Player Matchup

Chaac
Chaac
BoomMagic
Chaac
Level 22
God Stats
6W - 7L
1,568 SR
Queue Stats
39W - 31L
1,570 Elo+
Party 2
Anhur
Anhur
DJPA1
Anhur
Level 8
God Stats
5W - 5L
1,577 SR
Queue Stats
19W - 14L
1,630 Elo+
Party 2
Raijin
Raijin
Sumping
Raijin
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 96L
1,565 Elo+
Party 2
Fenrir
Fenrir
WhatDoingYou
Fenrir
Level 13
God Stats
5W - 6L
1,600 SR
Queue Stats
38W - 31L
1,635 Elo+
Party 2
Jormungandr
Jormungandr
XShleemX
Jormungandr
Level 6
God Stats
5W - 1L
1,918 SR
Queue Stats
12W - 11L
1,493 Elo+
Party 2
Team Averages
Level 27
1,633 SR
1,579 Elo+

VS

Team Averages
Level 21
1,621 SR
1,663 Elo+
Xbalanque
Xbalanque
Jacielitoo
Xbalanque
Level 18
God Stats
6W - 1L
1,904 SR
Queue Stats
31W - 10L
1,744 Elo+
Party 1
Raijin
Raijin
SHEEEESH7897
Raijin
Level 14
God Stats
5W - 5L
1,471 SR
Queue Stats
27W - 17L
1,595 Elo+
Solo
Susano
Susano
X-CPT-TROLL-X
Susano
Level 25
God Stats
14W - 17L
1,522 SR
Queue Stats
48W - 52L
1,657 Elo+
Solo
Kali
Kali
l Two Six l
Kali
Level 18
God Stats
3W - 0L
1,585 SR
Queue Stats
31W - 10L
1,744 Elo+
Party 1
Izanami
Izanami
zbruhhh
Izanami
Level 28
God Stats
31W - 21L
1,622 SR
Queue Stats
82W - 75L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoomMagic
Chaac
19
0 / 3 / 3
11,218
488
9,468
26,401
33,131
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
DJPA1
Anhur
18
1 / 5 / 1
10,525
458
5,021
13,842
4,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Sumping
Raijin
20
6 / 6 / 3
12,770
555
14,236
18,524
8,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
15
4 / 6 / 1
10,106
439
7,104
15,198
9,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
XShleemX
Jormungandr
13
1 / 6 / 0
8,661
377
4,344
17,454
8,351
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Jacielitoo
Xbalanque
20
8 / 3 / 5
15,183
660
18,782
19,669
8,401
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Raijin
20
4 / 0 / 4
15,091
656
10,598
9,684
4,677
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 7
14,220
618
12,024
14,970
10,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 1 / 6
14,928
649
15,162
21,640
9,748
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
zbruhhh
Izanami
20
3 / 3 / 6
15,345
667
11,223
16,537
6,402
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
12
Kills
26
26
Deaths
12
8
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
BoomMagic
Chaac
0
3
3
0.5
L
Anhur
DJPA1
Anhur
1
5
1
0.3
W
Xbalanque
Jacielitoo
Xbalanque
8
3
5
3.5
W
Raijin
4
0
4
6
L
Raijin
Sumping
Raijin
6
6
3
1.25
L
Fenrir
4
6
1
0.75
W
8
5
7
2.3
L
Jormungandr
XShleemX
Jormungandr
1
6
0
0.17
W
3
1
6
6
W
Izanami
zbruhhh
Izanami
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,173
Damage
67,789
91,419
Taken
82,500
63,946
Mitigated
39,314
23,244
Healing
33,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
BoomMagic
Chaac
9,468
3,004
0
10,871
26,401
33,131
0
2,104
24,297
0
79,096
L
Anhur
DJPA1
Anhur
5,021
2,182
0
4,347
13,842
4,915
29
1,572
12,270
0
71,035
W
Xbalanque
Jacielitoo
Xbalanque
18,782
10,684
0
6,513
19,669
8,401
6,835
3,665
15,880
0
145,200
W
Raijin
10,598
0
257
4,632
9,684
4,677
699
4,318
5,160
117,039
0
L
Raijin
Sumping
Raijin
14,236
1,163
0
2,270
18,524
8,235
0
4,040
14,484
89,857
0
L
Fenrir
7,104
1,499
0
3,143
15,198
9,314
0
384
14,814
0
46,955
W
12,024
2,754
0
2,779
14,970
10,086
0
5,874
8,843
0
66,316
L
Jormungandr
XShleemX
Jormungandr
4,344
677
0
2,613
17,454
8,351
0
2,498
14,956
45,221
0
W
15,162
9,687
0
10,523
21,640
9,748
2,124
2,349
18,153
0
105,467
W
Izanami
zbruhhh
Izanami
11,223
9,292
0
8,373
16,537
6,402
6,419
3,433
13,056
0
140,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,280
Gold Earned
74,767
639
Minions Killed
926
0
Camps Cleared
0
2,016,534
Distance Traveled
2,201,065
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,218
488
161
7
0
458,024
4
L
Anhur
10,525
458
124
5
0
383,298
3
W
Xbalanque
15,183
660
215
9
0
429,908
5
W
Raijin
15,091
656
217
9
0
440,909
3
L
Raijin
12,770
555
178
8
0
393,345
4
L
Fenrir
10,106
439
91
4
0
416,013
3
W
Susano
14,220
618
91
4
0
437,039
2
L
Jormungandr
8,661
377
85
4
0
365,854
5
W
Kali
14,928
649
180
8
0
487,869
2
W
Izanami
15,345
667
223
10
0
405,340
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role