Player Matchup

Xbalanque
Xbalanque
Araxxas
Xbalanque
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Karna
Guan Yu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LupusLogos
Hun Batz
Level 160
God Stats
1W - 0L
1,549 SR
Queue Stats
65W - 27L
1,807 Elo+
Party 1
Ymir
Ymir
OnTilt
Ymir
Level 160
God Stats
2W - 0L
1,596 SR
Queue Stats
63W - 26L
1,771 Elo+
Party 1
Chang'e
Chang'e
Tavrhe
Chang'e
Level 155
God Stats
2W - 1L
1,714 SR
Queue Stats
46W - 23L
1,827 Elo+
Party 1
Team Averages
Level 159
1,572 SR
1,681 Elo+

VS

Team Averages
Level 134
1,621 SR
1,673 Elo+
Kuzenbo
Kuzenbo
Tboneapple
Kuzenbo
Level 124
God Stats
2W - 1L
1,644 SR
Queue Stats
29W - 27L
1,574 Elo+
Party 2
Gilgamesh
Gilgamesh
TheMenacingRERE
Gilgamesh
Level 133
God Stats
32W - 11L
1,812 SR
Queue Stats
66W - 38L
1,782 Elo+
Party 2
Scylla
Scylla
VideoRedemption
Scylla
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,661 Elo+
Solo
Bakasura
Bakasura
YahirSandoval10
Bakasura
Level 127
God Stats
8W - 7L
1,472 SR
Queue Stats
50W - 45L
1,644 Elo+
Solo
Hou Yi
Hou Yi
iCrazyDolphin
Hou Yi
Level 160
God Stats
7W - 2L
1,676 SR
Queue Stats
326W - 307L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Araxxas
Xbalanque
17
5 / 1 / 13
10,931
841
17,606
13,594
5,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Karna
Guan Yu
15
5 / 2 / 13
11,209
862
10,310
16,698
16,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hun Batz
LupusLogos
Hun Batz
18
5 / 5 / 9
11,068
851
9,761
14,186
6,660
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
OnTilt
Ymir
16
3 / 1 / 16
11,374
875
8,898
14,857
12,689
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Tavrhe
Chang'e
16
4 / 2 / 9
9,898
761
6,875
9,137
5,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Tboneapple
Kuzenbo
13
0 / 7 / 5
8,287
637
7,946
16,724
14,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
TheMenacingRERE
Gilgamesh
14
1 / 6 / 4
8,960
689
6,450
14,852
10,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
2 / 4 / 4
8,648
665
14,976
7,830
3,218
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
15
2 / 3 / 1
8,371
644
6,718
12,129
5,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
6 / 2 / 3
10,345
796
12,498
10,499
4,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
22
Kills
11
11
Deaths
22
60
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Araxxas
Xbalanque
5
1
13
11.5
W
Guan Yu
Karna
Guan Yu
5
2
13
5.75
W
Hun Batz
LupusLogos
Hun Batz
5
5
9
1.9
W
Ymir
OnTilt
Ymir
3
1
16
11
W
Chang'e
Tavrhe
Chang'e
4
2
9
4.25
L
Kuzenbo
Tboneapple
Kuzenbo
0
7
5
0.36
L
Gilgamesh
TheMenacingRERE
Gilgamesh
1
6
4
0.5
L
2
4
4
1
L
Bakasura
2
3
1
0.83
L
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,450
Damage
48,588
68,472
Taken
62,034
47,028
Mitigated
38,278
30,567
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Araxxas
Xbalanque
17,606
10,852
0
6,498
13,594
5,636
3,391
4,422
8,794
0
57,578
W
Guan Yu
Karna
Guan Yu
10,310
2,259
4,283
4,329
16,698
16,471
158
5,797
10,761
0
18,980
W
Hun Batz
LupusLogos
Hun Batz
9,761
2,051
0
2,342
14,186
6,660
254
4,157
9,364
0
40,167
W
Ymir
OnTilt
Ymir
8,898
1,564
0
1,070
14,857
12,689
97
6,024
7,982
23,803
0
W
Chang'e
Tavrhe
Chang'e
6,875
738
6,803
5,242
9,137
5,572
1,747
2,955
5,894
37,321
0
L
Kuzenbo
Tboneapple
Kuzenbo
7,946
1,881
0
360
16,724
14,255
0
5,731
10,993
14,183
0
L
Gilgamesh
TheMenacingRERE
Gilgamesh
6,450
1,149
0
1,012
14,852
10,950
0
3,522
11,330
0
18,180
L
14,976
1,210
0
600
7,830
3,218
0
1,792
6,038
47,067
0
L
Bakasura
6,718
4,425
0
2,100
12,129
5,493
0
3,910
8,219
0
20,851
L
12,498
5,802
0
2,387
10,499
4,362
0
1,256
9,243
0
37,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,480
Gold Earned
44,611
330
Minions Killed
248
9
Camps Cleared
8
1,272,598
Distance Traveled
1,189,200
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,931
841
111
9
3
244,376
4
W
Guan Yu
11,209
862
23
2
0
260,337
0
W
Hun Batz
11,068
851
73
6
3
246,916
2
W
Ymir
11,374
875
49
4
2
268,598
0
W
Chang'e
9,898
761
74
6
1
252,371
2
L
Kuzenbo
8,287
637
6
0
0
234,817
2
L
Gilgamesh
8,960
689
28
2
0
238,535
6
L
Scylla
8,648
665
84
6
0
219,603
2
L
Bakasura
8,371
644
56
4
4
274,045
1
L
Hou Yi
10,345
796
74
6
4
222,200
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role