Player Matchup

Horus
Horus
Gam3rKill1
Horus
Level 51
God Stats
2W - 2L
1,372 SR
Queue Stats
166W - 228L
1,374 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Jogok7
Tsukuyomi
Level 38
God Stats
5W - 7L
1,150 SR
Queue Stats
159W - 163L
1,337 Elo+
Party 1
Zeus
Zeus
Liworti
Zeus
Level 29
God Stats
23W - 13L
1,470 SR
Queue Stats
123W - 141L
1,333 Elo+
Party 1
Team Averages
Level 39
1,331 SR
1,348 Elo+

VS

Team Averages
Level 34
1,512 SR
1,426 Elo+
Zeus
Zeus
LiteraryMove
Zeus
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
131W - 154L
1,404 Elo+
Party 2
Xing Tian
Xing Tian
MasterOGC
Xing Tian
Level 27
God Stats
0W - 1L
1,536 SR
Queue Stats
5W - 7L
1,374 Elo+
Party 2
Fenrir
Fenrir
Weird_man145
Fenrir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
1 / 1 / 6
9,425
725
4,823
11,897
8,173
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Jogok7
Tsukuyomi
13
5 / 1 / 3
9,599
738
4,224
9,099
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zeus
Liworti
Zeus
14
6 / 0 / 5
9,905
762
15,054
4,384
1,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 1
8,432
649
8,501
6,446
2,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
MasterOGC
Xing Tian
11
1 / 4 / 1
8,222
632
2,058
13,048
9,371
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
9
0 / 7 / 1
7,289
561
5,115
11,022
4,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cudgel

Cudgel

+10
Physical Power
+50
Health

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
12
Kills
2
2
Deaths
12
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
1
1
6
4
W
Tsukuyomi
Jogok7
Tsukuyomi
5
1
3
6.5
L
1
1
1
1.5
W
Zeus
Liworti
Zeus
6
0
5
8.5
L
Xing Tian
MasterOGC
Xing Tian
1
4
1
0.38
L
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
15,674
25,380
Taken
30,516
14,153
Mitigated
16,344
8,179
Healing
7,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
4,823
1,889
429
1,735
11,897
8,173
23
5,266
6,601
0
11,622
W
Tsukuyomi
Jogok7
Tsukuyomi
4,224
620
0
4,262
9,099
4,233
21
2,930
6,139
0
42,259
L
8,501
681
0
4,219
6,446
2,138
0
3,889
2,557
46,793
0
W
Zeus
Liworti
Zeus
15,054
400
0
1,753
4,384
1,747
198
2,365
1,989
47,805
0
L
Xing Tian
MasterOGC
Xing Tian
2,058
424
0
1,852
13,048
9,371
0
5,903
7,145
21,878
0
L
Fenrir
5,115
1,121
0
1,051
11,022
4,835
0
5,342
5,680
0
11,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,929
Gold Earned
23,943
171
Minions Killed
127
0
Camps Cleared
0
730,001
Distance Traveled
638,508
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,425
725
25
2
0
246,123
4
W
Tsukuyomi
9,599
738
58
4
0
250,600
8
L
Zeus
8,432
649
85
7
0
206,667
2
W
Zeus
9,905
762
88
7
0
233,278
4
L
Xing Tian
8,222
632
31
2
0
200,312
0
L
Fenrir
7,289
561
11
1
0
231,529
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role