Player Matchup

Nox
Nox
FrizziRizzi2013
Nox
Level 38
God Stats
15W - 16L
1,622 SR
Queue Stats
281W - 263L
1,563 Elo+
Party 3
Khepri
Khepri
MamaLicker
Khepri
Level 28
God Stats
4W - 4L
1,334 SR
Queue Stats
66W - 61L
1,516 Elo+
Solo
Thanatos
Thanatos
Mirespike
Thanatos
Level 21
God Stats
44W - 39L
1,631 SR
Queue Stats
84W - 80L
1,578 Elo+
Party 3
Jing Wei
Jing Wei
SauconBofaDeez
Jing Wei
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 27L
1,540 Elo+
Party 1
Guan Yu
Guan Yu
dylanbboss
Guan Yu
Level 18
God Stats
4W - 5L
1,413 SR
Queue Stats
94W - 64L
1,628 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,565 Elo+

VS

Team Averages
Level 10
1,465 SR
1,699 Elo+
Cerberus
Cerberus
BaullSack
Cerberus
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 24L
1,794 Elo+
Party 2
Bastet
Bastet
SleepyRzrg
Bastet
Level 29
God Stats
1W - 1L
1,326 SR
Queue Stats
23W - 23L
1,536 Elo+
Solo
Ullr
Ullr
carrothigh
Ullr
Level 11
God Stats
6W - 3L
1,500 SR
Queue Stats
200W - 196L
1,579 Elo+
Solo
Ra
Ra
kokMeetSandwich
Ra
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 41L
1,794 Elo+
Party 2
Zeus
Zeus
xX69gaylordXx
Zeus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,794 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 3
10,374
519
11,458
17,583
5,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
MamaLicker
Khepri
14
2 / 5 / 10
8,871
444
5,638
12,836
11,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
Mirespike
Thanatos
17
4 / 9 / 8
10,552
528
8,650
22,503
7,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
16
8 / 6 / 1
10,164
508
9,445
12,909
4,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
dylanbboss
Guan Yu
17
7 / 4 / 6
10,538
527
12,695
22,943
23,343
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BaullSack
Cerberus
16
5 / 6 / 9
12,112
606
11,377
23,404
20,443
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
SleepyRzrg
Bastet
15
2 / 5 / 7
9,959
498
6,792
15,974
5,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 2
10,751
538
5,464
11,582
3,915
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
6 / 8 / 5
11,789
589
18,742
25,043
10,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
14 / 3 / 5
12,678
634
26,190
13,317
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
58
26
Kills
30
30
Deaths
26
28
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BaullSack
Cerberus
5
6
9
1.58
L
5
6
3
1.08
L
Khepri
MamaLicker
Khepri
2
5
10
1.4
L
Thanatos
Mirespike
Thanatos
4
9
8
0.89
L
Jing Wei
8
6
1
1.42
W
Bastet
SleepyRzrg
Bastet
2
5
7
1.1
W
3
4
2
1
L
Guan Yu
dylanbboss
Guan Yu
7
4
6
2.5
W
6
8
5
1.06
W
14
3
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,886
Damage
68,565
88,774
Taken
89,320
52,600
Mitigated
44,948
23,192
Healing
30,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BaullSack
Cerberus
11,377
636
0
6,187
23,404
20,443
1,151
4,860
18,214
48,432
0
L
11,458
1,414
0
1,176
17,583
5,830
0
13,209
4,374
58,909
0
L
Khepri
MamaLicker
Khepri
5,638
456
321
1,794
12,836
11,599
0
8,146
4,690
22,017
0
L
Thanatos
Mirespike
Thanatos
8,650
2,771
0
10,053
22,503
7,256
0
13,791
8,712
0
56,542
L
Jing Wei
9,445
7,818
0
714
12,909
4,572
847
5,304
7,605
0
50,246
W
Bastet
SleepyRzrg
Bastet
6,792
2,744
0
5,169
15,974
5,361
0
4,556
11,418
0
53,655
W
5,464
2,286
0
276
11,582
3,915
1,341
1,733
9,849
0
60,536
L
Guan Yu
dylanbboss
Guan Yu
12,695
2,455
564
8,570
22,943
23,343
651
15,859
7,084
0
50,763
W
18,742
3,793
4,862
12,911
25,043
10,006
3,632
3,609
21,434
82,943
0
W
26,190
3,120
0
1,162
13,317
5,223
3,080
2,338
10,979
92,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,499
Gold Earned
57,289
424
Minions Killed
575
0
Camps Cleared
0
1,633,065
Distance Traveled
1,773,426
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,112
606
86
4
0
352,027
5
L
Nox
10,374
519
125
6
0
309,017
5
L
Khepri
8,871
444
27
1
0
347,949
1
L
Thanatos
10,552
528
100
5
0
305,589
1
L
Jing Wei
10,164
508
93
5
0
309,706
2
W
Bastet
9,959
498
91
5
0
411,759
0
W
Ullr
10,751
538
114
6
0
333,574
5
L
Guan Yu
10,538
527
79
4
0
360,804
0
W
Ra
11,789
589
142
7
0
347,808
2
W
Zeus
12,678
634
142
7
0
328,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role