Player Matchup

Jormungandr
Jormungandr
KBear992
Jormungandr
Level 24
God Stats
6W - 5L
1,460 SR
Queue Stats
83W - 84L
1,400 Elo+
Solo
Merlin
Merlin
STIHLteamSIX
Merlin
Level 127
God Stats
4W - 3L
1,629 SR
Queue Stats
89W - 84L
1,476 Elo+
Party 2
Thor
Thor
Supertroopers42
Thor
Level 29
God Stats
7W - 10L
1,664 SR
Queue Stats
89W - 105L
1,429 Elo+
Solo
Danzaburou
Danzaburou
deezalmundz
Danzaburou
Level 18
God Stats
169W - 146L
1,914 SR
Queue Stats
237W - 259L
1,312 Elo+
Solo
Hades
Hades
iambastionblack
Hades
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,275 Elo+
Party 2
Team Averages
Level 41
1,634 SR
1,379 Elo+

VS

Team Averages
Level 15
1,498 SR
1,308 Elo+
Scylla
Scylla
Dleolivre
Scylla
Level 15
God Stats
4W - 12L
1,358 SR
Queue Stats
83W - 91L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Jeepjeep1989
Cthulhu
Level 23
God Stats
6W - 5L
1,549 SR
Queue Stats
11W - 12L
1,345 Elo+
Solo
Danzaburou
Danzaburou
TheAdventureBug
Danzaburou
Level 28
God Stats
1W - 3L
1,715 SR
Queue Stats
20W - 30L
1,282 Elo+
Solo
Susano
Susano
Workshop2005
Susano
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,302 Elo+
Party 1
Tiamat
Tiamat
yousmelllikeblue
Tiamat
Level 6
God Stats
5W - 8L
1,365 SR
Queue Stats
34W - 36L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KBear992
Jormungandr
20
6 / 8 / 26
13,039
1,087
14,624
18,538
8,841
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
20
22 / 2 / 15
16,415
1,368
41,585
14,985
6,721
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
13 / 8 / 18
15,001
1,250
25,412
22,181
12,386
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
deezalmundz
Danzaburou
20
1 / 0 / 27
13,158
1,097
16,267
14,807
7,476
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 4 / 21
12,438
1,037
10,399
17,844
9,922
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

123

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dleolivre
Scylla
18
1 / 3 / 9
11,428
952
7,760
12,192
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cthulhu
Jeepjeep1989
Cthulhu
19
5 / 4 / 15
13,198
1,100
17,490
29,444
16,114
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TheAdventureBug
Danzaburou
19
8 / 6 / 5
14,437
1,203
17,847
21,837
7,320
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Susano
17
2 / 16 / 8
11,184
932
16,341
27,111
9,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
6 / 16 / 12
13,351
1,113
22,230
27,754
13,616
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
71
45
Kills
22
22
Deaths
45
107
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dleolivre
Scylla
1
3
9
1.83
L
Cthulhu
Jeepjeep1989
Cthulhu
5
4
15
3.13
W
Jormungandr
KBear992
Jormungandr
6
8
26
2.38
W
Merlin
22
2
15
14.75
W
13
8
18
2.75
L
Danzaburou
TheAdventureBug
Danzaburou
8
6
5
1.75
L
Susano
2
16
8
0.38
W
Danzaburou
deezalmundz
Danzaburou
1
0
27
14.5
W
3
4
21
3.38
L
6
16
12
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,287
Damage
81,668
88,355
Taken
118,338
45,346
Mitigated
49,671
14,845
Healing
16,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dleolivre
Scylla
7,760
1,342
0
500
12,192
3,492
0
8,032
3,935
25,041
0
L
Cthulhu
Jeepjeep1989
Cthulhu
17,490
562
1,403
7,580
29,444
16,114
0
13,624
15,589
31,388
0
W
Jormungandr
KBear992
Jormungandr
14,624
6,509
1,013
1,468
18,538
8,841
0
8,286
10,252
33,745
0
W
Merlin
41,585
3,699
375
3,822
14,985
6,721
0
6,695
8,290
68,647
0
W
25,412
8,307
618
657
22,181
12,386
0
11,827
10,354
0
46,387
L
Danzaburou
TheAdventureBug
Danzaburou
17,847
9,171
0
3,566
21,837
7,320
0
13,457
7,916
0
55,276
L
Susano
16,341
4,298
0
0
27,111
9,129
0
15,743
11,064
0
37,370
W
Danzaburou
deezalmundz
Danzaburou
16,267
8,209
0
2,965
14,807
7,476
0
10,594
4,213
0
39,231
W
10,399
1,329
730
3,197
17,844
9,922
0
10,078
7,680
26,441
0
L
22,230
3,492
0
3,740
27,754
13,616
0
13,970
13,226
44,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,051
Gold Earned
63,598
243
Minions Killed
238
3
Camps Cleared
0
985,590
Distance Traveled
1,117,863
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,428
952
33
3
0
207,696
0
L
Cthulhu
13,198
1,100
33
3
0
202,607
3
W
Jormungandr
13,039
1,087
32
3
0
150,277
0
W
Merlin
16,415
1,368
69
6
0
231,239
0
W
Thor
15,001
1,250
38
3
3
181,950
4
L
Danzaburou
14,437
1,203
96
8
0
231,604
0
L
Susano
11,184
932
31
3
0
260,762
0
W
Danzaburou
13,158
1,097
56
5
0
210,688
0
W
Hades
12,438
1,037
48
4
0
211,436
0
L
Tiamat
13,351
1,113
45
4
0
215,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role