Player Matchup

Cabrakan
Cabrakan
Baejayyy
Cabrakan
Level 28
God Stats
3W - 3L
1,871 SR
Queue Stats
19W - 29L
1,383 Elo+
Party 1
Cupid
Cupid
Phyrrroh
Cupid
Level 40
God Stats
5W - 7L
1,466 SR
Queue Stats
27W - 33L
1,411 Elo+
Party 1
Guan Yu
Guan Yu
SHNOB1
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
chukoy
Ratatoskr
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
74W - 80L
1,402 Elo+
Party 1
Ra
Ra
nicda0
Ra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,523 Elo+
Party 1
Team Averages
Level 38
1,567 SR
1,444 Elo+

VS

Team Averages
Level 67
1,546 SR
1,442 Elo+
Bacchus
Bacchus
EarnedCell44159
Bacchus
Level 126
God Stats
7W - 8L
1,732 SR
Queue Stats
836W - 808L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
Jahummuslol
Danzaburou
Level 61
God Stats
102W - 90L
1,521 SR
Queue Stats
265W - 260L
1,422 Elo+
Party 2
Set
Set
NRG_PandaX
Set
Level 40
God Stats
4W - 1L
1,523 SR
Queue Stats
32W - 30L
1,404 Elo+
Solo
Tiamat
Tiamat
WizardEwe641613
Tiamat
Level 43
God Stats
6W - 6L
1,444 SR
Queue Stats
115W - 121L
1,476 Elo+
Party 2
King Arthur
King Arthur
YyeetMaster69
King Arthur
Level 67
God Stats
7W - 7L
1,513 SR
Queue Stats
307W - 276L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Baejayyy
Cabrakan
13
1 / 8 / 5
8,475
424
9,714
16,348
17,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
Phyrrroh
Cupid
16
4 / 6 / 1
10,110
506
12,176
15,905
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
SHNOB1
Guan Yu
15
0 / 3 / 1
8,575
429
2,198
9,454
8,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
chukoy
Ratatoskr
16
5 / 5 / 0
9,821
491
7,820
15,628
5,974
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ra
15
0 / 3 / 3
9,048
452
11,121
12,022
4,818
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 0 / 7
11,214
561
12,336
16,462
20,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Jahummuslol
Danzaburou
15
2 / 4 / 9
10,103
505
5,944
15,030
5,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 5
10,268
513
5,263
12,424
6,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 2 / 10
9,943
497
12,496
9,917
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

King Arthur
YyeetMaster69
King Arthur
18
7 / 0 / 5
11,311
566
13,115
15,187
16,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
10
Kills
24
25
Deaths
10
10
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Baejayyy
Cabrakan
1
8
5
0.44
W
9
0
7
12.5
W
Danzaburou
Jahummuslol
Danzaburou
2
4
9
1.63
W
3
4
5
1.38
L
Cupid
Phyrrroh
Cupid
4
6
1
0.75
L
Guan Yu
SHNOB1
Guan Yu
0
3
1
0.17
W
3
2
10
4
W
King Arthur
YyeetMaster69
King Arthur
7
0
5
9.5
L
Ratatoskr
chukoy
Ratatoskr
5
5
0
1
L
Ra
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,029
Damage
49,154
69,357
Taken
69,020
43,273
Mitigated
55,394
21,627
Healing
18,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Baejayyy
Cabrakan
9,714
1,416
0
1,532
16,348
17,917
0
6,066
10,226
20,478
0
W
12,336
2,152
915
5,732
16,462
20,571
164
5,449
10,986
48,184
0
W
Danzaburou
Jahummuslol
Danzaburou
5,944
1,476
0
3,191
15,030
5,689
662
4,233
10,797
0
65,539
W
5,263
2,013
0
2,514
12,424
6,071
171
1,734
10,660
0
75,830
L
Cupid
Phyrrroh
Cupid
12,176
7,520
400
5,893
15,905
6,461
0
6,254
9,651
0
65,262
L
Guan Yu
SHNOB1
Guan Yu
2,198
368
222
2,645
9,454
8,103
354
846
8,580
0
35,148
W
12,496
802
499
2,677
9,917
6,606
703
4,950
4,967
52,706
0
W
King Arthur
YyeetMaster69
King Arthur
13,115
1,302
809
2,371
15,187
16,457
195
4,469
10,453
0
75,523
L
Ratatoskr
chukoy
Ratatoskr
7,820
1,368
0
4,805
15,628
5,974
0
3,082
12,340
0
70,128
L
Ra
11,121
821
2,272
3,858
12,022
4,818
350
7,696
3,728
58,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,029
Gold Earned
52,839
465
Minions Killed
506
0
Camps Cleared
0
1,808,683
Distance Traveled
1,900,841
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,475
424
19
1
0
358,306
8
W
Bacchus
11,214
561
66
3
0
395,619
2
W
Danzaburou
10,103
505
88
4
0
330,142
4
W
Set
10,268
513
128
6
0
407,512
2
L
Cupid
10,110
506
119
6
0
324,431
7
L
Guan Yu
8,575
429
83
4
0
306,678
0
W
Tiamat
9,943
497
109
5
0
378,469
3
W
King Arthur
11,311
566
115
6
0
389,099
3
L
Ratatoskr
9,821
491
128
6
0
389,805
1
L
Ra
9,048
452
116
6
0
429,463
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role