Player Matchup

Vulcan
Vulcan
Silver II
Khaos 6k
Vulcan
Silver II
Level 68
God Stats
51W - 62L
1,468 SR
Queue Stats
329W - 391L
1,256 MMR
Solo
Cupid
Cupid
Silver I
PaTT RiCHaRD
Cupid
Silver I
Level 109
God Stats
1W - 4L
1,261 SR
Queue Stats
311W - 369L
1,226 MMR
Solo
Bacchus
Bacchus
Silver I
Pknndy
Bacchus
Silver I
Level 100
God Stats
2W - 2L
1,559 SR
Queue Stats
92W - 110L
1,231 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 92
1,429 SR
1,238 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,601 SR
1,135 MMR
Chang'e
Chang'e
Gold V
TheBestAngel11
Chang'e
Gold V
Level 118
God Stats
22W - 13L
1,673 SR
Queue Stats
191W - 208L
1,261 MMR
Solo
Chaac
Chaac
Silver I
rapiedade
Chaac
Silver I
Level 125
God Stats
74W - 71L
1,620 SR
Queue Stats
545W - 545L
1,253 MMR
Party 1
Izanami
Izanami
Silver II
ssuccubuss
Izanami
Silver II
Level 141
God Stats
319W - 256L
1,510 SR
Queue Stats
817W - 856L
890 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Khaos 6k
Vulcan
15
3 / 4 / 5
11,250
662
18,405
10,262
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 3
11,552
680
9,149
9,120
3,690
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Pknndy
Bacchus
13
1 / 6 / 4
9,711
571
4,632
17,835
24,427
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
KumbhakarnaAh PuchGilgameshCerberusAnubis

VS

Bans
AphroditeNeithMedusaSkadiAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 5
12,035
708
10,884
15,226
5,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
rapiedade
Chaac
15
5 / 2 / 5
12,468
733
8,671
16,948
19,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
ssuccubuss
Izanami
14
1 / 2 / 6
10,790
635
7,334
11,399
3,966
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
8
Kills
13
13
Deaths
8
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Khaos 6k
Vulcan
3
4
5
1.38
L
4
3
3
1.83
L
Bacchus
Pknndy
Bacchus
1
6
4
0.5
W
7
4
5
2.38
W
Chaac
rapiedade
Chaac
5
2
5
3.75
W
Izanami
ssuccubuss
Izanami
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,186
Damage
26,889
37,217
Taken
43,573
32,471
Mitigated
28,947
4,784
Healing
16,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Khaos 6k
Vulcan
18,405
5,046
0
80
10,262
4,354
0
3,503
6,759
62,963
0
L
9,149
5,098
999
1,255
9,120
3,690
540
2,273
6,847
0
65,886
L
Bacchus
Pknndy
Bacchus
4,632
164
0
2,450
17,835
24,427
0
5,196
12,639
15,207
0
W
10,884
227
3,452
8,268
15,226
5,597
569
8,819
6,125
45,688
0
W
Chaac
rapiedade
Chaac
8,671
780
0
4,555
16,948
19,384
121
7,640
8,966
0
44,339
W
Izanami
ssuccubuss
Izanami
7,334
5,234
0
208
11,399
3,966
2,573
5,851
5,332
0
56,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,513
Gold Earned
35,293
184
Minions Killed
235
0
Camps Cleared
0
908,636
Distance Traveled
953,881
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,250
662
85
5
0
335,384
3
L
Cupid
11,552
680
78
5
0
280,651
0
L
Bacchus
9,711
571
21
1
0
292,601
3
W
Chang'e
12,035
708
76
4
0
324,533
1
W
Chaac
12,468
733
58
3
0
335,330
2
W
Izanami
10,790
635
101
6
0
294,018
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role