Player Matchup

Zhong Kui
Zhong Kui
Fyuckme
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 8L
1,715 Elo+
Party 2
Kali
Kali
Quako1
Kali
Level 7
God Stats
4W - 5L
1,530 SR
Queue Stats
4W - 5L
1,467 Elo+
Party 2
Apollo
Apollo
dudeplower69
Apollo
Level 19
God Stats
8W - 5L
1,679 SR
Queue Stats
117W - 43L
1,771 Elo+
Party 2
Team Averages
Level 13
1,570 SR
1,651 Elo+

VS

Team Averages
Level 81
1,712 SR
1,691 Elo+
Tsukuyomi
Tsukuyomi
IgneousSine7981
Tsukuyomi
Level 109
God Stats
17W - 13L
1,563 SR
Queue Stats
240W - 239L
1,482 Elo+
Solo
Janus
Janus
TeachersNearUwu
Janus
Level 104
God Stats
14W - 9L
1,623 SR
Queue Stats
232W - 102L
1,830 Elo+
Party 1
Khepri
Khepri
zowjos
Khepri
Level 29
God Stats
12W - 2L
1,950 SR
Queue Stats
123W - 40L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Fyuckme
Zhong Kui
15
4 / 8 / 1
11,653
685
12,820
19,596
10,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kali
Quako1
Kali
11
0 / 12 / 4
9,291
547
6,905
17,000
7,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Apollo
13
1 / 13 / 4
10,548
620
9,123
17,380
6,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IgneousSine7981
Tsukuyomi
18
20 / 2 / 10
14,298
841
21,810
11,449
5,952
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 3 / 18
12,519
736
14,540
11,278
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Khepri
zowjos
Khepri
16
6 / 0 / 23
13,635
802
7,224
13,885
16,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
84
5
Kills
33
33
Deaths
5
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Fyuckme
Zhong Kui
4
8
1
0.56
W
Tsukuyomi
IgneousSine7981
Tsukuyomi
20
2
10
12.5
L
Kali
Quako1
Kali
0
12
4
0.17
W
7
3
18
5.33
L
Apollo
1
13
4
0.23
W
Khepri
zowjos
Khepri
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,848
Damage
43,574
53,976
Taken
36,612
24,055
Mitigated
27,173
7,551
Healing
5,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Fyuckme
Zhong Kui
12,820
522
0
4,913
19,596
10,142
0
4,993
14,367
45,709
0
W
Tsukuyomi
IgneousSine7981
Tsukuyomi
21,810
7,725
0
752
11,449
5,952
1,069
4,387
7,062
0
70,569
L
Kali
Quako1
Kali
6,905
3,484
0
2,308
17,000
7,590
0
7,414
9,324
0
19,903
W
14,540
833
148
3,106
11,278
4,432
951
4,303
6,894
62,052
0
L
Apollo
9,123
5,430
0
330
17,380
6,323
0
8,592
8,484
0
39,114
W
Khepri
zowjos
Khepri
7,224
1,025
0
1,750
13,885
16,789
341
4,153
9,560
15,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,492
Gold Earned
40,452
149
Minions Killed
183
0
Camps Cleared
0
704,944
Distance Traveled
878,165
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,653
685
66
4
0
238,772
3
W
Tsukuyomi
14,298
841
69
4
0
319,317
3
L
Kali
9,291
547
26
2
0
248,396
0
W
Janus
12,519
736
95
6
0
290,602
4
L
Apollo
10,548
620
57
3
0
217,776
2
W
Khepri
13,635
802
19
1
0
268,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role