Player Matchup

Olorun
Olorun
GamerGurlWS2990
Olorun
Level 17
God Stats
8W - 16L
1,057 SR
Queue Stats
48W - 96L
1,188 Elo+
Party 2
Cerberus
Cerberus
Patsb0y49
Cerberus
Level 119
God Stats
1W - 4L
1,169 SR
Queue Stats
50W - 86L
1,284 Elo+
Party 2
Skadi
Skadi
candle1602
Skadi
Level 5
God Stats
0W - 2L
1,113 SR
Queue Stats
0W - 2L
1,281 Elo+
Solo
Team Averages
Level 47
1,113 SR
1,251 Elo+

VS

Team Averages
Level 43
1,394 SR
1,368 Elo+
Baron Samedi
Baron Samedi
BaronBomber24
Baron Samedi
Level 17
God Stats
5W - 7L
1,419 SR
Queue Stats
16W - 21L
1,401 Elo+
Solo
Awilix
Awilix
Crzedninja
Awilix
Level 84
God Stats
4W - 8L
1,249 SR
Queue Stats
261W - 333L
1,362 Elo+
Party 1
Medusa
Medusa
colbain
Medusa
Level 29
God Stats
52W - 50L
1,514 SR
Queue Stats
183W - 254L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 10
10,795
635
4,477
16,175
6,844
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Patsb0y49
Cerberus
16
8 / 7 / 7
13,945
820
18,114
32,407
44,425
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Skadi
15
6 / 7 / 4
11,935
702
8,192
17,388
6,968
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BaronBomber24
Baron Samedi
15
5 / 3 / 11
11,830
696
17,816
15,547
5,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
Crzedninja
Awilix
16
11 / 5 / 8
13,376
787
19,761
14,242
4,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
colbain
Medusa
16
10 / 7 / 12
13,049
768
17,043
16,417
5,310
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
57
15
Kills
26
26
Deaths
15
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BaronBomber24
Baron Samedi
5
3
11
3.5
W
Awilix
Crzedninja
Awilix
11
5
8
3
L
1
12
10
0.5
L
Cerberus
Patsb0y49
Cerberus
8
7
7
1.64
L
Skadi
6
7
4
1.14
W
Medusa
colbain
Medusa
10
7
12
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,783
Damage
54,620
65,970
Taken
46,206
58,237
Mitigated
15,085
11,287
Healing
14,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BaronBomber24
Baron Samedi
17,816
1,416
2,754
7,975
15,547
5,407
874
6,502
9,045
60,130
0
W
Awilix
Crzedninja
Awilix
19,761
9,774
0
1,891
14,242
4,368
1,067
8,647
5,595
0
35,339
L
4,477
2,309
406
2,250
16,175
6,844
0
4,338
11,837
26,171
0
L
Cerberus
Patsb0y49
Cerberus
18,114
805
0
7,722
32,407
44,425
0
9,067
23,340
41,618
0
L
Skadi
8,192
3,746
0
909
17,388
6,968
160
4,451
12,937
0
35,937
W
Medusa
colbain
Medusa
17,043
10,560
243
2,015
16,417
5,310
284
7,522
8,895
0
38,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
38,255
160
Minions Killed
131
0
Camps Cleared
0
726,203
Distance Traveled
863,295
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,830
696
68
4
0
264,133
0
W
Awilix
13,376
787
17
1
0
334,103
2
L
Olorun
10,795
635
44
3
0
198,411
0
L
Cerberus
13,945
820
63
4
0
278,914
1
L
Skadi
11,935
702
53
3
0
248,878
2
W
Medusa
13,049
768
46
3
0
265,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role