Player Matchup

Cthulhu
Cthulhu
FloppyEars
Cthulhu
Level 42
God Stats
6W - 3L
1,736 SR
Queue Stats
12W - 13L
1,438 Elo+
Party 2
Guan Yu
Guan Yu
JotaST
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,466 Elo+
Solo
Thoth
Thoth
PartTimeInNOut
Thoth
Level 74
God Stats
3W - 4L
1,503 SR
Queue Stats
75W - 82L
1,559 Elo+
Party 2
Team Averages
Level 41
1,580 SR
1,488 Elo+

VS

Team Averages
Level 48
1,454 SR
1,312 Elo+
Anubis
Anubis
BountyHunter-XV
Anubis
Level 109
God Stats
1W - 3L
1,640 SR
Queue Stats
6W - 17L
1,437 Elo+
Party 1
Ymir
Ymir
Krickl13
Ymir
Level 29
God Stats
0W - 2L
1,221 SR
Queue Stats
2W - 5L
1,418 Elo+
Party 1
Anhur
Anhur
Kricklthepickl
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FloppyEars
Cthulhu
16
9 / 2 / 10
12,457
733
9,972
17,698
14,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
JotaST
Guan Yu
4
0 / 1 / 1
8,247
485
0
946
120
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

18
13 / 0 / 8
13,434
790
26,232
5,981
2,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 9 / 1
9,951
585
8,243
17,183
5,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 5 / 3
8,907
524
2,073
15,244
6,714
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
1 / 8 / 1
9,206
542
1,909
9,989
2,588
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
22
Kills
3
3
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
W
Cthulhu
FloppyEars
Cthulhu
9
2
10
7
W
Guan Yu
JotaST
Guan Yu
0
1
1
0.5
L
Ymir
0
5
3
0.3
L
1
8
1
0.19
W
13
0
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,204
Damage
12,225
24,625
Taken
42,416
16,518
Mitigated
14,437
2,294
Healing
9,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,243
590
1,080
4,338
17,183
5,135
0
14,997
2,186
49,982
0
W
Cthulhu
FloppyEars
Cthulhu
9,972
545
284
970
17,698
14,259
1,042
8,411
9,287
34,752
0
W
Guan Yu
JotaST
Guan Yu
0
0
0
0
946
120
0
470
476
0
680
L
Ymir
2,073
316
628
2,965
15,244
6,714
0
13,241
2,003
15,900
0
L
1,909
1,366
0
103
9,989
2,588
0
8,038
1,951
0
11,239
W
26,232
108
0
1,040
5,981
2,139
685
2,383
3,598
88,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
28,064
165
Minions Killed
129
0
Camps Cleared
0
653,930
Distance Traveled
597,864
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,951
585
79
5
0
229,384
3
W
Cthulhu
12,457
733
39
2
0
289,923
0
W
Guan Yu
8,247
485
0
0
0
34,985
1
L
Ymir
8,907
524
30
2
0
180,316
0
L
Anhur
9,206
542
20
1
0
188,164
0
W
Thoth
13,434
790
126
7
0
329,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role