Player Matchup

Izanami
Izanami
CrimsonHare22
Izanami
Level 29
God Stats
2W - 0L
1,625 SR
Queue Stats
64W - 62L
1,569 Elo+
Party 1
Yemoja
Yemoja
GonzaaaMoon535
Yemoja
Level 28
God Stats
1W - 2L
1,230 SR
Queue Stats
34W - 31L
1,596 Elo+
Party 1
Mercury
Mercury
Hugs4Drugs2
Mercury
Level 26
God Stats
8W - 2L
1,679 SR
Queue Stats
151W - 83L
1,827 Elo+
Solo
Bellona
Bellona
Scruboidian
Bellona
Level 29
God Stats
13W - 12L
1,644 SR
Queue Stats
74W - 52L
1,642 Elo+
Solo
Sol
Sol
w4keupd3ad
Sol
Level 29
God Stats
13W - 6L
1,962 SR
Queue Stats
109W - 116L
1,663 Elo+
Solo
Team Averages
Level 28
1,628 SR
1,659 Elo+

VS

Team Averages
Level 15
1,634 SR
1,541 Elo+
Athena
Athena
Beaders
Athena
Level 21
God Stats
1W - 2L
1,722 SR
Queue Stats
1W - 4L
1,631 Elo+
Party 2
Zeus
Zeus
BlankBM
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,192 Elo+
Solo
Janus
Janus
PoundmyJanus69
Janus
Level 6
God Stats
13W - 9L
1,713 SR
Queue Stats
22W - 14L
1,738 Elo+
Solo
Izanami
Izanami
lime69
Izanami
Level 39
God Stats
14W - 7L
1,735 SR
Queue Stats
95W - 72L
1,645 Elo+
Party 2
Vamana
Vamana
willdafoe
Vamana
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 2 / 1
4,862
486
1,690
3,883
792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

7
0 / 3 / 1
4,575
458
1,122
4,968
1,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
Hugs4Drugs2
Mercury
11
6 / 0 / 1
6,706
671
5,896
5,737
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Scruboidian
Bellona
9
3 / 2 / 1
5,757
576
6,187
6,490
5,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
6 / 1 / 0
6,615
662
3,193
3,613
1,119
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Beaders
Athena
7
1 / 2 / 5
5,349
535
2,534
5,096
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
BlankBM
Zeus
7
0 / 7 / 0
4,384
438
661
4,525
1,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 1 / 1
5,342
534
1,898
5,112
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
lime69
Izanami
11
4 / 2 / 1
6,431
643
4,201
4,852
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vamana
willdafoe
Vamana
10
2 / 3 / 0
6,228
623
3,321
9,803
4,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
15
Kills
8
8
Deaths
15
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Athena
Beaders
Athena
1
2
5
1.75
L
Zeus
BlankBM
Zeus
0
7
0
0
W
Izanami
0
2
1
0.25
W
0
3
1
0.17
W
Mercury
Hugs4Drugs2
Mercury
6
0
1
6.5
L
1
1
1
1.5
W
Bellona
Scruboidian
Bellona
3
2
1
1.75
L
Izanami
lime69
Izanami
4
2
1
2.25
W
6
1
0
6
L
Vamana
willdafoe
Vamana
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,088
Damage
12,615
24,691
Taken
29,388
10,601
Mitigated
10,698
8,350
Healing
8,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Beaders
Athena
2,534
1,127
0
1,106
5,096
2,522
304
941
4,065
8,846
0
L
Zeus
BlankBM
Zeus
661
136
0
28
4,525
1,187
253
1,755
2,770
7,961
0
W
Izanami
1,690
1,322
0
751
3,883
792
0
449
3,434
0
25,075
W
1,122
233
387
1,923
4,968
1,700
0
1,865
3,103
4,241
0
W
Mercury
Hugs4Drugs2
Mercury
5,896
4,372
0
952
5,737
1,820
0
408
5,329
0
41,340
L
1,898
43
0
841
5,112
1,242
0
151
4,931
30,267
0
W
Bellona
Scruboidian
Bellona
6,187
1,998
0
2,228
6,490
5,170
0
1,396
5,086
0
29,505
L
Izanami
lime69
Izanami
4,201
2,776
0
1,927
4,852
1,717
410
1,058
3,794
0
41,775
W
3,193
1,379
0
2,109
3,613
1,119
1,870
807
2,646
31,847
2,353
L
Vamana
willdafoe
Vamana
3,321
2,088
0
4,139
9,803
4,030
533
203
9,240
0
26,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
27,734
280
Minions Killed
242
0
Camps Cleared
0
924,711
Distance Traveled
912,483
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,349
535
20
2
0
198,402
1
L
Zeus
4,384
438
29
3
0
140,419
0
W
Izanami
4,862
486
61
6
0
147,069
1
W
Yemoja
4,575
458
5
1
0
179,095
2
W
Mercury
6,706
671
76
8
0
216,897
5
L
Janus
5,342
534
58
6
0
204,980
1
W
Bellona
5,757
576
65
7
0
187,854
1
L
Izanami
6,431
643
88
9
0
167,826
3
W
Sol
6,615
662
73
7
0
193,796
2
L
Vamana
6,228
623
47
5
0
200,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role