Player Matchup

Cabrakan
Cabrakan
Iconic Mittenz
Cabrakan
Level 37
God Stats
3W - 2L
1,686 SR
Queue Stats
86W - 68L
1,602 Elo+
Party 2
Eset
Eset
Krampie
Eset
Level 29
God Stats
1W - 1L
1,835 SR
Queue Stats
65W - 37L
1,691 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
j1miles
Ah Muzen Cab
Level 59
God Stats
11W - 9L
1,678 SR
Queue Stats
105W - 76L
1,627 Elo+
Party 2
Team Averages
Level 42
1,733 SR
1,640 Elo+

VS

Team Averages
Level 37
1,665 SR
1,749 Elo+
Cthulhu
Cthulhu
Narclas
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 18L
1,776 Elo+
Party 1
Chaac
Chaac
Righatony
Chaac
Level 64
God Stats
64W - 34L
1,760 SR
Queue Stats
356W - 215L
1,735 Elo+
Party 1
The Morrigan
The Morrigan
pitchoom
The Morrigan
Level 24
God Stats
4W - 1L
1,736 SR
Queue Stats
289W - 102L
1,737 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
2 / 4 / 2
9,731
649
7,432
14,177
12,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Krampie
Eset
12
2 / 9 / 2
9,834
656
8,712
11,891
3,854
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
j1miles
Ah Muzen Cab
14
3 / 5 / 3
10,289
686
10,369
15,488
5,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Narclas
Cthulhu
13
3 / 1 / 12
10,973
732
5,281
12,686
15,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Righatony
Chaac
14
7 / 4 / 11
11,132
742
16,320
16,773
7,680
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
pitchoom
The Morrigan
16
8 / 2 / 10
11,591
773
13,776
10,024
4,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
7
Kills
18
18
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
2
4
2
0.75
L
Eset
Krampie
Eset
2
9
2
0.33
W
Cthulhu
Narclas
Cthulhu
3
1
12
9
W
Chaac
Righatony
Chaac
7
4
11
3.13
L
Ah Muzen Cab
j1miles
Ah Muzen Cab
3
5
3
0.9
W
The Morrigan
pitchoom
The Morrigan
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,513
Damage
35,377
41,556
Taken
39,483
21,691
Mitigated
27,544
6,762
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
7,432
818
0
1,098
14,177
12,164
0
7,569
6,608
29,527
0
L
Eset
Krampie
Eset
8,712
600
0
2,459
11,891
3,854
170
3,962
7,929
49,863
0
W
Cthulhu
Narclas
Cthulhu
5,281
167
200
1,184
12,686
15,546
392
3,573
9,012
15,188
0
W
Chaac
Righatony
Chaac
16,320
2,056
510
6,011
16,773
7,680
1,461
7,421
8,976
0
58,592
L
Ah Muzen Cab
j1miles
Ah Muzen Cab
10,369
4,523
0
3,205
15,488
5,673
0
7,819
7,669
0
56,649
W
The Morrigan
pitchoom
The Morrigan
13,776
1,861
1,004
2,492
10,024
4,318
1,048
4,559
5,158
58,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,854
Gold Earned
33,696
171
Minions Killed
182
0
Camps Cleared
0
778,729
Distance Traveled
878,243
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,731
649
33
2
0
252,284
3
L
Eset
9,834
656
68
5
0
239,536
1
W
Cthulhu
10,973
732
18
1
0
301,738
0
W
Chaac
11,132
742
80
5
0
303,926
0
L
Ah Muzen Cab
10,289
686
70
5
0
286,909
0
W
The Morrigan
11,591
773
84
6
0
272,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role