Player Matchup

Thor
Thor
Cocones
Thor
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 109L
1,433 Elo+
Solo
Cthulhu
Cthulhu
Lucid-Hypnotism
Cthulhu
Level 10
God Stats
16W - 13L
1,427 SR
Queue Stats
30W - 31L
1,430 Elo+
Party 3
Ah Puch
Ah Puch
NoLettuce-
Ah Puch
Level 125
God Stats
5W - 4L
1,684 SR
Queue Stats
499W - 394L
1,677 Elo+
Party 3
Sun Wukong
Sun Wukong
UnbeatenBully
Sun Wukong
Level 34
God Stats
8W - 1L
1,584 SR
Queue Stats
428W - 266L
1,730 Elo+
Party 3
Izanami
Izanami
xXMiiniiXx8234
Izanami
Level 40
God Stats
27W - 25L
1,598 SR
Queue Stats
34W - 33L
1,503 Elo+
Solo
Team Averages
Level 51
1,559 SR
1,555 Elo+

VS

Team Averages
Level 69
1,506 SR
1,486 Elo+
Pele
Pele
Bears1-5
Pele
Level 35
God Stats
32W - 23L
1,673 SR
Queue Stats
225W - 182L
1,568 Elo+
Party 2
Scylla
Scylla
Keran13
Scylla
Level 21
God Stats
3W - 3L
1,310 SR
Queue Stats
89W - 73L
1,424 Elo+
Party 1
Skadi
Skadi
Novagog56
Skadi
Level 117
God Stats
26W - 15L
1,742 SR
Queue Stats
469W - 423L
1,566 Elo+
Party 2
King Arthur
King Arthur
Sniper_killer859
King Arthur
Level 110
God Stats
9W - 14L
1,267 SR
Queue Stats
308W - 309L
1,433 Elo+
Party 1
Horus
Horus
aron_little_
Horus
Level 61
God Stats
19W - 15L
1,540 SR
Queue Stats
114W - 94L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Cocones
Thor
14
5 / 4 / 2
8,591
537
7,488
11,826
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 4 / 0
6,550
409
3,635
9,012
6,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Ah Puch
NoLettuce-
Ah Puch
16
3 / 0 / 3
9,208
576
7,571
4,054
1,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
UnbeatenBully
Sun Wukong
15
1 / 1 / 4
8,222
514
7,887
13,409
8,684
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 2 / 0
6,831
427
3,834
8,644
2,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
14
1 / 4 / 4
8,161
510
6,439
11,573
3,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Scylla
Keran13
Scylla
1
0 / 0 / 0
4,479
280
0
0
0
Skadi
Novagog56
Skadi
15
7 / 1 / 1
9,491
593
10,151
10,489
3,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
Sniper_killer859
King Arthur
14
1 / 3 / 0
8,482
530
9,206
15,449
9,290
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 1 / 2
6,703
419
2,730
8,147
3,579
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
18
9
Kills
11
11
Deaths
9
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Pele
1
4
4
0.75
W
Thor
Cocones
Thor
5
4
2
1.5
L
Scylla
Keran13
Scylla
0
0
0
0
W
0
4
0
0
W
Ah Puch
NoLettuce-
Ah Puch
3
0
3
4.5
L
Skadi
Novagog56
Skadi
7
1
1
7.5
L
King Arthur
Sniper_killer859
King Arthur
1
3
0
0.33
W
Sun Wukong
UnbeatenBully
Sun Wukong
1
1
4
3
L
2
1
2
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,415
Damage
28,526
46,945
Taken
45,658
22,300
Mitigated
20,367
14,934
Healing
17,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,439
1,379
0
4,912
11,573
3,938
0
1,657
9,916
0
54,737
W
Thor
Cocones
Thor
7,488
2,983
0
610
11,826
3,550
0
0
11,826
0
40,793
L
Scylla
Keran13
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
3,635
70
0
1,564
9,012
6,118
33
0
9,012
23,638
0
W
Ah Puch
NoLettuce-
Ah Puch
7,571
316
0
2,634
4,054
1,251
106
0
4,054
62,621
0
L
Skadi
Novagog56
Skadi
10,151
6,108
0
5,767
10,489
3,560
724
2,952
7,537
0
67,483
L
King Arthur
Sniper_killer859
King Arthur
9,206
1,522
0
3,959
15,449
9,290
0
2,777
12,672
0
63,486
W
Sun Wukong
UnbeatenBully
Sun Wukong
7,887
1,559
0
6,151
13,409
8,684
343
0
13,409
0
56,134
L
2,730
813
670
2,127
8,147
3,579
0
3,820
4,327
0
18,863
W
3,834
2,125
0
3,975
8,644
2,697
394
0
8,644
0
52,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,402
Gold Earned
37,316
462
Minions Killed
401
0
Camps Cleared
0
1,402,188
Distance Traveled
1,118,334
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,161
510
104
7
0
326,721
5
W
Thor
8,591
537
61
4
0
274,390
1
L
Scylla
4,479
280
0
0
0
0
0
W
Cthulhu
6,550
409
39
2
0
282,689
0
W
Ah Puch
9,208
576
138
9
0
310,677
8
L
Skadi
9,491
593
132
8
0
252,372
5
L
King Arthur
8,482
530
137
9
0
228,611
0
W
Sun Wukong
8,222
514
117
7
0
304,294
1
L
Horus
6,703
419
28
2
0
310,630
2
W
Izanami
6,831
427
107
7
0
230,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role