Player Matchup

Terra
Terra
BustLeCheeks
Terra
Level 12
God Stats
13W - 8L
1,797 SR
Queue Stats
108W - 73L
1,596 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Foot Licker4697
Ah Muzen Cab
Level 23
God Stats
4W - 1L
1,894 SR
Queue Stats
144W - 118L
1,646 Elo+
Solo
Izanami
Izanami
SaltyDalty5
Izanami
Level 27
God Stats
57W - 43L
1,669 SR
Queue Stats
297W - 326L
1,495 Elo+
Solo
Mercury
Mercury
SiderealWall425
Mercury
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 27L
1,446 Elo+
Solo
Janus
Janus
dotkiller4
Janus
Level 21
God Stats
2W - 0L
1,619 SR
Queue Stats
5W - 2L
1,803 Elo+
Solo
Team Averages
Level 17
1,696 SR
1,597 Elo+

VS

Team Averages
Level 16
1,534 SR
1,485 Elo+
Loki
Loki
ChumChum6-9
Loki
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
78W - 69L
1,241 Elo+
Solo
Anubis
Anubis
IIIMayoIII
Anubis
Level 24
God Stats
21W - 17L
1,744 SR
Queue Stats
88W - 85L
1,392 Elo+
Solo
Tyr
Tyr
X4GLOCK5X
Tyr
Level 26
God Stats
4W - 4L
1,425 SR
Queue Stats
217W - 168L
1,588 Elo+
Solo
Thor
Thor
buttsauced
Thor
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 23L
1,563 Elo+
Solo
Kukulkan
Kukulkan
lilrico_420
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 3
5,942
594
1,908
4,330
2,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
Foot Licker4697
Ah Muzen Cab
11
4 / 0 / 4
6,586
659
6,288
4,869
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
SaltyDalty5
Izanami
9
1 / 3 / 2
5,720
572
3,429
5,027
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
9 / 0 / 2
7,899
790
5,425
5,266
1,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
10
2 / 5 / 1
6,208
621
2,916
4,264
716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 2
5,325
533
3,026
4,808
1,255
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
IIIMayoIII
Anubis
10
3 / 3 / 2
5,718
572
3,203
5,357
2,022
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 3 / 0
4,424
442
1,807
5,742
2,069
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 3 / 1
6,300
630
5,334
7,193
2,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
lilrico_420
Kukulkan
4
0 / 8 / 0
3,938
394
555
5,040
1,206
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
17
Kills
8
8
Deaths
20
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
L
1
3
2
0.67
W
Ah Muzen Cab
Foot Licker4697
Ah Muzen Cab
4
0
4
6
L
Anubis
IIIMayoIII
Anubis
3
3
2
1.33
W
Izanami
SaltyDalty5
Izanami
1
3
2
0.67
W
9
0
2
10
L
0
3
0
0
L
4
3
1
1.5
W
Janus
2
5
1
0.5
L
Kukulkan
lilrico_420
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,966
Damage
13,925
23,756
Taken
28,140
7,741
Mitigated
9,012
7,841
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,908
210
332
2,207
4,330
2,474
135
819
3,511
14,350
0
L
3,026
1,123
0
500
4,808
1,255
0
1,212
3,596
0
24,106
W
Ah Muzen Cab
Foot Licker4697
Ah Muzen Cab
6,288
3,376
0
3,375
4,869
1,569
588
230
4,639
0
33,700
L
Anubis
IIIMayoIII
Anubis
3,203
226
0
1,358
5,357
2,022
46
2,505
2,564
20,562
0
W
Izanami
SaltyDalty5
Izanami
3,429
2,175
186
1,075
5,027
1,229
864
878
4,149
0
34,311
W
5,425
3,323
0
396
5,266
1,753
0
721
4,505
0
52,349
L
1,807
173
0
1,833
5,742
2,069
0
88
5,614
0
15,280
L
5,334
2,211
0
892
7,193
2,460
0
30
7,163
0
32,871
W
Janus
2,916
262
0
270
4,264
716
546
1,030
3,194
26,055
0
L
Kukulkan
lilrico_420
Kukulkan
555
266
0
204
5,040
1,206
0
625
4,379
8,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,355
Gold Earned
25,705
323
Minions Killed
218
0
Camps Cleared
0
1,009,925
Distance Traveled
882,580
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,942
594
23
2
0
201,330
3
L
Loki
5,325
533
41
4
0
214,488
3
W
Ah Muzen Cab
6,586
659
59
6
0
204,104
1
L
Anubis
5,718
572
35
4
0
161,699
0
W
Izanami
5,720
572
79
8
0
162,082
0
W
Mercury
7,899
790
103
10
0
244,235
3
L
Tyr
4,424
442
37
4
0
137,956
1
L
Thor
6,300
630
77
8
0
186,582
0
W
Janus
6,208
621
59
6
0
198,174
3
L
Kukulkan
3,938
394
28
3
0
181,855
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role