Player Matchup

Poseidon
Poseidon
AsI33p
Poseidon
Level 108
God Stats
13W - 12L
1,773 SR
Queue Stats
105W - 114L
1,672 Elo+
Party 2
Artemis
Artemis
BouclierDeViande
Artemis
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 134L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
Stevesmaster
Sylvanus
Level 105
God Stats
7W - 3L
1,858 SR
Queue Stats
69W - 69L
1,522 Elo+
Party 2
Tyr
Tyr
WonderfallBC
Tyr
Level 125
God Stats
76W - 57L
1,559 SR
Queue Stats
420W - 384L
1,539 Elo+
Party 1
Bastet
Bastet
iwillbeing
Bastet
Level 148
God Stats
2W - 1L
1,221 SR
Queue Stats
85W - 70L
1,523 Elo+
Party 1
Team Averages
Level 129
1,582 SR
1,563 Elo+

VS

Team Averages
Level 126
1,569 SR
1,593 Elo+
Athena
Athena
BlazeingFrost
Athena
Level 160
God Stats
7W - 5L
1,527 SR
Queue Stats
154W - 140L
1,531 Elo+
Party 3
Janus
Janus
R3icjn
Janus
Level 98
God Stats
1W - 1L
1,709 SR
Queue Stats
310W - 272L
1,630 Elo+
Solo
Horus
Horus
SlickSloth24
Horus
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 208L
1,620 Elo+
Party 3
Skadi
Skadi
SynOrushima
Skadi
Level 150
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 28L
1,601 Elo+
Solo
Mercury
Mercury
johanpro26
Mercury
Level 126
God Stats
38W - 18L
1,608 SR
Queue Stats
96W - 72L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AsI33p
Poseidon
15
5 / 4 / 10
10,270
541
10,314
8,367
2,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 2 / 1
10,451
550
6,566
10,000
3,567
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
Stevesmaster
Sylvanus
14
2 / 1 / 12
9,770
514
6,971
12,894
10,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
7 / 1 / 5
11,161
587
12,215
12,629
12,115
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
iwillbeing
Bastet
17
9 / 2 / 7
10,903
574
15,382
13,641
5,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
8,894
468
6,457
16,538
14,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
R3icjn
Janus
14
2 / 6 / 3
8,823
464
7,243
11,462
3,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 4 / 1
8,477
446
4,936
12,973
10,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
2 / 4 / 3
9,502
500
7,955
12,217
6,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
johanpro26
Mercury
14
2 / 8 / 7
8,525
449
8,219
16,690
7,335
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
30
25
Kills
10
10
Deaths
25
35
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Poseidon
AsI33p
Poseidon
5
4
10
2.5
L
3
3
6
2
W
2
2
1
1.25
L
Janus
R3icjn
Janus
2
6
3
0.58
L
1
4
1
0.38
W
Sylvanus
Stevesmaster
Sylvanus
2
1
12
8
L
2
4
3
0.88
W
7
1
5
9.5
W
Bastet
iwillbeing
Bastet
9
2
7
6.25
L
Mercury
johanpro26
Mercury
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,448
Damage
34,810
57,531
Taken
69,880
33,980
Mitigated
42,825
26,825
Healing
8,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
AsI33p
Poseidon
10,314
1,352
0
1,441
8,367
2,933
477
2,994
5,319
55,241
0
L
6,457
2,206
0
1,614
16,538
14,439
13
4,987
11,369
28,437
0
W
6,566
3,175
0
4,822
10,000
3,567
5,167
1,565
8,395
0
62,113
L
Janus
R3icjn
Janus
7,243
445
0
395
11,462
3,639
34
1,473
9,767
60,284
0
L
4,936
2,064
756
2,806
12,973
10,955
700
2,214
10,703
0
38,364
W
Sylvanus
Stevesmaster
Sylvanus
6,971
1,530
2,627
6,377
12,894
10,188
264
3,237
9,543
34,921
0
L
7,955
3,373
0
1,839
12,217
6,457
492
1,690
10,399
0
56,202
W
12,215
1,324
0
5,654
12,629
12,115
271
1,819
10,710
0
67,805
W
Bastet
iwillbeing
Bastet
15,382
4,232
0
5,904
13,641
5,177
49
3,545
9,864
0
67,547
L
Mercury
johanpro26
Mercury
8,219
4,085
0
1,525
16,690
7,335
0
5,972
10,357
0
54,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,555
Gold Earned
44,221
515
Minions Killed
440
0
Camps Cleared
0
1,863,179
Distance Traveled
1,775,458
28
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,270
541
117
6
0
354,108
10
L
Athena
8,894
468
53
3
0
384,186
6
W
Artemis
10,451
550
132
7
0
333,575
6
L
Janus
8,823
464
125
7
0
338,914
3
L
Horus
8,477
446
79
4
0
348,741
3
W
Sylvanus
9,770
514
37
2
0
340,784
6
L
Skadi
9,502
500
106
6
0
348,099
3
W
Tyr
11,161
587
131
7
0
399,579
3
W
Bastet
10,903
574
98
5
0
435,133
3
L
Mercury
8,525
449
77
4
0
355,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role