Player Matchup

Danzaburou
Danzaburou
AnAuzzieBogan
Danzaburou
Level 54
God Stats
2W - 5L
1,321 SR
Queue Stats
5W - 15L
1,242 Elo+
Party 1
Chang'e
Chang'e
MrMerkhem99
Chang'e
Level 61
God Stats
1W - 2L
1,533 SR
Queue Stats
5W - 14L
1,242 Elo+
Party 1
Cthulhu
Cthulhu
Stabler9
Cthulhu
Level 22
God Stats
1W - 2L
1,771 SR
Queue Stats
3W - 7L
1,221 Elo+
Party 1
Team Averages
Level 46
1,542 SR
1,235 Elo+

VS

Team Averages
Level 64
1,454 SR
1,570 Elo+
Medusa
Medusa
CelestialBestt
Medusa
Level 55
God Stats
4W - 7L
1,553 SR
Queue Stats
14W - 19L
1,465 Elo+
Party 2
Zeus
Zeus
NoShirtStann
Zeus
Level 12
God Stats
1W - 0L
1,309 SR
Queue Stats
10W - 11L
1,451 Elo+
Party 2
Ares
Ares
TheDubiousSir
Ares
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 45L
1,795 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnAuzzieBogan
Danzaburou
16
6 / 7 / 0
13,293
665
13,800
17,488
7,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MrMerkhem99
Chang'e
17
1 / 6 / 6
12,056
603
13,337
21,228
8,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Stabler9
Cthulhu
14
1 / 6 / 3
11,091
555
9,356
25,705
22,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 5 / 7
13,437
672
21,762
15,890
7,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 11
13,755
688
14,954
9,198
3,785
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
6 / 0 / 11
14,527
726
20,762
24,413
31,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
8
Kills
19
19
Deaths
8
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AnAuzzieBogan
Danzaburou
6
7
0
0.86
W
7
5
7
2.1
L
Chang'e
MrMerkhem99
Chang'e
1
6
6
0.67
W
6
3
11
3.83
L
Cthulhu
Stabler9
Cthulhu
1
6
3
0.42
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,493
Damage
57,478
64,421
Taken
49,501
38,279
Mitigated
42,779
17,906
Healing
9,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AnAuzzieBogan
Danzaburou
13,800
7,331
0
2,233
17,488
7,656
1,016
7,560
9,928
0
57,820
W
21,762
14,707
0
3,654
15,890
7,314
1,008
8,285
7,015
0
65,727
L
Chang'e
MrMerkhem99
Chang'e
13,337
1,032
2,204
9,066
21,228
8,183
486
12,494
8,734
64,695
0
W
14,954
2,083
0
2,200
9,198
3,785
876
3,213
5,897
63,006
0
L
Cthulhu
Stabler9
Cthulhu
9,356
508
71
4,332
25,705
22,440
0
16,131
9,574
33,984
0
W
20,762
697
0
3,867
24,413
31,680
250
9,536
13,697
47,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,440
Gold Earned
41,719
207
Minions Killed
193
0
Camps Cleared
0
965,387
Distance Traveled
1,108,217
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
13,293
665
92
5
0
292,628
5
W
Medusa
13,437
672
66
3
0
355,704
2
L
Chang'e
12,056
603
78
4
0
338,831
6
W
Zeus
13,755
688
95
5
0
335,502
3
L
Cthulhu
11,091
555
37
2
0
333,928
0
W
Ares
14,527
726
32
2
0
417,011
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role