / 7 / 5
11,597
580
8,150
17,752
6,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
5 / 8 / 1
12,334
617
14,429
17,649
6,446
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
sn95wolf
Heimdallr
15
1 / 7 / 5
11,901
595
13,337
17,844
6,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Abbsis
Zhong Kui
19
10 / 2 / 8
14,314
716
23,953
19,562
17,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 10
12,165
608
6,638
20,748
32,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gilgamesh
shoetang09
Gilgamesh
17
7 / 2 / 12
14,395
720
14,733
18,831
13,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
7
Kills
20
22
Deaths
7
11
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Abbsis
Zhong Kui
10
2
8
7
L
Danzaburou
Henderson31
Danzaburou
1
7
5
0.5
L
Kukulkan
5
8
1
0.69
W
3
3
10
2.67
W
Gilgamesh
shoetang09
Gilgamesh
7
2
12
6.5
L
Heimdallr
sn95wolf
Heimdallr
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,916
Damage
45,324
53,245
Taken
59,141
19,914
Mitigated
63,136
6,167
Healing
16,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Abbsis
Zhong Kui
23,953
2,310
224
9,178
19,562
17,303
2,217
4,232
15,330
98,333
0
L
Danzaburou
Henderson31
Danzaburou
8,150
3,007
0
1,508
17,752
6,532
963
8,997
8,445
0
40,079
L
Kukulkan
14,429
1,734
0
722
17,649
6,446
293
10,783
6,524
59,460
0
W
6,638
168
0
3,391
20,748
32,177
347
6,542
14,190
11,848
0
W
Gilgamesh
shoetang09
Gilgamesh
14,733
3,490
1,245
2,009
18,831
13,656
1,559
3,752
15,079
0
52,496
L
Heimdallr
sn95wolf
Heimdallr
13,337
7,793
0
3,937
17,844
6,936
1,055
9,831
7,613
0
66,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,832
Gold Earned
40,874
219
Minions Killed
196
0
Camps Cleared
0
927,453
Distance Traveled
1,191,878
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,314
716
137
7
0
369,830
3
L
Danzaburou
11,597
580
55
3
0
305,835
1
L
Kukulkan
12,334
617
86
4
0
316,501
1
W
Ares
12,165
608
6
0
0
378,278
0
W
Gilgamesh
14,395
720
53
3
0
443,770
1
L
Heimdallr
11,901
595
78
4
0
305,117
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role