Player Matchup

Hercules
Hercules
EpicG4amer
Hercules
Level 16
God Stats
2W - 1L
1,583 SR
Queue Stats
11W - 8L
1,572 Elo+
Solo
Artemis
Artemis
Jairitooo
Artemis
Level 3
God Stats
1W - 1L
1,790 SR
Queue Stats
12W - 13L
1,756 Elo+
Party 2
He Bo
He Bo
fawibotta2000
He Bo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 48L
1,556 Elo+
Solo
Yemoja
Yemoja
rogadrin
Yemoja
Level 3
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,706 Elo+
Party 2
Thor
Thor
santiiroko99
Thor
Level 27
God Stats
0W - 1L
1,317 SR
Queue Stats
71W - 34L
1,652 Elo+
Solo
Team Averages
Level 16
1,582 SR
1,649 Elo+

VS

Team Averages
Level 18
1,559 SR
1,499 Elo+
Ah Puch
Ah Puch
BadDogXnO
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
D4rkSh00t
Hou Yi
Level 14
God Stats
2W - 2L
1,368 SR
Queue Stats
14W - 17L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Luduaver
Baron Samedi
Level 28
God Stats
16W - 9L
1,596 SR
Queue Stats
173W - 153L
1,546 Elo+
Party 3
Cu Chulainn
Cu Chulainn
MamadoFavorito
Cu Chulainn
Level 9
God Stats
3W - 0L
1,830 SR
Queue Stats
20W - 12L
1,520 Elo+
Party 3
Nemesis
Nemesis
ZOAD0
Nemesis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EpicG4amer
Hercules
9
1 / 2 / 0
6,903
314
3,331
5,518
4,928
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Jairitooo
Artemis
16
6 / 7 / 6
10,601
482
15,096
17,451
7,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 7 / 1
6,890
313
2,615
7,049
1,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
rogadrin
Yemoja
13
0 / 12 / 7
8,768
399
8,023
22,485
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 4 / 3
11,871
540
12,584
18,894
12,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BadDogXnO
Ah Puch
17
3 / 2 / 11
10,381
472
9,181
11,337
4,881
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
D4rkSh00t
Hou Yi
18
7 / 4 / 2
11,597
527
7,437
15,904
6,175
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Luduaver
Baron Samedi
19
10 / 4 / 8
13,387
609
17,064
19,191
10,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
MamadoFavorito
Cu Chulainn
20
5 / 1 / 3
13,166
598
12,648
19,698
15,195
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
ZOAD0
Nemesis
20
7 / 5 / 12
12,873
585
15,122
17,263
9,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
68
15
Kills
32
32
Deaths
16
17
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
BadDogXnO
Ah Puch
3
2
11
4.25
W
Hou Yi
D4rkSh00t
Hou Yi
7
4
2
2
L
Hercules
EpicG4amer
Hercules
1
2
0
0.5
L
Artemis
Jairitooo
Artemis
6
7
6
1.29
W
Baron Samedi
Luduaver
Baron Samedi
10
4
8
3.5
W
Cu Chulainn
MamadoFavorito
Cu Chulainn
5
1
3
6.5
W
Nemesis
ZOAD0
Nemesis
7
5
12
2.6
L
0
7
1
0.07
L
Yemoja
rogadrin
Yemoja
0
12
7
0.29
L
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,649
Damage
61,452
71,397
Taken
83,393
41,235
Mitigated
45,454
8,041
Healing
31,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
BadDogXnO
Ah Puch
9,181
724
569
4,712
11,337
4,881
1,920
762
10,575
43,472
0
W
Hou Yi
D4rkSh00t
Hou Yi
7,437
4,041
614
6,530
15,904
6,175
2,302
1,891
14,013
0
73,122
L
Hercules
EpicG4amer
Hercules
3,331
1,283
0
1,935
5,518
4,928
0
1,004
4,481
0
19,112
L
Artemis
Jairitooo
Artemis
15,096
5,196
0
1,225
17,451
7,361
0
6,170
11,185
0
54,372
W
Baron Samedi
Luduaver
Baron Samedi
17,064
1,610
720
7,289
19,191
10,100
2,477
3,740
15,451
82,231
0
W
Cu Chulainn
MamadoFavorito
Cu Chulainn
12,648
2,670
0
9,318
19,698
15,195
667
2,061
17,637
6,485
90,505
W
Nemesis
ZOAD0
Nemesis
15,122
9,237
0
1,969
17,263
9,103
1,524
2,184
15,079
0
113,814
L
2,615
0
0
474
7,049
1,724
0
1,793
5,136
20,678
0
L
Yemoja
rogadrin
Yemoja
8,023
1,615
541
720
22,485
14,575
0
10,257
11,928
26,832
0
L
12,584
3,321
0
3,146
18,894
12,647
0
6,922
11,774
0
67,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,033
Gold Earned
61,404
335
Minions Killed
686
0
Camps Cleared
0
1,493,519
Distance Traveled
1,985,854
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,381
472
63
3
0
384,609
1
W
Hou Yi
11,597
527
112
5
0
376,423
5
L
Hercules
6,903
314
30
1
0
170,345
3
L
Artemis
10,601
482
98
4
0
348,292
1
W
Baron Samedi
13,387
609
161
7
0
357,686
2
W
Cu Chulainn
13,166
598
194
9
0
419,389
7
W
Nemesis
12,873
585
156
7
0
447,747
3
L
He Bo
6,890
313
48
2
0
245,031
0
L
Yemoja
8,768
399
40
2
0
331,860
2
L
Thor
11,871
540
119
5
0
397,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role