Player Matchup

Discordia
Discordia
 
Discordia
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Casmackan
Sobek
Level 125
God Stats
9W - 4L
1,655 SR
Queue Stats
105W - 110L
1,516 Elo+
Party 1
Loki
Loki
FNO_Itachi
Loki
Level 89
God Stats
0W - 1L
1,620 SR
Queue Stats
20W - 12L
1,670 Elo+
Solo
Vulcan
Vulcan
TheSTORM321
Vulcan
Level 99
God Stats
3W - 3L
1,601 SR
Queue Stats
63W - 71L
1,472 Elo+
Party 1
Horus
Horus
n o t a 1 k
Horus
Level 141
God Stats
6W - 8L
1,443 SR
Queue Stats
736W - 751L
1,407 Elo+
Solo
Team Averages
Level 115
1,564 SR
1,513 Elo+

VS

Team Averages
Level 127
1,482 SR
1,460 Elo+
Izanami
Izanami
CoolRepTribeSr
Izanami
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
270W - 296L
1,474 Elo+
Solo
Janus
Janus
Gankinstein
Janus
Level 119
God Stats
2W - 0L
1,451 SR
Queue Stats
51W - 57L
1,433 Elo+
Solo
Medusa
Medusa
LatchedRacer
Medusa
Level 127
God Stats
6W - 6L
1,454 SR
Queue Stats
359W - 394L
1,507 Elo+
Solo
Chang'e
Chang'e
MunchiMaiden
Chang'e
Level 122
God Stats
6W - 2L
1,495 SR
Queue Stats
514W - 450L
1,418 Elo+
Solo
Jormungandr
Jormungandr
jbaayoun
Jormungandr
Level 127
God Stats
5W - 1L
1,512 SR
Queue Stats
178W - 172L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 4 / 10
10,627
759
17,994
12,826
6,092
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sobek
Casmackan
Sobek
16
1 / 4 / 9
8,687
621
8,122
19,137
15,360
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
1 / 8 / 9
8,278
591
8,550
11,622
5,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Vulcan
17
6 / 5 / 8
9,690
692
19,710
10,594
5,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 2 / 9
9,113
651
3,620
15,864
19,540
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 10
11,255
804
10,796
14,987
5,793
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
10 / 3 / 9
11,844
846
18,343
11,961
4,224
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
16
3 / 3 / 9
9,838
703
9,797
10,280
4,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
MunchiMaiden
Chang'e
18
4 / 2 / 14
10,504
750
10,041
14,415
5,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
jbaayoun
Jormungandr
16
2 / 5 / 12
9,983
713
11,460
16,395
9,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
17
Kills
23
23
Deaths
17
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
7
4
10
3
L
Sobek
Casmackan
Sobek
1
4
9
1.38
W
4
4
10
2.25
L
1
8
9
0.69
W
10
3
9
4.83
W
Medusa
3
3
9
2.5
W
Chang'e
MunchiMaiden
Chang'e
4
2
14
5.5
L
Vulcan
6
5
8
2
W
Jormungandr
jbaayoun
Jormungandr
2
5
12
1.6
L
2
2
9
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,996
Damage
60,437
70,043
Taken
68,038
51,424
Mitigated
28,966
24,962
Healing
34,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
17,994
2,291
710
2,317
12,826
6,092
252
4,956
7,631
30,150
0
L
Sobek
Casmackan
Sobek
8,122
97
1,154
7,131
19,137
15,360
0
10,854
7,873
18,519
0
W
10,796
5,873
1,552
2,600
14,987
5,793
1,168
10,749
4,238
0
40,230
L
8,550
1,200
0
662
11,622
5,336
0
6,664
4,807
0
20,092
W
18,343
754
1,500
1,642
11,961
4,224
525
8,230
3,731
32,009
0
W
Medusa
9,797
2,869
2,324
2,372
10,280
4,003
1,809
7,338
2,942
0
27,868
W
Chang'e
MunchiMaiden
Chang'e
10,041
566
12,203
7,274
14,415
5,381
703
8,654
5,761
18,081
0
L
Vulcan
19,710
5,939
0
893
10,594
5,096
111
7,462
2,906
36,966
0
W
Jormungandr
jbaayoun
Jormungandr
11,460
772
1,251
1,872
16,395
9,565
143
10,855
5,540
20,386
0
L
3,620
1,451
4,847
7,248
15,864
19,540
75
8,501
6,982
0
7,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,395
Gold Earned
53,424
109
Minions Killed
163
0
Camps Cleared
0
1,118,269
Distance Traveled
1,224,988
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,627
759
36
3
0
218,589
5
L
Sobek
8,687
621
18
1
0
258,254
1
W
Izanami
11,255
804
61
4
0
219,917
0
L
Loki
8,278
591
13
1
0
209,798
0
W
Janus
11,844
846
36
3
0
266,705
0
W
Medusa
9,838
703
20
1
0
269,224
1
W
Chang'e
10,504
750
18
1
0
227,959
0
L
Vulcan
9,690
692
39
3
0
206,355
1
W
Jormungandr
9,983
713
28
2
0
241,183
0
L
Horus
9,113
651
3
0
0
225,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role