Player Matchup

Gilgamesh
Gilgamesh
Hodgier
Gilgamesh
Level 127
God Stats
6W - 5L
1,504 SR
Queue Stats
302W - 202L
1,690 Elo+
Party 2
Heimdallr
Heimdallr
Nickapotamus
Heimdallr
Level 115
God Stats
14W - 5L
1,746 SR
Queue Stats
294W - 177L
1,733 Elo+
Party 2
Tiamat
Tiamat
SladeM
Tiamat
Level 114
God Stats
10W - 2L
1,643 SR
Queue Stats
138W - 98L
1,614 Elo+
Party 2
Team Averages
Level 119
1,631 SR
1,679 Elo+

VS

Team Averages
Level 104
1,697 SR
1,728 Elo+
Pele
Pele
Krohn
Pele
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 34L
1,746 Elo+
Party 1
Sobek
Sobek
SlothsUm
Sobek
Level 109
God Stats
1W - 1L
1,752 SR
Queue Stats
45W - 39L
1,728 Elo+
Party 1
Olorun
Olorun
ssbADP
Olorun
Level 94
God Stats
1W - 1L
1,838 SR
Queue Stats
35W - 27L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Hodgier
Gilgamesh
13
2 / 2 / 11
8,836
736
7,395
11,803
5,609
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Nickapotamus
Heimdallr
14
8 / 1 / 8
10,129
844
16,097
7,593
3,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
SladeM
Tiamat
13
6 / 2 / 7
9,605
800
12,290
7,967
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Krohn
Pele
11
1 / 7 / 3
7,986
666
6,695
15,189
4,604
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
SlothsUm
Sobek
10
4 / 6 / 1
8,439
703
5,743
15,679
12,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
ssbADP
Olorun
10
0 / 3 / 5
7,363
614
6,377
9,843
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
5
5
Deaths
16
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Hodgier
Gilgamesh
2
2
11
3.75
L
Pele
Krohn
Pele
1
7
3
0.36
W
Heimdallr
Nickapotamus
Heimdallr
8
1
8
12
W
Tiamat
SladeM
Tiamat
6
2
7
4.75
L
Sobek
SlothsUm
Sobek
4
6
1
0.75
L
Olorun
ssbADP
Olorun
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,782
Damage
18,815
27,363
Taken
40,711
13,609
Mitigated
20,915
7,789
Healing
9,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Hodgier
Gilgamesh
7,395
2,043
0
2,467
11,803
5,609
629
4,616
7,187
0
30,939
L
Pele
Krohn
Pele
6,695
998
0
288
15,189
4,604
0
4,870
10,319
0
31,646
W
Heimdallr
Nickapotamus
Heimdallr
16,097
7,504
0
2,958
7,593
3,046
2,129
4,073
3,520
0
49,351
W
Tiamat
SladeM
Tiamat
12,290
753
0
2,364
7,967
4,954
456
3,045
4,922
48,030
0
L
Sobek
SlothsUm
Sobek
5,743
305
1,118
2,799
15,679
12,219
0
5,163
10,516
16,561
0
L
Olorun
ssbADP
Olorun
6,377
3,093
1,253
4,082
9,843
4,092
0
2,388
7,455
27,409
1,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,570
Gold Earned
23,788
179
Minions Killed
124
0
Camps Cleared
0
716,249
Distance Traveled
731,988
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,836
736
33
3
0
253,723
4
L
Pele
7,986
666
56
5
0
299,081
1
W
Heimdallr
10,129
844
53
4
0
223,535
2
W
Tiamat
9,605
800
93
8
0
238,991
5
L
Sobek
8,439
703
33
3
0
235,865
4
L
Olorun
7,363
614
35
3
0
197,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role